BsGUIMenuBar.cpp 15 KB

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  1. #include "BsGUIMenuBar.h"
  2. #include "BsGUIPanel.h"
  3. #include "BsGUIElement.h"
  4. #include "BsGUIButton.h"
  5. #include "BsGUITexture.h"
  6. #include "BsGUILayoutX.h"
  7. #include "BsGUILayoutY.h"
  8. #include "BsGUISpace.h"
  9. #include "BsGUIMenu.h"
  10. #include "BsGUIManager.h"
  11. #include "BsBuiltinResources.h"
  12. #include "BsGUIDropDownBoxManager.h"
  13. #include "BsSceneObject.h"
  14. #include "BsPlatform.h"
  15. #include "BsCoreThread.h"
  16. #include "BsShortcutManager.h"
  17. #include "BsGUIHoverHitBox.h"
  18. namespace BansheeEngine
  19. {
  20. const UINT32 GUIMenuBar::NUM_ELEMENTS_AFTER_CONTENT = 8;
  21. const UINT32 GUIMenuBar::ELEMENT_SPACING = 10;
  22. const String& GUIMenuBar::getBackgroundStyleType()
  23. {
  24. static const String type = "MenuBarBg";
  25. return type;
  26. }
  27. const String& GUIMenuBar::getLineStyleType()
  28. {
  29. static const String type = "MenuBarLine";
  30. return type;
  31. }
  32. const String& GUIMenuBar::getLogoStyleType()
  33. {
  34. static const String type = "MenuBarBansheeLogo";
  35. return type;
  36. }
  37. const String& GUIMenuBar::getMenuItemButtonStyleType()
  38. {
  39. static const String type = "MenuBarBtn";
  40. return type;
  41. }
  42. const String& GUIMenuBar::getToolBarButtonStyleType()
  43. {
  44. static const String type = "ToolBarBtn";
  45. return type;
  46. }
  47. const String& GUIMenuBar::getToolBarSeparatorStyleType()
  48. {
  49. static const String type = "ToolBarSeparator";
  50. return type;
  51. }
  52. GUIMenuBar::GUIMenuBar(CGUIWidget* parent, RenderWindow* parentWindow)
  53. :mParentWidget(parent), mParentWindow(parentWindow), mMainPanel(nullptr), mMenuItemLayout(nullptr),
  54. mBgTexture(nullptr), mLogoTexture(nullptr), mSubMenuOpen(false), mSubMenuButton(nullptr), mBgPanel(nullptr)
  55. {
  56. mMainPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 15);
  57. mMainPanel->setWidth(1);
  58. mMainPanel->setHeight(50);
  59. mBgPanel = parent->getPanel()->addNewElement<GUIPanel>(std::numeric_limits<INT16>::min() + 25);
  60. mBgPanel->setWidth(1);
  61. mBgPanel->setHeight(50);
  62. mBgTexture = GUITexture::create(GUIImageScaleMode::StretchToFit,
  63. GUIOptions(GUIOption::flexibleWidth(), GUIOption::flexibleHeight()), getBackgroundStyleType());
  64. GUILayoutX* bgLayout = mBgPanel->addNewElement<GUILayoutX>();
  65. bgLayout->addElement(mBgTexture);
  66. mLogoTexture = GUITexture::create(GUIImageScaleMode::StretchToFit, getLogoStyleType());
  67. mMinBtn = GUIButton::create(HString(L""), "WinMinimizeBtn");
  68. mMaxBtn = GUIButton::create(HString(L""), "WinMaximizeBtn");
  69. mCloseBtn = GUIButton::create(HString(L""), "WinCloseBtn");
  70. mSplitterLine = GUITexture::create(GUIImageScaleMode::StretchToFit, getLineStyleType());
  71. GUILayout* mainLayout = mMainPanel->addNewElement<GUILayoutX>();
  72. mainLayout->addElement(mLogoTexture);
  73. mainLayout->addNewElement<GUIFixedSpace>(5);
  74. GUILayout* mainLayoutVert = mainLayout->addNewElement<GUILayoutY>();
  75. mMenuItemLayout = mainLayoutVert->addNewElement<GUILayoutX>();
  76. mainLayoutVert->addElement(mSplitterLine);
