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- #include "BsGUIDropDownBox.h"
- #include "BsGUIArea.h"
- #include "BsGUILayoutY.h"
- #include "BsGUILayoutX.h"
- #include "BsGUITexture.h"
- #include "BsGUILabel.h"
- #include "BsGUIButton.h"
- #include "BsGUISpace.h"
- #include "BsGUIContent.h"
- #include "BsGUISkin.h"
- #include "BsViewport.h"
- #include "BsGUIListBox.h"
- #include "BsGUIDropDownBoxManager.h"
- #include "BsSceneObject.h"
- #include "BsGUIDropDownHitBox.h"
- #include "BsGUIDropDownContent.h"
- using namespace std::placeholders;
- namespace BansheeEngine
- {
- const UINT32 GUIDropDownBox::DROP_DOWN_BOX_WIDTH = 250;
- GUIDropDownDataEntry GUIDropDownDataEntry::separator()
- {
- GUIDropDownDataEntry data;
- data.mType = Type::Separator;
- data.mCallback = nullptr;
- return data;
- }
- GUIDropDownDataEntry GUIDropDownDataEntry::button(const WString& label, std::function<void()> callback, const WString& shortcutTag)
- {
- GUIDropDownDataEntry data;
- data.mLabel = label;
- data.mType = Type::Entry;
- data.mCallback = callback;
- data.mShortcutTag = shortcutTag;
- return data;
- }
- GUIDropDownDataEntry GUIDropDownDataEntry::subMenu(const WString& label, const GUIDropDownData& data)
- {
- GUIDropDownDataEntry dataEntry;
- dataEntry.mLabel = label;
- dataEntry.mType = Type::SubMenu;
- dataEntry.mChildData = data;
- return dataEntry;
- }
- GUIDropDownAreaPlacement GUIDropDownAreaPlacement::aroundPosition(const Vector2I& position)
- {
- GUIDropDownAreaPlacement instance;
- instance.mType = Type::Position;
- instance.mPosition = position;
- return instance;
- }
- GUIDropDownAreaPlacement GUIDropDownAreaPlacement::aroundBoundsVert(const Rect2I& bounds)
- {
- GUIDropDownAreaPlacement instance;
- instance.mType = Type::BoundsVert;
- instance.mBounds = bounds;
- return instance;
- }
-
- GUIDropDownAreaPlacement GUIDropDownAreaPlacement::aroundBoundsHorz(const Rect2I& bounds)
- {
- GUIDropDownAreaPlacement instance;
- instance.mType = Type::BoundsHorz;
- instance.mBounds = bounds;
- return instance;
- }
- GUIDropDownBox::GUIDropDownBox(const HSceneObject& parent, Viewport* target, const GUIDropDownAreaPlacement& placement,
- const GUIDropDownData& dropDownData, const HGUISkin& skin, GUIDropDownType type)
- :GUIWidget(parent, target), mRootMenu(nullptr), mHitBox(nullptr), mCaptureHitBox(nullptr)
- {
- String stylePrefix = "";
- switch(type)
- {
- case GUIDropDownType::ContextMenu:
- stylePrefix = "ContextMenu";
- break;
- case GUIDropDownType::ListBox:
- stylePrefix = "ListBox";
- break;
- case GUIDropDownType::MenuBar:
- stylePrefix = "MenuBar";
- break;
- }
- mScrollUpStyle = stylePrefix + "ScrollUpBtn";
- mScrollDownStyle = stylePrefix + "ScrollDownBtn";
- mBackgroundStyle = stylePrefix + "Frame";
- mContentStyle = stylePrefix + "Content";
- mScrollUpBtnArrow = skin->getStyle(stylePrefix + "ScrollUpBtnArrow")->normal.texture;
- mScrollDownBtnArrow = skin->getStyle(stylePrefix + "ScrollDownBtnArrow")->normal.texture;
- setDepth(0); // Needs to be in front of everything
- setSkin(skin);
- mHitBox = GUIDropDownHitBox::create(false);
- mHitBox->onFocusLost.connect(std::bind(&GUIDropDownBox::dropDownFocusLost, this));
- mHitBox->setFocus(true);
