Marko Pintera c49a862f37 Made SpriteTexture a resource 12 лет назад
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GLSL c49a862f37 Made SpriteTexture a resource 12 лет назад
win32 c5f46545e8 A bunch more code ported to new alloc system 12 лет назад
CmGLContext.cpp c5f46545e8 A bunch more code ported to new alloc system 12 лет назад
CmGLEventQuery.cpp 4a861a2399 Fixed OpenGL queries as they were being incorrectly created 12 лет назад
CmGLFrameBufferObject.cpp cb10df23fe Getting render target bindings to work so it shows up in GUI 12 лет назад
CmGLGpuBuffer.cpp a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 лет назад
CmGLGpuParamBlockBuffer.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 12 лет назад
CmGLGpuProgramManager.cpp df225bbba5 Ported remaining new/delete calls to the new system 12 лет назад
CmGLHardwareBufferManager.cpp a2ca5247a4 Added NoOverwrite support for all render system index/buffers 12 лет назад
CmGLIndexBuffer.cpp 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 лет назад
CmGLMultiRenderTexture.cpp d8d41821ad Improved performance of static Texture write updates 12 лет назад
CmGLOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLPixelBuffer.cpp 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 лет назад
CmGLPixelFormat.cpp fde4ac7233 Mono scripting start and first Script class 12 лет назад
CmGLQueryManager.cpp 7214304ace Added Timer queries 12 лет назад
CmGLRenderSystem.cpp 4cb382b7f3 Updated glew to 4.4 12 лет назад
CmGLRenderSystemFactory.cpp c5f46545e8 A bunch more code ported to new alloc system 12 лет назад
CmGLRenderTexture.cpp d8d41821ad Improved performance of static Texture write updates 12 лет назад
CmGLRenderWindowManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLSupport.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 лет назад
CmGLTexture.cpp fde4ac7233 Mono scripting start and first Script class 12 лет назад
CmGLTextureManager.cpp 044b85e1e0 Ensuring that texture fields are immutable (WIP for DX9 and DX11) 12 лет назад
CmGLTimerQuery.cpp 4a861a2399 Fixed OpenGL queries as they were being incorrectly created 12 лет назад
CmGLVertexBuffer.cpp 9bb801f889 Bunch of fixes for MeshHeap and related systems 12 лет назад
CmWin32GLSupport.cpp 4cb382b7f3 Updated glew to 4.4 12 лет назад
CmWin32Window.cpp 61a6fe1e9d Refactored and renamed Box, Int2, Rect and FRect 12 лет назад
glew.cpp 4cb382b7f3 Updated glew to 4.4 12 лет назад