BearishSun 8fcb0fe00a Added support for clearing individual color buffers when multi-rendertarget is bound 10 years ago
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BsLightRendering.cpp 0b88b5cbf6 Light radius now depends on intensity (physically correct way) 10 years ago
BsRenderBeast.cpp 3effe98d8b Fixed transparency for handle/gizmos rendering 10 years ago
BsRenderBeastFactory.cpp 3187a5f447 Hook up light updates in renderer core 10 years ago
BsRenderBeastPlugin.cpp 3187a5f447 Hook up light updates in renderer core 10 years ago
BsRenderTargets.cpp 8fcb0fe00a Added support for clearing individual color buffers when multi-rendertarget is bound 10 years ago
BsRenderTexturePool.cpp 71598ef68e Add "transparent" flag to shaders 10 years ago
BsSamplerOverrides.cpp 3187a5f447 Hook up light updates in renderer core 10 years ago
BsStaticRenderableHandler.cpp 7d7abe6999 Added the ability to bind a depth texture both for testing and reading from shader 10 years ago