BearishSun 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends 8 år sedan
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GL 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 år sedan
Win32 b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 år sedan
BsGLCommandBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsGLCommandBufferManager.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsGLContext.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLEventQuery.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLFrameBufferObject.h 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends 8 år sedan
BsGLGpuBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 år sedan
BsGLGpuParamBlockBuffer.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLHardwareBufferManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLIndexBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 år sedan
BsGLOcclusionQuery.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLPixelBuffer.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsGLPixelFormat.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLPrerequisites.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLQueryManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLRenderAPI.h 5ac8e7b2e6 Added ability to bind depth & stencil buffers separately as read-only 8 år sedan
BsGLRenderAPIFactory.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsGLRenderTexture.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLRenderWindowManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLSupport.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLTexture.h 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends 8 år sedan
BsGLTextureManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLTextureView.h 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends 8 år sedan
BsGLTimerQuery.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLUtil.h 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 år sedan
BsGLVertexArrayObjectManager.h b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 år sedan
BsGLVertexBuffer.h 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 år sedan