BsScriptAssemblyManager.cpp 19 KB

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  1. #include "BsScriptAssemblyManager.h"
  2. #include "BsScriptResourceManager.h"
  3. #include "BsScriptGameObjectManager.h"
  4. #include "BsManagedSerializableObjectInfo.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoMethod.h"
  10. #include "BsMonoProperty.h"
  11. #include "BsMonoUtil.h"
  12. #include "BsRTTIType.h"
  13. namespace BansheeEngine
  14. {
  15. ScriptAssemblyManager::ScriptAssemblyManager()
  16. :mBaseTypesInitialized(false), mSerializeObjectAttribute(nullptr), mDontSerializeFieldAttribute(nullptr),
  17. mComponentClass(nullptr), mSceneObjectClass(nullptr), mTextureClass(nullptr), mSpriteTextureClass(nullptr),
  18. mSerializeFieldAttribute(nullptr), mHideInInspectorAttribute(nullptr), mSystemArrayClass(nullptr), mSystemGenericListClass(nullptr),
  19. mSystemGenericDictionaryClass(nullptr), mManagedResourceClass(nullptr), mFontClass(nullptr), mMissingComponentClass(nullptr),
  20. mPlainTextClass(nullptr), mScriptCodeClass(nullptr)
  21. {
  22. }
  23. ScriptAssemblyManager::~ScriptAssemblyManager()
  24. {
  25. }
  26. Vector<String> ScriptAssemblyManager::getScriptAssemblies() const
  27. {
  28. Vector<String> initializedAssemblies;
  29. for (auto& assemblyPair : mAssemblyInfos)
  30. initializedAssemblies.push_back(assemblyPair.first);
  31. return initializedAssemblies;
  32. }
  33. void ScriptAssemblyManager::loadAssemblyInfo(const String& assemblyName)
  34. {
  35. if(!mBaseTypesInitialized)
  36. initializeBaseTypes();
  37. // Process all classes and fields
  38. UINT32 mUniqueTypeId = 1;
  39. MonoAssembly* curAssembly = MonoManager::instance().getAssembly(assemblyName);
  40. if(curAssembly == nullptr)
  41. return;
  42. std::shared_ptr<ManagedSerializableAssemblyInfo> assemblyInfo = bs_shared_ptr<ManagedSerializableAssemblyInfo>();
  43. assemblyInfo->mName = assemblyName;
  44. mAssemblyInfos[assemblyName] = assemblyInfo;
  45. // Populate class data
  46. const Vector<MonoClass*>& allClasses = curAssembly->getAllClasses();
  47. for(auto& curClass : allClasses)
  48. {
  49. if((curClass->isSubClassOf(mComponentClass) || curClass->isSubClassOf(mManagedResourceClass) ||
  50. curClass->hasAttribute(mSerializeObjectAttribute)) && curClass != mComponentClass && curClass != mManagedResourceClass)
  51. {
  52. std::shared_ptr<ManagedSerializableTypeInfoObject> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoObject>();
  53. typeInfo->mTypeNamespace = curClass->getNamespace();
  54. typeInfo->mTypeName = curClass->getTypeName();
  55. MonoType* monoType = mono_class_get_type(curClass->_getInternalClass());
  56. int monoPrimitiveType = mono_type_get_type(monoType);
  57. if(monoPrimitiveType == MONO_TYPE_VALUETYPE)
  58. typeInfo->mValueType = true;
  59. else
  60. typeInfo->mValueType = false;
  61. std::shared_ptr<ManagedSerializableObjectInfo> objInfo = bs_shared_ptr<ManagedSerializableObjectInfo>();
  62. objInfo->mTypeId = mUniqueTypeId++;
  63. objInfo->mTypeInfo = typeInfo;
  64. objInfo->mMonoClass = curClass;
  65. assemblyInfo->mTypeNameToId[objInfo->getFullTypeName()] = objInfo->mTypeId;
  66. assemblyInfo->mObjectInfos[objInfo->mTypeId] = objInfo;
  67. }
  68. }
  69. // Populate field data
  70. for(auto& curClassInfo : assemblyInfo->mObjectInfos)
  71. {
  72. std::shared_ptr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  73. UINT32 mUniqueFieldId = 1;
  74. const Vector<MonoField*>& fields = objInfo->mMonoClass->getAllFields();
  75. for(auto& field : fields)
  76. {
  77. if(field->isStatic())
  78. continue;
  79. ManagedSerializableTypeInfoPtr typeInfo = determineType(field->getType());
  80. if (typeInfo == nullptr)
  81. continue;
  82. std::shared_ptr<ManagedSerializableFieldInfo> fieldInfo = bs_shared_ptr<ManagedSerializableFieldInfo>();