- mHitBox->_setWidgetDepth(0);
- mHitBox->_setAreaDepth(0);
- mHitBox->_changeParentWidget(this);
- mCaptureHitBox = GUIDropDownHitBox::create(true);
- mCaptureHitBox->setBounds(Rect2I(0, 0, target->getWidth(), target->getHeight()));
- mCaptureHitBox->_setWidgetDepth(0);
- mCaptureHitBox->_setAreaDepth(200);
- mCaptureHitBox->_changeParentWidget(this);
- Rect2I availableBounds(target->getX(), target->getY(), target->getWidth(), target->getHeight());
- mRootMenu = bs_new<DropDownSubMenu>(this, nullptr, placement, availableBounds, dropDownData, type, 0);
- }
- GUIDropDownBox::~GUIDropDownBox()
- {
- }
- void GUIDropDownBox::onDestroyed()
- {
- GUIElement::destroy(mHitBox);
- GUIElement::destroy(mCaptureHitBox);
- bs_delete(mRootMenu);
- GUIWidget::onDestroyed();
- }
- void GUIDropDownBox::dropDownFocusLost()
- {
- mRootMenu->closeSubMenu();
- GUIDropDownBoxManager::instance().closeDropDownBox();
- }
- void GUIDropDownBox::notifySubMenuOpened(DropDownSubMenu* subMenu)
- {
- Vector<Rect2I> bounds;
- while(subMenu != nullptr)
- {
- bounds.push_back(subMenu->getVisibleBounds());
- subMenu = subMenu->mSubMenu;
- }
- mHitBox->setBounds(bounds);
- }
- void GUIDropDownBox::notifySubMenuClosed(DropDownSubMenu* subMenu)
- {
- Vector<Rect2I> bounds;
- while(subMenu != nullptr)
- {
- bounds.push_back(subMenu->getVisibleBounds());
- subMenu = subMenu->mSubMenu;
- }
- mHitBox->setBounds(bounds);
- }
- GUIDropDownBox::DropDownSubMenu::DropDownSubMenu(GUIDropDownBox* owner, DropDownSubMenu* parent, const GUIDropDownAreaPlacement& placement,
- const Rect2I& availableBounds, const GUIDropDownData& dropDownData, GUIDropDownType type, UINT32 depthOffset)
- :mOwner(owner), mParent(parent), mPage(0), mBackgroundFrame(nullptr), mBackgroundArea(nullptr), mContentArea(nullptr),
- mContentLayout(nullptr), mScrollUpBtn(nullptr), mScrollDownBtn(nullptr), x(0), y(0), width(0), height(0),
- mType(type), mSubMenu(nullptr), mData(dropDownData), mOpenedUpward(false), mDepthOffset(depthOffset), mContent(nullptr)
- {
- mAvailableBounds = availableBounds;
- const GUIElementStyle* scrollUpStyle = mOwner->getSkin().getStyle(mOwner->mScrollUpStyle);
- const GUIElementStyle* scrollDownStyle = mOwner->getSkin().getStyle(mOwner->mScrollDownStyle);
- const GUIElementStyle* backgroundStyle = mOwner->getSkin().getStyle(mOwner->mBackgroundStyle);
- Rect2I dropDownListBounds = placement.getBounds();
- int potentialLeftStart = 0;
- int potentialRightStart = 0;
- int potentialTopStart = 0;
- int potentialBottomStart = 0;
- switch(placement.getType())
- {
- case GUIDropDownAreaPlacement::Type::Position:
- potentialLeftStart = potentialRightStart = placement.getPosition().x;
- potentialTopStart = potentialBottomStart = placement.getPosition().y;
- break;
- case GUIDropDownAreaPlacement::Type::BoundsHorz:
- potentialRightStart = placement.getBounds().x;
- potentialLeftStart = placement.getBounds().x + placement.getBounds().width;
- potentialBottomStart = placement.getBounds().y + placement.getBounds().height;
- potentialTopStart = placement.getBounds().y;
- break;
- case GUIDropDownAreaPlacement::Type::BoundsVert:
- potentialRightStart = placement.getBounds().x + placement.getBounds().width;
