BearishSun 625b2afd34 Build systems appears functional 10 年 前
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ThirdParty 1b1895f796 WIP VisualStudio project syncing 10 年 前
Win32 625b2afd34 Build systems appears functional 10 年 前
BsAABox.cpp f33b14ebe1 Fixed lag between material updates when rendering GUI 11 年 前
BsAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 年 前
BsBinaryCloner.cpp 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 年 前
BsBinaryDiff.cpp 2c35a0c825 Removed all the unused allocators 10 年 前
BsBinarySerializer.cpp f8912549b8 Modified serialization so it no longers need to calculate complex object size so prevent issues with objects that require pre- and post-serialization steps 10 年 前
BsBitmapWriter.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsBounds.cpp 4101088f37 Massive refactor due to work on Renderer 11 年 前
BsCapsule.cpp a4c60121f4 WIP work on handles 11 年 前
BsColor.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsConvexVolume.cpp 331d4ac2aa Frustum culling working 11 年 前
BsDataStream.cpp 3fec99f712 New crash reporting functionality tested and working 10 年 前
BsDebug.cpp bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 年 前
BsDegree.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 年 前
BsDynLib.cpp baaa09abee Added CrashHandler (untested) 10 年 前
BsDynLibManager.cpp baaa09abee Added CrashHandler (untested) 10 年 前
BsException.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsFileSerializer.cpp 8c7b5abb5a Fixing issues when attempting to serialize and deserialize null objects 10 年 前
BsFrameAlloc.cpp ffc68fb6e0 Fix for GUI element enable/disable functionality not properly updating layout after changes 10 年 前
BsGlobalFrameAlloc.cpp d0c5ecfb11 Global frame alloc 10 年 前
BsIReflectable.cpp 8644a9f53d Major refactor of builtin resources - All resources are imported and saved as a preprocessing step and then just loaded in engine ready format. 11 年 前
BsLineSegment3.cpp a4c60121f4 WIP work on handles 11 年 前
BsLog.cpp bd06130f5d Console window now displays entries that were added to the log before the window was opened 10 年 前
BsManagedDataBlock.cpp 2c35a0c825 Removed all the unused allocators 10 年 前
BsMath.cpp f0ab1c6238 Fixed a bug in math library that was causing UV splitting on mesh import to be handled incorrectly 10 年 前
BsMatrix3.cpp dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects 10 年 前
BsMatrix4.cpp 6138f391bf Adding more per-object parameters for rendering 10 年 前
BsMemStack.cpp d0c5ecfb11 Global frame alloc 10 年 前
BsMemoryAllocator.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsMemorySerializer.cpp 1ff5442ad7 Better RTTI object cloning (untested) 10 年 前
BsMessageHandler.cpp 9e0a56737c Fixed an issue where unsubscribing from a message didn't properly remove the subscription 10 年 前
BsPath.cpp 70fd7975f4 Fixed an issue where project library was reimporting files on every project load 10 年 前
BsPlane.cpp 331d4ac2aa Frustum culling working 11 年 前
BsQuaternion.cpp 94a69a20bb Various improvements to math libraries 10 年 前
BsRTTIField.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsRTTIType.cpp 928c215c48 GpuBuffer and GpuParamBlockBuffer refactored to comply with new CoreObject design 11 年 前
BsRadian.cpp ad79f66da3 Scene view refactor (moving it to C#) 11 年 前
BsRay.cpp fb655afe7f Started work on C# camera 11 年 前
BsRect2.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 年 前
BsRect2I.cpp 51bc2f8ae1 Hovering over GUI menu bar items will now properly open the sub-menus if menu bar is active 10 年 前
BsRect3.cpp 9fbd25a56f Added free rotate and free scale handles (WIP) 11 年 前
BsSerializedObject.cpp 2c35a0c825 Removed all the unused allocators 10 年 前
BsSphere.cpp fb655afe7f Started work on C# camera 11 年 前
BsString.cpp 1b1895f796 WIP VisualStudio project syncing 10 年 前
BsStringID.cpp ab1746c542 BansheeSL: Shader parser generates an actual Shader 10 年 前
BsTaskScheduler.cpp 2c35a0c825 Removed all the unused allocators 10 年 前
BsTestOutput.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 年 前
BsTestSuite.cpp 4867d3a4a3 Added test case for scene object commit and restore 11 年 前
BsTexAtlasGenerator.cpp 2c35a0c825 Removed all the unused allocators 10 年 前
BsThreadPool.cpp 2932956d12 Debug log events can no longer be triggered from arbitrary threads, which was messing with GUIStatusBar that was subscribing to them 10 年 前
BsTime.cpp 53ff33bd57 Fixed drag and drop so that mouse capture change event doesn't incorrectly fire before the mouse up event, prematurely stopping the drop action 10 年 前
BsTorus.cpp 9b7e69903c Fixed ray-torus intersection so it properly handles all quadrants 11 年 前
BsUtil.cpp 3a73e65b09 VS integration finished (for now) 10 年 前
BsVector2.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前
BsVector2I.cpp 17e7648476 Work on handles: 11 年 前
BsVector3.cpp 17e7648476 Work on handles: 11 年 前
BsVector4.cpp 17afc600a7 Massive Cm->Bs file rename 11 年 前