  77. mToolBarLayout = mainLayoutVert->addNewElement<GUILayoutX>();
  78. mainLayoutVert->addNewElement<GUIFlexibleSpace>();
  79. mMenuItemLayout->addNewElement<GUIFlexibleSpace>();
  80. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  81. mMenuItemLayout->addElement(mMinBtn);
  82. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  83. mMenuItemLayout->addElement(mMaxBtn);
  84. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  85. mMenuItemLayout->addElement(mCloseBtn);
  86. mMenuItemLayout->addNewElement<GUIFixedSpace>(3);
  87. mToolBarLayout->addNewElement<GUIFlexibleSpace>();
  88. mMinBtn->onClick.connect(std::bind(&GUIMenuBar::onMinimizeClicked, this));
  89. mMaxBtn->onClick.connect(std::bind(&GUIMenuBar::onMaximizeClicked, this));
  90. mCloseBtn->onClick.connect(std::bind(&GUIMenuBar::onCloseClicked, this));
  91. refreshNonClientAreas();
  92. }
  93. GUIMenuBar::~GUIMenuBar()
  94. {
  95. closeSubMenu();
  96. for(auto& menu : mChildMenus)
  97. {
  98. bs_delete(menu.menu);
  99. GUIElement::destroy(menu.button);
  100. GUIFixedSpace::destroy(menu.space);
  101. }
  102. GUILayout::destroy(mMainPanel);
  103. GUILayout::destroy(mBgPanel);
  104. }
  105. void GUIMenuBar::setArea(INT32 x, INT32 y, UINT32 width, UINT32 height)
  106. {
  107. mMainPanel->setPosition(x, y);
  108. mMainPanel->setWidth(width);
  109. mMainPanel->setHeight(height);
  110. mBgPanel->setPosition(x, y);
  111. mBgPanel->setWidth(width);
  112. mBgPanel->setHeight(height);
  113. refreshNonClientAreas();
  114. }
  115. GUIMenuItem* GUIMenuBar::addMenuItem(const WString& path, std::function<void()> callback,
  116. INT32 priority, const ShortcutKey& shortcut)
  117. {
  118. WString strippedPath = path;
  119. WString rootName;
  120. if(!stripPath(strippedPath, rootName))
  121. return nullptr;
  122. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  123. if(subMenu == nullptr)
  124. {
  125. subMenu = addNewButton(rootName, priority);
  126. refreshNonClientAreas();
  127. }
  128. if (shortcut.isValid() && callback != nullptr)
  129. registerShortcut(path, shortcut, callback);
  130. return subMenu->menu->addMenuItem(strippedPath, callback, priority, shortcut);
  131. }
  132. GUIMenuItem* GUIMenuBar::addMenuItemSeparator(const WString& path, INT32 priority)
  133. {
  134. WString strippedPath = path;
  135. WString rootName;
  136. if(!stripPath(strippedPath, rootName))
  137. return nullptr;
  138. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  139. if(subMenu == nullptr)
  140. {
  141. subMenu = addNewButton(rootName, priority);
  142. refreshNonClientAreas();
  143. }
  144. return subMenu->menu->addSeparator(strippedPath, priority);
  145. }
  146. GUIMenuBar::GUIMenuBarData* GUIMenuBar::addNewButton(const WString& name, INT32 priority)
  147. {
  148. UINT32 numElements = (UINT32)mChildMenus.size();
  149. UINT32 position = numElements;
  150. for (UINT32 i = 0; i < numElements; i++)
  151. {
  152. if (priority > mChildMenus[i].priority)
  153. {
  154. position = i;
  155. break;
  156. }
  157. }
  158. auto iter = mChildMenus.insert(mChildMenus.begin() + position, GUIMenuBarData());
  159. GUIMenuBarData& newSubMenu = *iter;
  160. newSubMenu.name = name;
  161. newSubMenu.menu = bs_new<GUIMenu>();
