Marko Pintera 1265f65506 Reorganized how renderer works (using RenderOperations) 12 年 前
..
GLX 5f93eb1683 Remaining files after adding OIS and timers 13 年 前
OSX 5f93eb1683 Remaining files after adding OIS and timers 13 年 前
Win32 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmAsyncOp.cpp 4980cef1bc Added synced CommandQueue and syced deferred context (WIP) 12 年 前
CmBinarySerializer.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前
CmBitmapWriter.cpp fb7c50e1b3 More PixelData refactor 12 年 前
CmBox.cpp fb7c50e1b3 More PixelData refactor 12 年 前
CmColor.cpp b0b6182dab Working OS cursor in DX11 12 年 前
CmDataStream.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmDebug.cpp ea7362503f Added wide strings 12 年 前
CmDynLib.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmDynLibManager.cpp c5f46545e8 A bunch more code ported to new alloc system 12 年 前
CmException.cpp ea7362503f Added wide strings 12 年 前
CmFileSerializer.cpp ea7362503f Added wide strings 12 年 前
CmFileSystem.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前
CmIReflectable.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前
CmInt2.cpp 54d787cc56 Some cursor management methods 13 年 前
CmLog.cpp 64b516b010 Scroll bar no longer jumps a few pixels when you click on it 12 年 前
CmManagedDataBlock.cpp 07ca908526 Ported byte allocations to an easier to use system 12 年 前
CmMath.cpp 1265f65506 Reorganized how renderer works (using RenderOperations) 12 年 前
CmMatrix3.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmMatrix4.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmMemStack.cpp e8a735a10d Check in mem block pool before I delete it 12 年 前
CmORect.cpp 588d28952d More work on mouse events 12 年 前
CmPlane.cpp 1265f65506 Reorganized how renderer works (using RenderOperations) 12 年 前
CmQuaternion.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmRTTIField.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmRTTIType.cpp ea7362503f Added wide strings 12 年 前
CmRect.cpp 7e61e8215e GUIViewport works 12 年 前
CmString.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前
CmTexAtlasGenerator.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前
CmTime.cpp c5f46545e8 A bunch more code ported to new alloc system 12 年 前
CmUUID.cpp ea7362503f Added wide strings 12 年 前
CmVector2.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmVector3.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmVector4.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 年 前
CmWorkQueue.cpp d4cfc20151 Renamed std containers so they start with capital letters to be standardized with other Camelot classes 12 年 前