  83. fieldInfo->mFieldId = mUniqueFieldId++;
  84. fieldInfo->mName = field->getName();
  85. fieldInfo->mMonoField = field;
  86. fieldInfo->mTypeInfo = typeInfo;
  87. MonoFieldVisibility visibility = field->getVisibility();
  88. if (visibility == MonoFieldVisibility::Public)
  89. {
  90. if (!field->hasAttribute(mDontSerializeFieldAttribute))
  91. fieldInfo->mFlags = (ScriptFieldFlags)((UINT32)fieldInfo->mFlags | (UINT32)ScriptFieldFlags::Serializable);
  92. if (!field->hasAttribute(mHideInInspectorAttribute))
  93. fieldInfo->mFlags = (ScriptFieldFlags)((UINT32)fieldInfo->mFlags | (UINT32)ScriptFieldFlags::Inspectable);
  94. }
  95. else
  96. {
  97. if (field->hasAttribute(mSerializeFieldAttribute))
  98. fieldInfo->mFlags = (ScriptFieldFlags)((UINT32)fieldInfo->mFlags | (UINT32)ScriptFieldFlags::Serializable);
  99. }
  100. objInfo->mFieldNameToId[fieldInfo->mName] = fieldInfo->mFieldId;
  101. objInfo->mFields[fieldInfo->mFieldId] = fieldInfo;
  102. }
  103. }
  104. // Form parent/child connections
  105. for(auto& curClass : assemblyInfo->mObjectInfos)
  106. {
  107. MonoClass* base = curClass.second->mMonoClass->getBaseClass();
  108. while(base != nullptr)
  109. {
  110. std::shared_ptr<ManagedSerializableObjectInfo> baseObjInfo;
  111. if(getSerializableObjectInfo(base->getNamespace(), base->getTypeName(), baseObjInfo))
  112. {
  113. curClass.second->mBaseClass = baseObjInfo;
  114. baseObjInfo->mDerivedClasses.push_back(curClass.second);
  115. break;
  116. }
  117. base = base->getBaseClass();
  118. }
  119. }
  120. // Finish object info initialization
  121. for (auto& curClassInfo : assemblyInfo->mObjectInfos)
  122. {
  123. std::shared_ptr<ManagedSerializableObjectInfo> objInfo = curClassInfo.second;
  124. objInfo->initialize();
  125. }
  126. }
  127. void ScriptAssemblyManager::refreshAssemblyInfo()
  128. {
  129. for (auto& assemblyInfoEntry : mAssemblyInfos)
  130. assemblyInfoEntry.second = nullptr;
  131. clearScriptObjects();
  132. for (auto& assemblyInfoEntry : mAssemblyInfos)
  133. {
  134. loadAssemblyInfo(assemblyInfoEntry.first);
  135. }
  136. }
  137. ManagedSerializableTypeInfoPtr ScriptAssemblyManager::determineType(MonoClass* monoClass)
  138. {
  139. if(!mBaseTypesInitialized)
  140. BS_EXCEPT(InvalidStateException, "Calling determineType without previously initializing base types.");
  141. MonoType* monoType = mono_class_get_type(monoClass->_getInternalClass());
  142. int monoPrimitiveType = mono_type_get_type(monoType);
  143. // If enum get the enum base data type
  144. bool isEnum = mono_class_is_enum(monoClass->_getInternalClass()) == 1;
  145. if (isEnum)
  146. {
  147. MonoType* underlyingType = mono_type_get_underlying_type(monoType);
  148. monoPrimitiveType = mono_type_get_type(underlyingType);
  149. }
  150. // Determine field type
  151. switch(monoPrimitiveType)
  152. {
  153. case MONO_TYPE_BOOLEAN:
  154. {
  155. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  156. typeInfo->mType = ScriptPrimitiveType::Bool;
  157. return typeInfo;
  158. }
  159. case MONO_TYPE_CHAR:
  160. {
  161. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  162. typeInfo->mType = ScriptPrimitiveType::Char;
  163. return typeInfo;
  164. }
  165. case MONO_TYPE_I1:
  166. {
  167. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  168. typeInfo->mType = ScriptPrimitiveType::I8;
  169. return typeInfo;
  170. }
  171. case MONO_TYPE_U1:
  172. {
  173. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  174. typeInfo->mType = ScriptPrimitiveType::U8;
  175. return typeInfo;
  176. }
  177. case MONO_TYPE_I2:
  178. {
  179. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  180. typeInfo->mType = ScriptPrimitiveType::I16;
  181. return typeInfo;
  182. }
  183. case MONO_TYPE_U2:
  184. {
