BearishSun 761e9e8511 Fixing Scene view interaction so that pointer coordinates properly map to the scene view texture 10 years ago
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CustomHandle.cs eea035e168 Documentation 10 years ago
DefaultHandle.cs eea035e168 Documentation 10 years ago
DefaultHandleManager.cs 7184765d9d Properly calculate bounds for managed Renderable components 10 years ago
DrawGizmo.cs eea035e168 Documentation 10 years ago
Gizmos.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
Handle.cs 6248cf4f7f Documentation 10 years ago
HandleDrawing.cs f08b104df3 Fixed a couple of issues with the struct refactor in the previous commit 10 years ago
HandleSlider.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
HandleSliderDisc.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
HandleSliderLine.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
HandleSliderPlane.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
Handles.cs eea035e168 Documentation 10 years ago
MoveHandle.cs eea035e168 Documentation 10 years ago
RotateHandle.cs eea035e168 Documentation 10 years ago
ScaleHandle.cs eea035e168 Documentation 10 years ago
SceneCamera.cs dab2b32982 Scene view frame object functionality 10 years ago
SceneViewHandler.cs e4b531cc0e Making all interop structs be passed by referenced in editor script objects 10 years ago
SceneWindow.cs 761e9e8511 Fixing Scene view interaction so that pointer coordinates properly map to the scene view texture 10 years ago