  162. newSubMenu.priority = priority;
  163. GUIButton* newButton = GUIButton::create(HString(name), getMenuItemButtonStyleType());
  164. newButton->onClick.connect(std::bind(&GUIMenuBar::openSubMenu, this, name));
  165. newButton->onHover.connect(std::bind(&GUIMenuBar::onSubMenuHover, this, name));
  166. UINT32 layoutPosition = mMenuItemLayout->getNumChildren() - NUM_ELEMENTS_AFTER_CONTENT - (numElements - position) * 2;
  167. GUIFixedSpace* space = mMenuItemLayout->insertNewElement<GUIFixedSpace>(layoutPosition, ELEMENT_SPACING);
  168. mMenuItemLayout->insertElement(layoutPosition, newButton);
  169. newSubMenu.button = newButton;
  170. newSubMenu.space = space;
  171. return &newSubMenu;
  172. }
  173. GUIMenuItem* GUIMenuBar::getMenuItem(const WString& path)
  174. {
  175. WString strippedPath = path;
  176. WString rootName;
  177. if(!stripPath(strippedPath, rootName))
  178. return nullptr;
  179. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  180. if(subMenu == nullptr)
  181. return nullptr;
  182. return subMenu->menu->getMenuItem(strippedPath);
  183. }
  184. void GUIMenuBar::removeMenuItem(const WString& path)
  185. {
  186. WString strippedPath = path;
  187. WString rootName;
  188. if(!stripPath(strippedPath, rootName))
  189. return;
  190. if(strippedPath == L"")
  191. {
  192. UINT32 curIdx = 0;
  193. GUIMenuBarData* subMenuToRemove = nullptr;
  194. for(auto& subMenuData : mChildMenus)
  195. {
  196. if(subMenuData.name == rootName)
  197. {
  198. subMenuToRemove = &subMenuData;
  199. break;
  200. }
  201. curIdx++;
  202. }
  203. if(subMenuToRemove == nullptr)
  204. return;
  205. mMenuItemLayout->removeElement(subMenuToRemove->button);
  206. mMenuItemLayout->removeElement(subMenuToRemove->space);
  207. GUIElement::destroy(subMenuToRemove->button);
  208. GUIFixedSpace::destroy(subMenuToRemove->space);
  209. bs_delete(subMenuToRemove->menu);
  210. mChildMenus.erase(mChildMenus.begin() + curIdx);
  211. refreshNonClientAreas();
  212. return;
  213. }
  214. const GUIMenuBarData* subMenu = getSubMenu(rootName);
  215. if(subMenu == nullptr)
  216. return;
  217. const GUIMenuItem* item = subMenu->menu->getMenuItem(strippedPath);
  218. if(item == nullptr)
  219. return;
  220. subMenu->menu->removeMenuItem(item);
  221. }
  222. void GUIMenuBar::removeMenuItem(GUIMenuItem* item)
  223. {
  224. if (item == nullptr)
  225. return;
  226. GUIMenuItem* parent = item->getParent();
  227. if (parent != nullptr)
  228. {
  229. parent->removeChild(item);
  230. }
  231. }
  232. const GUIMenuBar::GUIMenuBarData* GUIMenuBar::getSubMenu(const WString& name) const
  233. {
  234. for(auto& subMenu : mChildMenus)
  235. {
  236. if(subMenu.name == name)
  237. return &subMenu;
  238. }
  239. return nullptr;
  240. }
  241. void GUIMenuBar::addToolBarButton(const String& name, const GUIContent& content,
  242. std::function<void()> callback, INT32 priority)
  243. {
  244. removeToolBarButton(name);
  245. UINT32 numElements = (UINT32)mToolbarElements.size();
  246. UINT32 idx = 0;
  247. for (idx = 0; idx < numElements; idx++)
  248. {
  249. GUIToolBarData& element = mToolbarElements[idx];
  250. if (element.priority < priority)
  251. break;
  252. }
  253. if (idx >= numElements)
  254. {