- potentialLeftStart = placement.getBounds().x;
- potentialBottomStart = placement.getBounds().y;
- potentialTopStart = placement.getBounds().y + placement.getBounds().height;
- break;
- }
- // Create content GUI element
- mContent = GUIDropDownContent::create(this, dropDownData, mOwner->mContentStyle);
- mContent->setKeyboardFocus(true);
- // Content area
- mContentArea = GUIArea::create(*mOwner, 0, 0, width, height);
- mContentArea->setDepth(100 - depthOffset * 2 - 1);
- mContentLayout = mContentArea->getLayout().addNewElement<GUILayoutY>();
- // Background frame
- mBackgroundArea = GUIArea::create(*mOwner, 0, 0, width, height);
- mBackgroundArea->setDepth(100 - depthOffset * 2);
- mBackgroundFrame = GUITexture::create(GUIImageScaleMode::StretchToFit, mOwner->mBackgroundStyle);
- mBackgroundArea->getLayout().addElement(mBackgroundFrame);
- mContentLayout->addElement(mContent); // Note: It's important this is added to the layout before we
- // use it for size calculations, in order for its skin to be assigned
- // Determine x position and whether to align to left or right side of the drop down list
- UINT32 availableRightwardWidth = (UINT32)std::max(0, (availableBounds.x + availableBounds.width) - potentialRightStart);
- UINT32 availableLeftwardWidth = (UINT32)std::max(0, potentialLeftStart - availableBounds.x);
- //// Prefer right if possible
- if(DROP_DOWN_BOX_WIDTH <= availableRightwardWidth)
- {
- x = potentialRightStart;
- width = DROP_DOWN_BOX_WIDTH;
- }
- else
- {
- if(availableRightwardWidth >= availableLeftwardWidth)
- {
- x = potentialRightStart;
- width = std::min(DROP_DOWN_BOX_WIDTH, availableRightwardWidth);
- }
- else
- {
- x = potentialLeftStart - std::min(DROP_DOWN_BOX_WIDTH, availableLeftwardWidth);
- width = std::min(DROP_DOWN_BOX_WIDTH, availableLeftwardWidth);
- }
- }
- // Determine y position and whether to open upward or downward
- UINT32 availableDownwardHeight = (UINT32)std::max(0, (availableBounds.y + availableBounds.height) - potentialBottomStart);
- UINT32 availableUpwardHeight = (UINT32)std::max(0, potentialTopStart - availableBounds.y);
- //// Prefer down if possible
- UINT32 helperElementHeight = scrollUpStyle->height + scrollDownStyle->height +
- backgroundStyle->margins.top + backgroundStyle->margins.bottom;
- UINT32 maxNeededHeight = helperElementHeight;
- UINT32 numElements = (UINT32)dropDownData.entries.size();
- for(UINT32 i = 0; i < numElements; i++)
- maxNeededHeight += mContent->getElementHeight(i);
- height = 0;
- if(maxNeededHeight <= availableDownwardHeight)
- {
- y = potentialBottomStart;
- height = availableDownwardHeight;
- mOpenedUpward = false;
- }
- else
- {
- if(availableDownwardHeight >= availableUpwardHeight)
- {
- y = potentialBottomStart;
- height = availableDownwardHeight;
- mOpenedUpward = false;
- }
- else
- {
- y = potentialTopStart;
- height = availableUpwardHeight;
- mOpenedUpward = true;
- }
- }
- INT32 actualY = y;
-
- if(mOpenedUpward)
- actualY -= (INT32)std::min(maxNeededHeight, availableUpwardHeight);
- mContentArea->setPosition(x, actualY);
- mBackgroundArea->setPosition(x, actualY);
- updateGUIElements();
- mOwner->notifySubMenuOpened(this);
- }
- GUIDropDownBox::DropDownSubMenu::~DropDownSubMenu()
