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- #pragma once
- #include "BsCorePrerequisites.h"
- #include "BsRTTIType.h"
- #include "BsMeshData.h"
- #include "BsManagedDataBlock.h"
- #include "BsVertexDeclaration.h"
- namespace BansheeEngine
- {
- BS_ALLOW_MEMCPY_SERIALIZATION(IndexType);
- class BS_CORE_EXPORT MeshDataRTTI : public RTTIType<MeshData, GpuResourceData, MeshDataRTTI>
- {
- private:
- VertexDataDescPtr getVertexData(MeshData* obj) { return obj->mVertexData; }
- void setVertexData(MeshData* obj, VertexDataDescPtr value) { obj->mVertexData = value; }
- IndexType& getIndexType(MeshData* obj) { return obj->mIndexType; }
- void setIndexType(MeshData* obj, IndexType& value) { obj->mIndexType = value; }
- UINT32& getNumVertices(MeshData* obj) { return obj->mNumVertices; }
- void setNumVertices(MeshData* obj, UINT32& value) { obj->mNumVertices = value; }
- UINT32& getNumIndices(MeshData* obj) { return obj->mNumIndices; }
- void setNumIndices(MeshData* obj, UINT32& value) { obj->mNumIndices = value; }
- ManagedDataBlock getData(MeshData* obj)
- {
- ManagedDataBlock dataBlock((UINT8*)obj->getData(), obj->getInternalBufferSize());
- return dataBlock;
- }
- void setData(MeshData* obj, ManagedDataBlock val)
- {
- // Nothing to do here, the pointer we provided already belongs to PixelData
- // so the data is already written
- }
- static UINT8* allocateData(MeshData* obj, UINT32 numBytes)
- {
- obj->allocateInternalBuffer(numBytes);
- return obj->getData();
- }
- public:
- MeshDataRTTI()
- {
- addReflectablePtrField("mVertexData", 0, &MeshDataRTTI::getVertexData, &MeshDataRTTI::setVertexData);
- addPlainField("mIndexType", 1, &MeshDataRTTI::getIndexType, &MeshDataRTTI::setIndexType);
- addPlainField("mNumVertices", 2, &MeshDataRTTI::getNumVertices, &MeshDataRTTI::setNumVertices);
- addPlainField("mNumIndices", 3, &MeshDataRTTI::getNumIndices, &MeshDataRTTI::setNumIndices);
- addDataBlockField("data", 4, &MeshDataRTTI::getData, &MeshDataRTTI::setData, 0, &MeshDataRTTI::allocateData);
- }
- virtual std::shared_ptr<IReflectable> newRTTIObject() override
- {
- return bs_shared_ptr<MeshData>(new (bs_alloc<MeshData>()) MeshData());
- }
- virtual const String& getRTTIName() override
- {
- static String name = "MeshData";
- throw name;
- }
- virtual UINT32 getRTTIId() override
- {
- return TID_MeshData;
- }
- };
- }
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