  185. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  186. typeInfo->mType = ScriptPrimitiveType::U16;
  187. return typeInfo;
  188. }
  189. case MONO_TYPE_I4:
  190. {
  191. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  192. typeInfo->mType = ScriptPrimitiveType::I32;
  193. return typeInfo;
  194. }
  195. case MONO_TYPE_U4:
  196. {
  197. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  198. typeInfo->mType = ScriptPrimitiveType::U32;
  199. return typeInfo;
  200. }
  201. case MONO_TYPE_I8:
  202. {
  203. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  204. typeInfo->mType = ScriptPrimitiveType::I64;
  205. return typeInfo;
  206. }
  207. case MONO_TYPE_U8:
  208. {
  209. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  210. typeInfo->mType = ScriptPrimitiveType::U64;
  211. return typeInfo;
  212. }
  213. case MONO_TYPE_STRING:
  214. {
  215. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  216. typeInfo->mType = ScriptPrimitiveType::String;
  217. return typeInfo;
  218. }
  219. case MONO_TYPE_R4:
  220. {
  221. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  222. typeInfo->mType = ScriptPrimitiveType::Float;
  223. return typeInfo;
  224. }
  225. case MONO_TYPE_R8:
  226. {
  227. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  228. typeInfo->mType = ScriptPrimitiveType::Double;
  229. return typeInfo;
  230. }
  231. case MONO_TYPE_CLASS:
  232. if(monoClass->isSubClassOf(mTextureClass))
  233. {
  234. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  235. typeInfo->mType = ScriptPrimitiveType::TextureRef;
  236. return typeInfo;
  237. }
  238. else if(monoClass->isSubClassOf(mSpriteTextureClass))
  239. {
  240. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  241. typeInfo->mType = ScriptPrimitiveType::SpriteTextureRef;
  242. return typeInfo;
  243. }
  244. else if (monoClass->isSubClassOf(mManagedResourceClass))
  245. {
  246. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  247. typeInfo->mType = ScriptPrimitiveType::ManagedResourceRef;
  248. return typeInfo;
  249. }
  250. else if (monoClass->isSubClassOf(mPlainTextClass))
  251. {
  252. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  253. typeInfo->mType = ScriptPrimitiveType::PlainTextRef;
  254. return typeInfo;
  255. }
  256. else if (monoClass->isSubClassOf(mScriptCodeClass))
  257. {
  258. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  259. typeInfo->mType = ScriptPrimitiveType::ScriptCodeRef;
  260. return typeInfo;
  261. }
  262. else if(monoClass->isSubClassOf(mSceneObjectClass))
  263. {
  264. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  265. typeInfo->mType = ScriptPrimitiveType::SceneObjectRef;
  266. return typeInfo;
  267. }
  268. else if(monoClass->isSubClassOf(mComponentClass))
  269. {
  270. std::shared_ptr<ManagedSerializableTypeInfoPrimitive> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoPrimitive>();
  271. typeInfo->mType = ScriptPrimitiveType::ComponentRef;
  272. return typeInfo;
  273. }
  274. else
  275. {
  276. std::shared_ptr<ManagedSerializableObjectInfo> objInfo;
  277. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  278. return objInfo->mTypeInfo;
  279. }
  280. break;
  281. case MONO_TYPE_VALUETYPE:
  282. {
  283. std::shared_ptr<ManagedSerializableObjectInfo> objInfo;
  284. if (getSerializableObjectInfo(monoClass->getNamespace(), monoClass->getTypeName(), objInfo))
  285. return objInfo->mTypeInfo;
  286. }
  287. break;
  288. case MONO_TYPE_GENERICINST:
  289. if(monoClass->getFullName() == mSystemGenericListClass->getFullName()) // Full name is part of CIL spec, so it is just fine to compare like this
  290. {
  291. std::shared_ptr<ManagedSerializableTypeInfoList> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoList>();
  292. MonoProperty& itemProperty = monoClass->getProperty("Item");
