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BsManagedComponent.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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пре 10 година |
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BsManagedResource.cpp
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3638a07125
More fixes to assembly refresh
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пре 11 година |
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BsManagedResourceManager.cpp
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35b5f1e6f3
Managed resource unloading works properly
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пре 11 година |
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BsManagedResourceMetaData.cpp
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a35f11d8cc
Added ManagedResource and improve project library and resource meta data management
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пре 11 година |
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BsManagedSerializableArray.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsManagedSerializableDictionary.cpp
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6bbe6114ce
Many fixes to get assembly refresh working
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пре 11 година |
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BsManagedSerializableField.cpp
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42f50ced62
Added C# Renderable and Mesh interfaces
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пре 10 година |
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BsManagedSerializableList.cpp
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6bbe6114ce
Many fixes to get assembly refresh working
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пре 11 година |
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BsManagedSerializableObject.cpp
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eedeb41ab4
WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys
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пре 10 година |
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BsManagedSerializableObjectData.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsManagedSerializableObjectInfo.cpp
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42f50ced62
Added C# Renderable and Mesh interfaces
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пре 10 година |
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BsScriptAssemblyManager.cpp
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42f50ced62
Added C# Renderable and Mesh interfaces
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пре 10 година |
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BsScriptAsyncOp.cpp
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4667ba6cc9
Making blockUntilComplete an internal method
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пре 11 година |
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BsScriptBoneWeight.cpp
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42f50ced62
Added C# Renderable and Mesh interfaces
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пре 10 година |
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BsScriptBuiltin.cpp
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d3e33e24e0
Added mesh drag and drop to scene view (WIP)
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пре 10 година |
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BsScriptCameraHandler.cpp
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00753da319
Fixed managed Renderable and Camera handlers so they are properly destroyed
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пре 10 година |
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BsScriptColor.cpp
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d5d2171319
Added C# PixelData
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пре 11 година |
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BsScriptComponent.cpp
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bf23b6d2e6
Assembly refresh working (all obvious issues resolved)
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пре 11 година |
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BsScriptContextMenu.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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пре 10 година |
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BsScriptCursor.cpp
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d5d2171319
Added C# PixelData
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пре 11 година |
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BsScriptDebug.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsScriptEnginePlugin.cpp
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1b1895f796
WIP VisualStudio project syncing
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пре 10 година |
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BsScriptFont.cpp
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d75a4d76ab
Getting everything to compile after C# ProjectLibrary additions
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пре 10 година |
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BsScriptGUIButton.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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пре 10 година |
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BsScriptGUIContent.cpp
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ce8ea08d5c
Refactoring ScriptObject so destruction and construction is encapsulated within it
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пре 11 година |
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BsScriptGUIElement.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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пре 10 година |
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BsScriptGUIElementStateStyle.cpp
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17afc600a7
Massive Cm->Bs file rename
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пре 11 година |
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BsScriptGUIElementStyle.cpp
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d231b89e53
Fixed OpenGL texture binding
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пре 11 година |
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BsScriptGUIFixedSpace.cpp
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d48eac3ca9
Modified how C# GUI element destruction works so it now properly handles elements that go out of scope
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пре 10 година |
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BsScriptGUIFlexibleSpace.cpp
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d48eac3ca9
Modified how C# GUI element destruction works so it now properly handles elements that go out of scope
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пре 10 година |
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BsScriptGUIInputBox.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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пре 10 година |
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BsScriptGUILabel.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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пре 10 година |
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BsScriptGUILayout.cpp
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86f54d6527
Mostly finished with the project library import progress bar
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пре 10 година |
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BsScriptGUILayoutUtility.cpp
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22cf8a4b76
More optimized GUI element bound calculations (WIP)
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пре 10 година |
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BsScriptGUIListBox.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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пре 10 година |
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BsScriptGUIProgressBar.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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пре 10 година |
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BsScriptGUIRenderTexture.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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пре 10 година |
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BsScriptGUIScrollArea.cpp
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7458bc642f
Fixed project window so it doesn't cause horizontal scroll to show up
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пре 10 година |
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BsScriptGUISlider.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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пре 10 година |
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BsScriptGUITexture.cpp
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65cdd2a30a
Removed all uses of GUIArea (WIP)
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пре 10 година |
