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DeferredBasePass.bslinc.asset
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889c4341b1
GLSL variant of the GPU skinning/morph shader
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9 vuotta sitten |
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DeferredLightPass.bslinc.asset
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05266555e8
Animation bone transforms now used by the core thread for rendering
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9 vuotta sitten |
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DeferredPointLightPass.bslinc.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 vuotta sitten |
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GBuffer.bslinc.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 vuotta sitten |
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NormalVertexInput.bslinc.asset
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889c4341b1
GLSL variant of the GPU skinning/morph shader
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9 vuotta sitten |
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PPBase.bslinc.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 vuotta sitten |
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PPTonemapCommon.bslinc.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 vuotta sitten |
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PPWhiteBalance.bslinc.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 vuotta sitten |
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PerCameraData.bslinc.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 vuotta sitten |
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PerObjectData.bslinc.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 vuotta sitten |
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ResolveCommon.bslinc.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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9 vuotta sitten |
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SkinnedVertexInput.bslinc.asset
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fc4942d1a6
Minor fixes to skeletal animation code and more work on GUITimeline
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9 vuotta sitten |
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SpriteImage.bslinc.asset
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44face5b03
Added material params to the core thread Material object, in preparation of refactor
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9 vuotta sitten |
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VolumeRenderBase.bslinc.asset
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
|
9 vuotta sitten |