  293. MonoClass* itemClass = itemProperty.getReturnType();
  294. if(itemClass != nullptr)
  295. typeInfo->mElementType = determineType(itemClass);
  296. return typeInfo;
  297. }
  298. else if(monoClass->getFullName() == mSystemGenericDictionaryClass->getFullName())
  299. {
  300. std::shared_ptr<ManagedSerializableTypeInfoDictionary> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoDictionary>();
  301. MonoMethod* getEnumerator = monoClass->getMethod("GetEnumerator");
  302. MonoClass* enumClass = getEnumerator->getReturnType();
  303. MonoProperty& currentProp = enumClass->getProperty("Current");
  304. MonoClass* keyValuePair = currentProp.getReturnType();
  305. MonoProperty& keyProperty = keyValuePair->getProperty("Key");
  306. MonoProperty& valueProperty = keyValuePair->getProperty("Value");
  307. MonoClass* keyClass = keyProperty.getReturnType();
  308. if(keyClass != nullptr)
  309. typeInfo->mKeyType = determineType(keyClass);
  310. MonoClass* valueClass = valueProperty.getReturnType();
  311. if(valueClass != nullptr)
  312. typeInfo->mValueType = determineType(valueClass);
  313. return typeInfo;
  314. }
  315. break;
  316. case MONO_TYPE_SZARRAY:
  317. case MONO_TYPE_ARRAY:
  318. {
  319. std::shared_ptr<ManagedSerializableTypeInfoArray> typeInfo = bs_shared_ptr<ManagedSerializableTypeInfoArray>();
  320. ::MonoClass* elementClass = mono_class_get_element_class(monoClass->_getInternalClass());
  321. if(elementClass != nullptr)
  322. {
  323. MonoClass* monoElementClass = MonoManager::instance().findClass(elementClass);
  324. if(monoElementClass != nullptr)
  325. typeInfo->mElementType = determineType(monoElementClass);
  326. }
  327. typeInfo->mRank = (UINT32)mono_class_get_rank(monoClass->_getInternalClass());
  328. return typeInfo;
  329. }
  330. }
  331. return nullptr;
  332. }
  333. void ScriptAssemblyManager::clearScriptObjects()
  334. {
  335. mBaseTypesInitialized = false;
  336. mSystemArrayClass = nullptr;
  337. mSystemGenericListClass = nullptr;
  338. mSystemGenericDictionaryClass = nullptr;
  339. mSerializeObjectAttribute = nullptr;
  340. mDontSerializeFieldAttribute = nullptr;
  341. mComponentClass = nullptr;
  342. mSceneObjectClass = nullptr;
  343. mMissingComponentClass = nullptr;
  344. mManagedResourceClass = nullptr;
  345. mTextureClass = nullptr;
  346. mSpriteTextureClass = nullptr;
  347. mFontClass = nullptr;
  348. mPlainTextClass = nullptr;
  349. mScriptCodeClass = nullptr;
  350. mSerializeFieldAttribute = nullptr;
  351. mHideInInspectorAttribute = nullptr;
  352. }
  353. void ScriptAssemblyManager::initializeBaseTypes()
  354. {
  355. // Get necessary classes for detecting needed class & field information
  356. MonoAssembly* corlib = MonoManager::instance().getAssembly("corlib");
  357. if(corlib == nullptr)
  358. BS_EXCEPT(InvalidStateException, "corlib assembly is not loaded.");
  359. MonoAssembly* bansheeEngineAssembly = MonoManager::instance().getAssembly(ENGINE_ASSEMBLY);
  360. if(bansheeEngineAssembly == nullptr)
  361. BS_EXCEPT(InvalidStateException, String(ENGINE_ASSEMBLY) + " assembly is not loaded.");
  362. mSystemArrayClass = corlib->getClass("System", "Array");
  363. if(mSystemArrayClass == nullptr)
  364. BS_EXCEPT(InvalidStateException, "Cannot find System.Array managed class.");
  365. mSystemGenericListClass = corlib->getClass("System.Collections.Generic", "List`1");
  366. if(mSystemGenericListClass == nullptr)
  367. BS_EXCEPT(InvalidStateException, "Cannot find List<T> managed class.");
  368. mSystemGenericDictionaryClass = corlib->getClass("System.Collections.Generic", "Dictionary`2");
  369. if(mSystemGenericDictionaryClass == nullptr)
  370. BS_EXCEPT(InvalidStateException, "Cannot find Dictionary<TKey, TValue> managed class.");
