BsTechnique.cpp 3.8 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsTechnique.h"
  4. #include "BsException.h"
  5. #include "BsRenderAPI.h"
  6. #include "BsRendererManager.h"
  7. #include "BsPass.h"
  8. #include "BsCoreRenderer.h"
  9. #include "BsFrameAlloc.h"
  10. #include "BsTechniqueRTTI.h"
  11. namespace BansheeEngine
  12. {
  13. TechniqueBase::TechniqueBase(const StringID& renderAPI, const StringID& renderer)
  14. :mRenderAPI(renderAPI), mRenderer(renderer)
  15. {
  16. }
  17. bool TechniqueBase::isSupported() const
  18. {
  19. if ((RenderAPICore::instancePtr()->getName() == mRenderAPI ||
  20. RenderAPIAny == mRenderAPI) &&
  21. (RendererManager::instance().getActive()->getName() == mRenderer ||
  22. RendererAny == mRenderer))
  23. {
  24. return true;
  25. }
  26. return false;
  27. }
  28. bool TechniqueBase::hasTag(const StringID& tag)
  29. {
  30. // TODO - Not implemented
  31. return false;
  32. }
  33. template<bool Core>
  34. TTechnique<Core>::TTechnique(const StringID& renderAPI, const StringID& renderer, const Vector<SPtr<PassType>>& passes)
  35. : TechniqueBase(renderAPI, renderer), mPasses(passes)
  36. { }
  37. template<bool Core>
  38. TTechnique<Core>::TTechnique()
  39. : TechniqueBase("", "")
  40. { }
  41. template<bool Core>
  42. SPtr<typename TTechnique<Core>::PassType> TTechnique<Core>::getPass(UINT32 idx) const
  43. {
  44. if (idx < 0 || idx >= (UINT32)mPasses.size())
  45. BS_EXCEPT(InvalidParametersException, "Index out of range: " + toString(idx));
  46. return mPasses[idx];
  47. }
  48. template class TTechnique < false > ;
  49. template class TTechnique < true >;
  50. TechniqueCore::TechniqueCore(const StringID& renderAPI, const StringID& renderer, const Vector<SPtr<PassCore>>& passes)
  51. :TTechnique(renderAPI, renderer, passes)
  52. { }
  53. SPtr<TechniqueCore> TechniqueCore::create(const StringID& renderAPI, const StringID& renderer, const Vector<SPtr<PassCore>>& passes)
  54. {
  55. TechniqueCore* technique = new (bs_alloc<TechniqueCore>()) TechniqueCore(renderAPI, renderer, passes);
  56. SPtr<TechniqueCore> techniquePtr = bs_shared_ptr<TechniqueCore>(technique);
  57. techniquePtr->_setThisPtr(techniquePtr);
  58. techniquePtr->initialize();
  59. return techniquePtr;
  60. }
  61. Technique::Technique(const StringID& renderAPI, const StringID& renderer, const Vector<SPtr<Pass>>& passes)
  62. :TTechnique(renderAPI, renderer, passes)
  63. { }
  64. Technique::Technique()
  65. : TTechnique()
  66. { }
  67. SPtr<TechniqueCore> Technique::getCore() const
  68. {
  69. return std::static_pointer_cast<TechniqueCore>(mCoreSpecific);
  70. }
  71. SPtr<CoreObjectCore> Technique::createCore() const
  72. {
  73. Vector<SPtr<PassCore>> passes;
  74. for (auto& pass : mPasses)
  75. passes.push_back(pass->getCore());
  76. TechniqueCore* technique = new (bs_alloc<TechniqueCore>()) TechniqueCore(mRenderAPI, mRenderer, passes);
  77. SPtr<TechniqueCore> techniquePtr = bs_shared_ptr<TechniqueCore>(technique);
  78. techniquePtr->_setThisPtr(techniquePtr);
  79. return techniquePtr;
  80. }
  81. void Technique::getCoreDependencies(Vector<CoreObject*>& dependencies)
  82. {
  83. for (auto& pass : mPasses)
  84. dependencies.push_back(pass.get());
  85. }
  86. SPtr<Technique> Technique::create(const StringID& renderAPI, const StringID& renderer, const Vector<SPtr<Pass>>& passes)
  87. {
  88. Technique* technique = new (bs_alloc<Technique>()) Technique(renderAPI, renderer, passes);
  89. SPtr<Technique> techniquePtr = bs_core_ptr<Technique>(technique);
  90. techniquePtr->_setThisPtr(techniquePtr);
  91. techniquePtr->initialize();
  92. return techniquePtr;
  93. }
  94. SPtr<Technique> Technique::createEmpty()
  95. {
  96. Technique* technique = new (bs_alloc<Technique>()) Technique();
  97. SPtr<Technique> techniquePtr = bs_core_ptr<Technique>(technique);
  98. techniquePtr->_setThisPtr(techniquePtr);
  99. return techniquePtr;
  100. }
  101. RTTITypeBase* Technique::getRTTIStatic()
  102. {
  103. return TechniqueRTTI::instance();
  104. }
  105. RTTITypeBase* Technique::getRTTI() const
  106. {
  107. return Technique::getRTTIStatic();
  108. }
  109. }