Marko Pintera b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 rokov pred
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BsManagedComponent.cpp b64a0482e7 Various Gizmo rendering fixes 11 rokov pred
BsManagedResource.cpp 35b5f1e6f3 Managed resource unloading works properly 11 rokov pred
BsManagedResourceManager.cpp 35b5f1e6f3 Managed resource unloading works properly 11 rokov pred
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 rokov pred
BsManagedSerializableArray.cpp e9fc86930e A lot more work on handles (WIP) 11 rokov pred
BsManagedSerializableDictionary.cpp e9fc86930e A lot more work on handles (WIP) 11 rokov pred
BsManagedSerializableField.cpp d231b89e53 Fixed OpenGL texture binding 11 rokov pred
BsManagedSerializableList.cpp e9fc86930e A lot more work on handles (WIP) 11 rokov pred
BsManagedSerializableObject.cpp 5796d726b7 Added clone method to SerializedProperty (untested) 11 rokov pred
BsManagedSerializableObjectInfo.cpp 0ca3bc9a98 ManagedResource saving/loading mostly finished but untested 11 rokov pred
BsRuntimeScriptObjects.cpp e9fc86930e A lot more work on handles (WIP) 11 rokov pred
BsScriptComponent.cpp e9fc86930e A lot more work on handles (WIP) 11 rokov pred
BsScriptDebug.cpp 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptEnginePlugin.cpp 35b5f1e6f3 Managed resource unloading works properly 11 rokov pred
BsScriptFont.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 rokov pred
BsScriptGUIArea.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 rokov pred
BsScriptGUIButton.cpp e9fc86930e A lot more work on handles (WIP) 11 rokov pred
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 rokov pred
BsScriptGUIElement.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 rokov pred
BsScriptGUIElementStateStyle.cpp 17afc600a7 Massive Cm->Bs file rename 11 rokov pred
BsScriptGUIElementStyle.cpp d231b89e53 Fixed OpenGL texture binding 11 rokov pred
BsScriptGUIFixedSpace.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 rokov pred
BsScriptGUIFlexibleSpace.cpp 78eba7518c Refactored Inspector and Inspectable objects so they are added to the layout in a more flexible way 11 rokov pred
BsScriptGUIInputBox.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptGUILabel.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptGUILayout.cpp 5501d158b7 GUIPanelContainer works with clipping 11 rokov pred
BsScriptGUILayoutUtility.cpp 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 rokov pred
BsScriptGUIListBox.cpp e9fc86930e A lot more work on handles (WIP) 11 rokov pred
BsScriptGUIPanel.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptGUIScrollArea.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptGUITexture.cpp b1e42e1c76 GUIRenderTexture now uses a non-transparent shader 11 rokov pred
BsScriptGUIToggle.cpp e9fc86930e A lot more work on handles (WIP) 11 rokov pred
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptGameObjectManager.cpp 1d5fdd56a3 Added GameObjectField C# 11 rokov pred
BsScriptHString.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptManagedResource.cpp 35b5f1e6f3 Managed resource unloading works properly 11 rokov pred
BsScriptObject.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptObjectImpl.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 rokov pred
BsScriptResourceManager.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 rokov pred
BsScriptSceneObject.cpp e9fc86930e A lot more work on handles (WIP) 11 rokov pred
BsScriptSerializableArray.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 rokov pred
BsScriptSerializableDictionary.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 rokov pred
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 rokov pred
BsScriptSerializableList.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 rokov pred
BsScriptSerializableObject.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 rokov pred
BsScriptSerializableProperty.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 rokov pred
BsScriptSpriteTexture.cpp d231b89e53 Fixed OpenGL texture binding 11 rokov pred
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 rokov pred
BsScriptTexture2D.cpp a4e65a67d8 Added a way to load resources from C# ProjectLibrary 11 rokov pred