  371. mSerializeObjectAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeObject");
  372. if(mSerializeObjectAttribute == nullptr)
  373. BS_EXCEPT(InvalidStateException, "Cannot find SerializableObject managed class.");
  374. mDontSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "DontSerializeField");
  375. if(mDontSerializeFieldAttribute == nullptr)
  376. BS_EXCEPT(InvalidStateException, "Cannot find DontSerializeField managed class.");
  377. mComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "Component");
  378. if(mComponentClass == nullptr)
  379. BS_EXCEPT(InvalidStateException, "Cannot find Component managed class.");
  380. mMissingComponentClass = bansheeEngineAssembly->getClass("BansheeEngine", "MissingComponent");
  381. if (mMissingComponentClass == nullptr)
  382. BS_EXCEPT(InvalidStateException, "Cannot find MissingComponent managed class.");
  383. mSceneObjectClass = bansheeEngineAssembly->getClass("BansheeEngine", "SceneObject");
  384. if(mSceneObjectClass == nullptr)
  385. BS_EXCEPT(InvalidStateException, "Cannot find SceneObject managed class.");
  386. mManagedResourceClass = bansheeEngineAssembly->getClass("BansheeEngine", "ManagedResource");
  387. if (mManagedResourceClass == nullptr)
  388. BS_EXCEPT(InvalidStateException, "Cannot find ManagedResource managed class.");
  389. mTextureClass = bansheeEngineAssembly->getClass("BansheeEngine", "Texture2D");
  390. if(mTextureClass == nullptr)
  391. BS_EXCEPT(InvalidStateException, "Cannot find Texture2D managed class.");
  392. mSpriteTextureClass = bansheeEngineAssembly->getClass("BansheeEngine", "SpriteTexture");
  393. if(mSpriteTextureClass == nullptr)
  394. BS_EXCEPT(InvalidStateException, "Cannot find SpriteTexture managed class.");
  395. mFontClass = bansheeEngineAssembly->getClass("BansheeEngine", "Font");
  396. if (mFontClass == nullptr)
  397. BS_EXCEPT(InvalidStateException, "Cannot find Font managed class.");
  398. mPlainTextClass = bansheeEngineAssembly->getClass("BansheeEngine", "PlainText");
  399. if (mPlainTextClass == nullptr)
  400. BS_EXCEPT(InvalidStateException, "Cannot find PlainText managed class.");
  401. mScriptCodeClass = bansheeEngineAssembly->getClass("BansheeEngine", "ScriptCode");
  402. if (mScriptCodeClass == nullptr)
  403. BS_EXCEPT(InvalidStateException, "Cannot find ScriptCode managed class.");
  404. mSerializeFieldAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "SerializeField");
  405. if(mSerializeFieldAttribute == nullptr)
  406. BS_EXCEPT(InvalidStateException, "Cannot find SerializeField managed class.");
  407. mHideInInspectorAttribute = bansheeEngineAssembly->getClass("BansheeEngine", "HideInInspector");
  408. if(mHideInInspectorAttribute == nullptr)
  409. BS_EXCEPT(InvalidStateException, "Cannot find HideInInspector managed class.");
  410. mBaseTypesInitialized = true;
  411. }
  412. bool ScriptAssemblyManager::getSerializableObjectInfo(const String& ns, const String& typeName, std::shared_ptr<ManagedSerializableObjectInfo>& outInfo)
  413. {
  414. String fullName = ns + "." + typeName;
  415. for(auto& curAssembly : mAssemblyInfos)
  416. {
  417. if (curAssembly.second == nullptr)
  418. continue;
  419. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  420. if(iterFind != curAssembly.second->mTypeNameToId.end())
  421. {
  422. outInfo = curAssembly.second->mObjectInfos[iterFind->second];
  423. return true;
  424. }
  425. }
  426. return false;
  427. }
  428. bool ScriptAssemblyManager::hasSerializableObjectInfo(const String& ns, const String& typeName)
  429. {
  430. String fullName = ns + "." + typeName;
  431. for(auto& curAssembly : mAssemblyInfos)
  432. {
  433. auto iterFind = curAssembly.second->mTypeNameToId.find(fullName);
  434. if(iterFind != curAssembly.second->mTypeNameToId.end())
  435. return true;
  436. }
  437. return false;
  438. }
  439. }