  255. mToolbarElements.push_back(GUIToolBarData());
  256. idx = numElements;
  257. }
  258. else
  259. {
  260. mToolbarElements.insert(mToolbarElements.begin() + idx, GUIToolBarData());
  261. }
  262. GUIToolBarData& newData = mToolbarElements[idx];
  263. newData.name = name;
  264. newData.priority = priority;
  265. newData.button = GUIButton::create(content, getToolBarButtonStyleType());
  266. newData.space = GUIFixedSpace::create(5);
  267. newData.separator = nullptr;
  268. mToolBarLayout->insertElement(idx * 2, newData.button);
  269. mToolBarLayout->insertElement(idx * 2 + 1, newData.space);
  270. newData.button->onClick.connect(callback);
  271. }
  272. void GUIMenuBar::addToolBarSeparator(const String& name, INT32 priority)
  273. {
  274. removeToolBarButton(name);
  275. UINT32 numElements = (UINT32)mToolbarElements.size();
  276. UINT32 idx = 0;
  277. for (idx = 0; idx < numElements; idx++)
  278. {
  279. GUIToolBarData& element = mToolbarElements[idx];
  280. if (element.priority < priority)
  281. break;
  282. }
  283. if (idx >= numElements)
  284. {
  285. mToolbarElements.push_back(GUIToolBarData());
  286. idx = numElements;
  287. }
  288. else
  289. {
  290. mToolbarElements.insert(mToolbarElements.begin() + idx, GUIToolBarData());
  291. }
  292. GUIToolBarData& newData = mToolbarElements[idx];
  293. newData.name = name;
  294. newData.priority = priority;
  295. newData.space = GUIFixedSpace::create(5);
  296. newData.separator = GUITexture::create(getToolBarSeparatorStyleType());
  297. newData.button = nullptr;
  298. mToolBarLayout->insertElement(idx * 2, newData.separator);
  299. mToolBarLayout->insertElement(idx * 2 + 1, newData.space);
  300. }
  301. void GUIMenuBar::removeToolBarButton(const String& name)
  302. {
  303. for (UINT32 i = 0; i < (UINT32)mToolbarElements.size(); i++)
  304. {
  305. GUIToolBarData& element = mToolbarElements[i];
  306. if (element.name == name)
  307. {
  308. if (element.button != nullptr)
  309. GUIElement::destroy(element.button);
  310. if (element.separator != nullptr)
  311. GUIElement::destroy(element.separator);
  312. if (element.space != nullptr)
  313. GUIFixedSpace::destroy(element.space);
  314. mToolbarElements.erase(mToolbarElements.begin() + i);
  315. return;
  316. }
  317. }
  318. }
  319. void GUIMenuBar::registerShortcut(const WString& path, const ShortcutKey& shortcut, std::function<void()> callback)
  320. {
  321. ShortcutManager::instance().addShortcut(shortcut, callback);
  322. WString trimmedPath = path;
  323. StringUtil::trim(trimmedPath, L"/\\", false, true);
  324. mEntryShortcuts[trimmedPath] = shortcut;
  325. }
  326. void GUIMenuBar::unregisterShortcut(const WString& path)
  327. {
  328. WString trimmedPath = path;
  329. StringUtil::trim(trimmedPath, L"/\\", false, true);
  330. auto findIter = mEntryShortcuts.find(trimmedPath);
  331. if (findIter != mEntryShortcuts.end())
  332. {
  333. ShortcutManager::instance().removeShortcut(findIter->second);
  334. mEntryShortcuts.erase(findIter);
  335. }
  336. }
  337. bool GUIMenuBar::stripPath(WString& path, WString& pathRoot) const
  338. {
  339. Vector<WString> pathElements = StringUtil::split(path, L"/");
  340. if(pathElements.size() == 0)
  341. return false;