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BsScriptGUIToggle.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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пре 10 година |
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BsScriptGUIToggleGroup.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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пре 11 година |
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BsScriptGameObject.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsScriptGameObjectManager.cpp
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ae583e1ac5
WIP C# DragDropManager
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пре 10 година |
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BsScriptHString.cpp
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203fbc8fc6
Renamed all macros/methods starting with "cm" to "bs"
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пре 11 година |
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BsScriptInput.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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пре 10 година |
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BsScriptInputConfiguration.cpp
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eedeb41ab4
WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys
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пре 10 година |
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BsScriptManagedResource.cpp
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3638a07125
More fixes to assembly refresh
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пре 11 година |
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BsScriptMaterial.cpp
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d3e33e24e0
Added mesh drag and drop to scene view (WIP)
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пре 10 година |
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BsScriptMesh.cpp
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42f50ced62
Added C# Renderable and Mesh interfaces
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пре 10 година |
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BsScriptMeshData.cpp
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42f50ced62
Added C# Renderable and Mesh interfaces
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пре 10 година |
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BsScriptObject.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsScriptObjectImpl.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsScriptObjectManager.cpp
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3638a07125
More fixes to assembly refresh
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пре 11 година |
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BsScriptPixelData.cpp
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25aca52bc3
Added C# Texture and implemented Texture2D
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пре 11 година |
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BsScriptPixelUtility.cpp
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2ee57f4357
Added C# PixelUtility
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пре 11 година |
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BsScriptPlainText.cpp
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3ef35e0667
Added C# PlainText and ScriptCode
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пре 10 година |
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BsScriptRenderTarget.cpp
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93e2eff9b6
Added C# RenderTarget
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пре 11 година |
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BsScriptRenderTexture.cpp
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93e2eff9b6
Added C# RenderTarget
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пре 11 година |
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BsScriptRenderTexture2D.cpp
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b74cf06aa0
C# versions of Shader and Material resources
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пре 10 година |
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BsScriptRenderableHandler.cpp
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00753da319
Fixed managed Renderable and Camera handlers so they are properly destroyed
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пре 10 година |
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BsScriptResource.cpp
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929611c919
WIP work on ProjectWindow
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пре 10 година |
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BsScriptResourceManager.cpp
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42f50ced62
Added C# Renderable and Mesh interfaces
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пре 10 година |
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BsScriptSceneObject.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsScriptScriptCode.cpp
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3ef35e0667
Added C# PlainText and ScriptCode
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пре 10 година |
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BsScriptSerializableArray.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsScriptSerializableDictionary.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsScriptSerializableField.cpp
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d0a35f68a3
Tested and fixed InspectableObject partially
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пре 11 година |
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BsScriptSerializableList.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsScriptSerializableObject.cpp
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6bbe6114ce
Many fixes to get assembly refresh working
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пре 11 година |
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BsScriptSerializableProperty.cpp
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698ae1d284
Added remaining missing Inspectable and Serializable types
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пре 11 година |
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BsScriptShader.cpp
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b74cf06aa0
C# versions of Shader and Material resources
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пре 10 година |
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BsScriptSpriteTexture.cpp
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fbbe8659aa
Refactored how builtin resources are processed and loaded
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пре 10 година |
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BsScriptStringTable.cpp
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ce8ea08d5c
Refactoring ScriptObject so destruction and construction is encapsulated within it
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пре 11 година |
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BsScriptTexture.cpp
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f256dad7d6
Texture refactor to comply with new CoreObject design
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пре 11 година |
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BsScriptTexture2D.cpp
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bdc149073b
GUILayout refactor so child layouts properly respect their elements min and max sizes
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пре 10 година |
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BsScriptTexture3D.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsScriptTextureCube.cpp
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3aa329733b
Assembly refresh (WIP - Does not run)
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пре 11 година |
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BsScriptTime.cpp
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86f54d6527
Mostly finished with the project library import progress bar
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пре 10 година |
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BsScriptVector.cpp
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42f50ced62
Added C# Renderable and Mesh interfaces
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пре 10 година |
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BsScriptVector2I.cpp
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474830fefa
C# input and virtual input work
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пре 11 година |
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BsScriptVirtualButton.cpp
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474830fefa
C# input and virtual input work
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пре 11 година |
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BsScriptVirtualInput.cpp
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97422accdc
All thunk calls now use MonoUtil::invokeThunk
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пре 10 година |