- {
- closeSubMenu();
- mOwner->notifySubMenuClosed(this);
- GUIElement::destroy(mContent);
- if (mScrollUpBtn != nullptr)
- GUIElement::destroy(mScrollUpBtn);
- if (mScrollDownBtn != nullptr)
- GUIElement::destroy(mScrollDownBtn);
- GUIElement::destroy(mBackgroundFrame);
- GUIArea::destroy(mBackgroundArea);
- GUIArea::destroy(mContentArea);
- }
- Vector<GUIDropDownBox::DropDownSubMenu::PageInfo> GUIDropDownBox::DropDownSubMenu::getPageInfos() const
- {
- const GUIElementStyle* scrollUpStyle = mOwner->getSkin().getStyle(mOwner->mScrollUpStyle);
- const GUIElementStyle* scrollDownStyle = mOwner->getSkin().getStyle(mOwner->mScrollDownStyle);
- const GUIElementStyle* backgroundStyle = mOwner->getSkin().getStyle(mOwner->mBackgroundStyle);
- INT32 numElements = (INT32)mData.entries.size();
- PageInfo curPageInfo;
- curPageInfo.start = 0;
- curPageInfo.end = 0;
- curPageInfo.idx = 0;
- curPageInfo.height = backgroundStyle->margins.top + backgroundStyle->margins.bottom;
-
- Vector<PageInfo> pageInfos;
- for (INT32 i = 0; i < numElements; i++)
- {
- curPageInfo.height += mContent->getElementHeight((UINT32)i);
- curPageInfo.end++;
- if (curPageInfo.height > height)
- {
- curPageInfo.height += scrollDownStyle->height;
- // Remove last few elements until we fit again
- while (curPageInfo.height > height && i >= 0)
- {
- curPageInfo.height -= mContent->getElementHeight((UINT32)i);
- curPageInfo.end--;
- i--;
- }
- // Nothing fits, break out of infinite loop
- if (curPageInfo.start >= curPageInfo.end)
- break;
- pageInfos.push_back(curPageInfo);
- curPageInfo.start = curPageInfo.end;
- curPageInfo.height = backgroundStyle->margins.top + backgroundStyle->margins.bottom;
- curPageInfo.height += scrollUpStyle->height;
- curPageInfo.idx++;
- }
- }
- if (curPageInfo.start < curPageInfo.end)
- pageInfos.push_back(curPageInfo);
- return pageInfos;
- }
- void GUIDropDownBox::DropDownSubMenu::updateGUIElements()
- {
- // Remove all elements from content layout
- while(mContentLayout->getNumChildren() > 0)
- mContentLayout->removeElementAt(mContentLayout->getNumChildren() - 1);
- mContentLayout->addElement(mContent); // Note: Needs to be added first so that size calculations have proper skin to work with
- const GUIElementStyle* scrollUpStyle = mOwner->getSkin().getStyle(mOwner->mScrollUpStyle);
- const GUIElementStyle* scrollDownStyle = mOwner->getSkin().getStyle(mOwner->mScrollDownStyle);
- const GUIElementStyle* backgroundStyle = mOwner->getSkin().getStyle(mOwner->mBackgroundStyle);
- // Determine if we need scroll up and/or down buttons, number of visible elements and actual height
- bool needsScrollUp = mPage > 0;
- UINT32 pageStart = 0, pageEnd = 0;
- UINT32 pageHeight = 0;
- Vector<PageInfo> pageInfos = getPageInfos();
- if (pageInfos.size() > mPage)
- {
- pageStart = pageInfos[mPage].start;
- pageEnd = pageInfos[mPage].end;
- pageHeight = pageInfos[mPage].height;
- }
- UINT32 numElements = (UINT32)mData.entries.size();
- bool needsScrollDown = pageEnd != numElements;
- // Add scroll up button
- if(needsScrollUp)
- {
- if(mScrollUpBtn == nullptr)
- {
- mScrollUpBtn = GUIButton::create(GUIContent(HString(L""), mOwner->mScrollUpBtnArrow), mOwner->mScrollUpStyle);