  342. pathRoot = pathElements[0];
  343. path.erase(0, pathRoot.size());
  344. if(path.size() > 0)
  345. path.erase(0, 1); // Forward slash
  346. return true;
  347. }
  348. void GUIMenuBar::openSubMenu(const WString& name)
  349. {
  350. const GUIMenuBarData* subMenu = getSubMenu(name);
  351. if(subMenu == nullptr)
  352. return;
  353. if(mSubMenuOpen)
  354. {
  355. bool closingExisting = subMenu->button == mSubMenuButton;
  356. closeSubMenu();
  357. if(closingExisting)
  358. return;
  359. }
  360. CGUIWidget* widget = subMenu->button->_getParentWidget();
  361. DROP_DOWN_BOX_DESC desc;
  362. desc.camera = widget->getCamera();
  363. desc.skin = widget->getSkinResource();
  364. desc.placement = DropDownAreaPlacement::aroundBoundsHorz(subMenu->button->_getLayoutData().area);
  365. desc.dropDownData = subMenu->menu->getDropDownData();
  366. for (auto& childMenu : mChildMenus)
  367. {
  368. Rect2I bounds = childMenu.button->getBounds();
  369. desc.additionalBounds.push_back(bounds);
  370. }
  371. GameObjectHandle<GUIDropDownMenu> dropDownBox = GUIDropDownBoxManager::instance().openDropDownBox(
  372. desc, GUIDropDownType::MenuBar, std::bind(&GUIMenuBar::onSubMenuClosed, this));
  373. subMenu->button->_setOn(true);
  374. mSubMenuButton = subMenu->button;
  375. mSubMenuOpen = true;
  376. }
  377. void GUIMenuBar::closeSubMenu()
  378. {
  379. if(mSubMenuOpen)
  380. {
  381. GUIDropDownBoxManager::instance().closeDropDownBox();
  382. mSubMenuButton->_setOn(false);
  383. mSubMenuOpen = false;
  384. }
  385. }
  386. void GUIMenuBar::onSubMenuHover(const WString& name)
  387. {
  388. if(mSubMenuOpen)
  389. {
  390. const GUIMenuBarData* subMenu = getSubMenu(name);
  391. if(subMenu == nullptr)
  392. return;
  393. if(mSubMenuButton != subMenu->button)
  394. openSubMenu(name);
  395. }
  396. }
  397. void GUIMenuBar::onSubMenuClosed()
  398. {
  399. mSubMenuButton->_setOn(false);
  400. mSubMenuOpen = false;
  401. }
  402. void GUIMenuBar::onMinimizeClicked()
  403. {
  404. mParentWindow->minimize(gCoreAccessor());
  405. }
  406. void GUIMenuBar::onMaximizeClicked()
  407. {
  408. if(mParentWindow->getProperties().isMaximized())
  409. mParentWindow->restore(gCoreAccessor());
  410. else
  411. mParentWindow->maximize(gCoreAccessor());
  412. }
  413. void GUIMenuBar::onCloseClicked()
  414. {
  415. gCoreApplication().stopMainLoop();
  416. }
  417. void GUIMenuBar::refreshNonClientAreas()
  418. {
  419. Rect2I mainArea = mMenuItemLayout->getBounds();
  420. Vector<Rect2I> nonClientAreas;
  421. nonClientAreas.push_back(mLogoTexture->getBounds());
  422. UINT32 menuWidth = 0;
  423. if(mChildMenus.size() > 0)
  424. {
  425. Rect2I lastButtonBounds = mChildMenus.back().button->getBounds();
  426. Rect2I minButtonBounds = mMinBtn->getBounds();
  427. menuWidth = lastButtonBounds.x + lastButtonBounds.width;
  428. Rect2I emptyArea(menuWidth, mainArea.y,
  429. minButtonBounds.x - (lastButtonBounds.x + lastButtonBounds.width), mainArea.height);
  430. nonClientAreas.push_back(emptyArea);
  431. }
  432. Platform::setCaptionNonClientAreas(*mParentWindow->getCore(), nonClientAreas);
  433. Rect2I menuBarBounds = mMenuItemLayout->getBounds();
  434. menuBarBounds.width = menuWidth;
  435. }
  436. }