BsGUIButton.cpp 5.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207
  1. #include "BsGUIButton.h"
  2. #include "BsImageSprite.h"
  3. #include "BsGUIWidget.h"
  4. #include "BsGUISkin.h"
  5. #include "BsSpriteTexture.h"
  6. #include "BsTextSprite.h"
  7. #include "BsGUILayoutOptions.h"
  8. #include "BsGUIMouseEvent.h"
  9. #include "CmTexture.h"
  10. using namespace CamelotFramework;
  11. namespace BansheeEngine
  12. {
  13. const String& GUIButton::getGUITypeName()
  14. {
  15. static String name = "Button";
  16. return name;
  17. }
  18. GUIButton::GUIButton(GUIWidget& parent, const GUIElementStyle* style, const WString& text, const GUILayoutOptions& layoutOptions)
  19. :GUIElement(parent, style, layoutOptions), mText(text), mNumImageRenderElements(0)
  20. {
  21. mImageSprite = cm_new<ImageSprite, PoolAlloc>();
  22. mTextSprite = cm_new<TextSprite, PoolAlloc>();
  23. mImageDesc.texture = mStyle->normal.texture;
  24. if(mImageDesc.texture != nullptr)
  25. {
  26. mImageDesc.width = mImageDesc.texture->getTexture()->getWidth();
  27. mImageDesc.height = mImageDesc.texture->getTexture()->getHeight();
  28. }
  29. mImageDesc.borderLeft = mStyle->border.left;
  30. mImageDesc.borderRight = mStyle->border.right;
  31. mImageDesc.borderTop = mStyle->border.top;
  32. mImageDesc.borderBottom = mStyle->border.bottom;
  33. }
  34. GUIButton::~GUIButton()
  35. {
  36. cm_delete<PoolAlloc>(mTextSprite);
  37. cm_delete<PoolAlloc>(mImageSprite);
  38. }
  39. GUIButton* GUIButton::create(GUIWidget& parent, const WString& text, const GUIElementStyle* style)
  40. {
  41. if(style == nullptr)
  42. {
  43. const GUISkin* skin = parent.getSkin();
  44. style = skin->getStyle(getGUITypeName());
  45. }
  46. return new (cm_alloc<GUIButton, PoolAlloc>()) GUIButton(parent, style, text, getDefaultLayoutOptions(style));
  47. }
  48. GUIButton* GUIButton::create(GUIWidget& parent, const WString& text, const GUILayoutOptions& layoutOptions, const GUIElementStyle* style)
  49. {
  50. if(style == nullptr)
  51. {
  52. const GUISkin* skin = parent.getSkin();
  53. style = skin->getStyle(getGUITypeName());
  54. }
  55. return new (cm_alloc<GUIButton, PoolAlloc>()) GUIButton(parent, style, text, layoutOptions);
  56. }
  57. UINT32 GUIButton::getNumRenderElements() const
  58. {
  59. UINT32 numElements = mImageSprite->getNumRenderElements();
  60. numElements += mTextSprite->getNumRenderElements();
  61. return numElements;
  62. }
  63. const HMaterial& GUIButton::getMaterial(UINT32 renderElementIdx) const
  64. {
  65. if(renderElementIdx >= mNumImageRenderElements)
  66. return mTextSprite->getMaterial(mNumImageRenderElements - renderElementIdx);
  67. else
  68. return mImageSprite->getMaterial(renderElementIdx);
  69. }
  70. UINT32 GUIButton::getNumQuads(UINT32 renderElementIdx) const
  71. {
  72. UINT32 numQuads = 0;
  73. if(renderElementIdx >= mNumImageRenderElements)
  74. numQuads = mTextSprite->getNumQuads(mNumImageRenderElements - renderElementIdx);
  75. else
  76. numQuads = mImageSprite->getNumQuads(renderElementIdx);
  77. return numQuads;
  78. }
  79. void GUIButton::updateRenderElementsInternal()
  80. {
  81. mImageDesc.width = mWidth;
  82. mImageDesc.height = mHeight;
  83. mImageSprite->update(mImageDesc);
  84. mBounds = mImageSprite->getBounds(mOffset, mClipRect);
  85. mNumImageRenderElements = mImageSprite->getNumRenderElements();
  86. TEXT_SPRITE_DESC textDesc;
  87. textDesc.text = mText;
  88. textDesc.font = mStyle->font;
  89. textDesc.fontSize = mStyle->fontSize;
  90. Rect textBounds = getContentBounds();
  91. textDesc.width = textBounds.width;
  92. textDesc.height = textBounds.height;
  93. textDesc.horzAlign = mStyle->textHorzAlign;
  94. textDesc.vertAlign = mStyle->textVertAlign;
  95. mTextSprite->update(textDesc);
  96. }
  97. UINT32 GUIButton::_getOptimalWidth() const
  98. {
  99. if(mImageDesc.texture != nullptr)
  100. {
  101. return mImageDesc.texture->getTexture()->getWidth();
  102. }
  103. return 0;
  104. }
  105. UINT32 GUIButton::_getOptimalHeight() const
  106. {
  107. if(mImageDesc.texture != nullptr)
  108. {
  109. return mImageDesc.texture->getTexture()->getHeight();
  110. }
  111. return 0;
  112. }
  113. UINT32 GUIButton::_getRenderElementDepth(UINT32 renderElementIdx) const
  114. {
  115. if(renderElementIdx >= mNumImageRenderElements)
  116. return _getDepth();
  117. else
  118. return _getDepth() + 1;
  119. }
  120. void GUIButton::fillBuffer(UINT8* vertices, UINT8* uv, UINT32* indices, UINT32 startingQuad, UINT32 maxNumQuads,
  121. UINT32 vertexStride, UINT32 indexStride, UINT32 renderElementIdx) const
  122. {
  123. if(renderElementIdx >= mNumImageRenderElements)
  124. {
  125. Rect textBounds = getContentBounds();
  126. Int2 offset(textBounds.x, textBounds.y);
  127. Rect textClipRect = getTextClipRect();
  128. mTextSprite->fillBuffer(vertices, uv, indices, startingQuad, maxNumQuads,
  129. vertexStride, indexStride, mNumImageRenderElements - renderElementIdx, offset, textClipRect);
  130. }
  131. else
  132. {
  133. mImageSprite->fillBuffer(vertices, uv, indices, startingQuad, maxNumQuads,
  134. vertexStride, indexStride, renderElementIdx, mOffset, mClipRect);
  135. }
  136. }
  137. bool GUIButton::mouseEvent(const GUIMouseEvent& ev)
  138. {
  139. if(ev.getType() == GUIMouseEventType::MouseOver)
  140. {
  141. mImageDesc.texture = mStyle->hover.texture;
  142. markContentAsDirty();
  143. return true;
  144. }
  145. else if(ev.getType() == GUIMouseEventType::MouseOut)
  146. {
  147. mImageDesc.texture = mStyle->normal.texture;
  148. markContentAsDirty();
  149. return true;
  150. }
  151. else if(ev.getType() == GUIMouseEventType::MouseDown)
  152. {
  153. mImageDesc.texture = mStyle->active.texture;
  154. markContentAsDirty();
  155. return true;
  156. }
  157. else if(ev.getType() == GUIMouseEventType::MouseUp)
  158. {
  159. mImageDesc.texture = mStyle->hover.texture;
  160. markContentAsDirty();
  161. return true;
  162. }
  163. return false;
  164. }
  165. Rect GUIButton::getTextClipRect() const
  166. {
  167. Rect textBounds = getContentBounds();
  168. return Rect(0, 0, textBounds.width, textBounds.height);
  169. }
  170. }