BsScriptGUIWidget.cpp 4.2 KB

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  1. #include "BsScriptGUIWidget.h"
  2. #include "BsScriptSceneObject.h"
  3. #include "BsScriptGUISkin.h"
  4. #include "BsScriptCamera.h"
  5. #include "BsScriptGUILayout.h"
  6. #include "BsGUIWidget.h"
  7. #include "BsSceneObject.h"
  8. #include "BsSceneManager.h"
  9. #include "BsBuiltinResources.h"
  10. namespace BansheeEngine
  11. {
  12. MonoField* ScriptGUIWidget::sGUIPanelField = nullptr;
  13. ScriptGUIWidget::ScriptGUIWidget(MonoObject* managedInstance)
  14. :ScriptObject(managedInstance), mGUIWidget(nullptr), mLastUpdateHash((UINT32)-1)
  15. {
  16. CameraPtr mainCamera = gSceneManager().getMainCamera().camera;
  17. mGUIWidget = GUIWidget::create(mainCamera);
  18. mGUIWidget->setSkin(BuiltinResources::instance().getGUISkin());
  19. MonoObject* guiPanel = ScriptGUIPanel::createFromExisting(mGUIWidget->getPanel());
  20. mPanel = ScriptGUILayout::toNative(guiPanel);
  21. sGUIPanelField->setValue(nullptr, guiPanel);
  22. }
  23. ScriptGUIWidget::~ScriptGUIWidget()
  24. { }
  25. void ScriptGUIWidget::initRuntimeData()
  26. {
  27. sGUIPanelField = metaData.scriptClass->getField("panel");
  28. metaData.scriptClass->addInternalCall("Internal_Create", &ScriptGUIWidget::internal_Create);
  29. metaData.scriptClass->addInternalCall("Internal_UpdateTransform", &ScriptGUIWidget::internal_UpdateTransform);
  30. metaData.scriptClass->addInternalCall("Internal_UpdateMainCamera", &ScriptGUIWidget::internal_UpdateMainCamera);
  31. metaData.scriptClass->addInternalCall("Internal_SetSkin", &ScriptGUIWidget::internal_SetSkin);
  32. metaData.scriptClass->addInternalCall("Internal_SetCamera", &ScriptGUIWidget::internal_SetCamera);
  33. metaData.scriptClass->addInternalCall("Internal_SetDepth", &ScriptGUIWidget::internal_SetDepth);
  34. metaData.scriptClass->addInternalCall("Internal_GetDepth", &ScriptGUIWidget::internal_GetDepth);
  35. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUIWidget::internal_Destroy);
  36. }
  37. void ScriptGUIWidget::internal_Create(MonoObject* managedInstance)
  38. {
  39. ScriptGUIWidget* nativeInstance = new (bs_alloc<ScriptGUIWidget>()) ScriptGUIWidget(managedInstance);
  40. }
  41. void ScriptGUIWidget::internal_UpdateTransform(ScriptGUIWidget* thisPtr, ScriptSceneObject* parent)
  42. {
  43. HSceneObject parentSO = parent->getNativeSceneObject();
  44. SPtr<GUIWidget> widget = thisPtr->getInternal();
  45. if (!parentSO.isDestroyed() && widget != nullptr)
  46. {
  47. widget->_updateTransform(parentSO);
  48. widget->_updateRT();
  49. if (parentSO->getActive() != widget->getIsActive())
  50. widget->setIsActive(parentSO->getActive());
  51. }
  52. }
  53. void ScriptGUIWidget::internal_UpdateMainCamera(ScriptGUIWidget* instance, ScriptCamera* camera)
  54. {
  55. SPtr<GUIWidget> widget = instance->getInternal();
  56. if (widget != nullptr)
  57. {
  58. CameraPtr nativeCamera;
  59. if (camera != nullptr)
  60. nativeCamera = camera->getInternal();
  61. widget->setCamera(nativeCamera);
  62. }
  63. }
  64. void ScriptGUIWidget::internal_SetSkin(ScriptGUIWidget* instance, ScriptGUISkin* skin)
  65. {
  66. HGUISkin guiSkin;
  67. if (skin != nullptr)
  68. guiSkin = skin->getHandle();
  69. if (!guiSkin.isLoaded())
  70. guiSkin = BuiltinResources::instance().getGUISkin();
  71. SPtr<GUIWidget> widget = instance->getInternal();
  72. if (widget != nullptr)
  73. widget->setSkin(guiSkin);
  74. }
  75. void ScriptGUIWidget::internal_SetCamera(ScriptGUIWidget* instance, ScriptCamera* camera)
  76. {
  77. CameraPtr nativeCamera;
  78. if (camera != nullptr)
  79. nativeCamera = camera->getInternal();
  80. if(nativeCamera == nullptr)
  81. nativeCamera = gSceneManager().getMainCamera().camera;
  82. SPtr<GUIWidget> widget = instance->getInternal();
  83. if(widget != nullptr)
  84. widget->setCamera(nativeCamera);
  85. }
  86. void ScriptGUIWidget::internal_SetDepth(ScriptGUIWidget* instance, INT8 value)
  87. {
  88. instance->getInternal()->setDepth(value);
  89. }
  90. INT8 ScriptGUIWidget::internal_GetDepth(ScriptGUIWidget* instance)
  91. {
  92. return instance->getInternal()->getDepth();
  93. }
  94. void ScriptGUIWidget::internal_Destroy(ScriptGUIWidget* instance)
  95. {
  96. instance->destroy();
  97. }
  98. void ScriptGUIWidget::destroy()
  99. {
  100. if(mPanel != nullptr)
  101. {
  102. mPanel->destroy();
  103. mPanel = nullptr;
  104. }
  105. if (mGUIWidget != nullptr)
  106. {
  107. mGUIWidget->_destroy();
  108. mGUIWidget = nullptr;
  109. }
  110. }
  111. void ScriptGUIWidget::_onManagedInstanceDeleted()
  112. {
  113. destroy();
  114. ScriptObject::_onManagedInstanceDeleted();
  115. }
  116. }