- mScrollUpBtn->onClick.connect(std::bind(&DropDownSubMenu::scrollUp, this));
- }
- mContentLayout->insertElement(0, mScrollUpBtn);
- }
- else
- {
- if(mScrollUpBtn != nullptr)
- {
- GUIElement::destroy(mScrollUpBtn);
- mScrollUpBtn = nullptr;
- }
- }
- mContent->setRange(pageStart, pageEnd);
- // Add scroll down button
- if(needsScrollDown)
- {
- if(mScrollDownBtn == nullptr)
- {
- mScrollDownBtn = GUIButton::create(GUIContent(HString(L""), mOwner->mScrollDownBtnArrow), mOwner->mScrollDownStyle);
- mScrollDownBtn->onClick.connect(std::bind(&DropDownSubMenu::scrollDown, this));
- }
- mContentLayout->addElement(mScrollDownBtn);
- }
- else
- {
- if(mScrollDownBtn != nullptr)
- {
- GUIElement::destroy(mScrollDownBtn);
- mScrollDownBtn = nullptr;
- }
- }
-
- // Resize and reposition areas
- INT32 actualY = y;
- if(mOpenedUpward)
- actualY -= (INT32)pageHeight;
- mBackgroundArea->setSize(width, pageHeight);
- mBackgroundArea->setPosition(x, actualY);
- mVisibleBounds = Rect2I(x, actualY, width, pageHeight);
- UINT32 contentWidth = (UINT32)std::max(0, (INT32)width - (INT32)backgroundStyle->margins.left - (INT32)backgroundStyle->margins.right);
- UINT32 contentHeight = (UINT32)std::max(0, (INT32)pageHeight - (INT32)backgroundStyle->margins.top - (INT32)backgroundStyle->margins.bottom);
- mContentArea->setSize(contentWidth, contentHeight);
- mContentArea->setPosition(x + backgroundStyle->margins.left, actualY + backgroundStyle->margins.top);
- }
- void GUIDropDownBox::DropDownSubMenu::scrollDown()
- {
- mPage++;
- if (mPage == (UINT32)getPageInfos().size())
- mPage = 0;
- updateGUIElements();
- closeSubMenu();
- }
- void GUIDropDownBox::DropDownSubMenu::scrollUp()
- {
- if (mPage > 0)
- mPage--;
- else
- mPage = (UINT32)getPageInfos().size() - 1;
- updateGUIElements();
- closeSubMenu();
- }
- void GUIDropDownBox::DropDownSubMenu::scrollToTop()
- {
- mPage = 0;
- updateGUIElements();
- closeSubMenu();
- }
- void GUIDropDownBox::DropDownSubMenu::scrollToBottom()
- {
- mPage = (UINT32)(getPageInfos().size() - 1);
- updateGUIElements();
- closeSubMenu();
- }
- void GUIDropDownBox::DropDownSubMenu::closeSubMenu()
- {
- if(mSubMenu != nullptr)
- {
- bs_delete(mSubMenu);
- mSubMenu = nullptr;
- mContent->setKeyboardFocus(true);
- }
- }
- void GUIDropDownBox::DropDownSubMenu::elementActivated(UINT32 idx, const Rect2I& bounds)
- {
- closeSubMenu();
- if (!mData.entries[idx].isSubMenu())
- {
- auto callback = mData.entries[idx].getCallback();
- if (callback != nullptr)
- callback();
- GUIDropDownBoxManager::instance().closeDropDownBox();
- }
- else
- {
- mContent->setKeyboardFocus(false);
- mSubMenu = bs_new<DropDownSubMenu>(mOwner, this, GUIDropDownAreaPlacement::aroundBoundsVert(bounds),
- mAvailableBounds, mData.entries[idx].getSubMenuData(), mType, mDepthOffset + 1);
- }
- }
- void GUIDropDownBox::DropDownSubMenu::close()
- {
- if (mParent != nullptr)
- mParent->closeSubMenu();
- else // We're the last sub-menu, close the whole thing
- GUIDropDownBoxManager::instance().closeDropDownBox();
- }
- void GUIDropDownBox::DropDownSubMenu::elementSelected(UINT32 idx)
- {
- closeSubMenu();
- }
- }
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