BsScriptAudio.h 1.9 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #pragma once
  4. #include "BsScriptEnginePrerequisites.h"
  5. #include "BsScriptObject.h"
  6. #include "BsAudio.h"
  7. namespace bs
  8. {
  9. /** @addtogroup ScriptInteropEngine
  10. * @{
  11. */
  12. /** Interop class between C++ & CLR for AudioDevice. */
  13. class BS_SCR_BE_EXPORT ScriptAudioDevice : public ScriptObject<ScriptAudioDevice>
  14. {
  15. public:
  16. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "AudioDevice")
  17. /** Converts a native audio device into its managed counterpart. */
  18. static MonoObject* create(const AudioDevice& device);
  19. /** Returns the native audio device. */
  20. const AudioDevice& getDevice() const { return mDevice; }
  21. private:
  22. ScriptAudioDevice(MonoObject* instance, const AudioDevice& device);
  23. AudioDevice mDevice;
  24. /************************************************************************/
  25. /* CLR HOOKS */
  26. /************************************************************************/
  27. static MonoString* internal_GetName(ScriptAudioDevice* thisPtr);
  28. };
  29. /** Interop class between C++ & CLR for Audio. */
  30. class BS_SCR_BE_EXPORT ScriptAudio : public ScriptObject<ScriptAudio>
  31. {
  32. public:
  33. SCRIPT_OBJ(ENGINE_ASSEMBLY, "BansheeEngine", "Audio")
  34. private:
  35. ScriptAudio(MonoObject* instance);
  36. /************************************************************************/
  37. /* CLR HOOKS */
  38. /************************************************************************/
  39. static void internal_SetVolume(float volume);
  40. static float internal_GetVolume();
  41. static void internal_SetActiveDevice(ScriptAudioDevice* device);
  42. static MonoObject* internal_GetActiveDevice();
  43. static MonoObject* internal_GetDefaultDevice();
  44. static MonoArray* internal_GetAllDevices();
  45. };
  46. /** @} */
  47. }