#3d #game-engine #engine #gamedev

Marko Pintera 129fbdbcb2 Fixed up DX9 so it created the primary window in a similar fashion like DX11 and GL 13 lat temu
BansheeEngine aa46b8b57a Overhauled OpenGL context handling 13 lat temu
BansheeForwardRenderer aeacd7b646 Ported swapBuffers so it now happens on the proper context 13 lat temu
BansheeOctreeSM d6b255dd18 Moved Camera/Renderable/Overlay/OverlayManager to Banshee 13 lat temu
CamelotClient 129fbdbcb2 Fixed up DX9 so it created the primary window in a similar fashion like DX11 and GL 13 lat temu
CamelotCore aa46b8b57a Overhauled OpenGL context handling 13 lat temu
CamelotD3D11RenderSystem aa46b8b57a Overhauled OpenGL context handling 13 lat temu
CamelotD3D9Renderer 129fbdbcb2 Fixed up DX9 so it created the primary window in a similar fashion like DX11 and GL 13 lat temu
CamelotEditor 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CamelotFBXImporter 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CamelotFontImporter 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CamelotFreeImgImporter 1b67b08c6b DX9 and DX11 working with new pixel format layouts 13 lat temu
CamelotGLRenderer aa46b8b57a Overhauled OpenGL context handling 13 lat temu
CamelotOISInput 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
CamelotUtility 605061be36 Fixed an issue with incorrectly specified texture format 13 lat temu
BansheeEngine.sln 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
Dependencies.txt 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 13 lat temu
Notes.txt 7a11f00bea Fixed the issue with OpenGL texture endianess 13 lat temu
TODO.txt 129fbdbcb2 Fixed up DX9 so it created the primary window in a similar fashion like DX11 and GL 13 lat temu
TODODoc.txt aeacd7b646 Ported swapBuffers so it now happens on the proper context 13 lat temu
TODOEditor.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 lat temu
TODO_2D_GUI.txt a02ad7f0b8 Editor checkin before I start work on Camelot2D/GUI 13 lat temu