BearishSun 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 vuotta sitten
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DeferredBasePass.bslinc.asset 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 vuotta sitten
DeferredLightPass.bslinc.asset 05266555e8 Animation bone transforms now used by the core thread for rendering 9 vuotta sitten
DeferredPointLightPass.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
GBuffer.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
NormalVertexInput.bslinc.asset 889c4341b1 GLSL variant of the GPU skinning/morph shader 9 vuotta sitten
PPBase.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
PPTonemapCommon.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
PPWhiteBalance.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
PerCameraData.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
PerObjectData.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
ResolveCommon.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten
SkinnedVertexInput.bslinc.asset fc4942d1a6 Minor fixes to skeletal animation code and more work on GUITimeline 9 vuotta sitten
SpriteImage.bslinc.asset 44face5b03 Added material params to the core thread Material object, in preparation of refactor 9 vuotta sitten
VolumeRenderBase.bslinc.asset 1013d9848e Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it) 9 vuotta sitten