Marko Pintera aa46b8b57a Overhauled OpenGL context handling 13 лет назад
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Cocoa 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
Win32 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
X11 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад
CmApplication.cpp aa46b8b57a Overhauled OpenGL context handling 13 лет назад
CmBlendState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCgProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCgProgramFactory.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCommandQueue.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmComponent.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCoreObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmCoreObjectManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmDeferredRenderContext.cpp aeacd7b646 Ported swapBuffers so it now happens on the proper context 13 лет назад
CmDepthStencilState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmFont.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmFontImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmFontManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGameObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGameObjectHandle.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuBufferData.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 лет назад
CmGpuBufferView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuParamBlock.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 лет назад
CmGpuParamBlockBuffer.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 лет назад
CmGpuParams.cpp f0a6e829bf Fixed an issue where GpuParam copies weren't being destroyed on the deferred render context if the commands got cancelled 13 лет назад
CmGpuProgInclude.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgIncludeImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmGpuProgramParams.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmHardwareBufferManager.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 лет назад
CmHighLevelGpuProgram.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmHighLevelGpuProgramManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmImportOptions.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmIndexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmIndexData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmInput.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmMaterial.cpp f0a6e829bf Fixed an issue where GpuParam copies weren't being destroyed on the deferred render context if the commands got cancelled 13 лет назад
CmMaterialRTTI.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmMesh.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmMeshData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmMeshDataRTTI.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmMeshManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmMeshRTTI.h 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmMultiRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmOcclusionQuery.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmPass.cpp b0f44650c9 Param buffer updates are now queued on the proper deferred context and are in general handled better 13 лет назад
CmPixelBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRasterizerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderStateManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderSystem.cpp aa46b8b57a Overhauled OpenGL context handling 13 лет назад
CmRenderSystemCapabilities.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderSystemManager.cpp aa46b8b57a Overhauled OpenGL context handling 13 лет назад
CmRenderTarget.cpp aeacd7b646 Ported swapBuffers so it now happens on the proper context 13 лет назад
CmRenderTexture.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderWindow.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRenderWindowManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmRendererManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmResource.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmResourceHandle.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmResources.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmSamplerState.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmSceneManager.cpp d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 лет назад
CmSceneObject.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmShader.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmSpecificImporter.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmTechnique.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmTexture.cpp ede19ab51a All renderers working - Preparing to port bulkPixelConversion method so it properly converts between formats 13 лет назад
CmTextureManager.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmTextureView.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmVertexBuffer.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmVertexData.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmVertexDeclaration.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmViewport.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
CmWindowEventUtilities.cpp 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 лет назад
stdafx.cpp 877db0dc33 Renamed CamelotRenderer->CamelotEngine (solution) & CamelotCore (project) 13 лет назад