BsEditorWin32Resource.rc 1.3 KB

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  1. #include "BsFrameworkConfig.h"
  2. #include "BsEngineConfig.h"
  3. #define APSTUDIO_READONLY_SYMBOLS
  4. #include "winres.h"
  5. #undef APSTUDIO_READONLY_SYMBOLS
  6. 1 VERSIONINFO
  7. FILEVERSION BS_B3D_VERSION_MAJOR,BS_B3D_VERSION_MINOR,BS_B3D_VERSION_PATCH,0
  8. PRODUCTVERSION BS_B3D_VERSION_MAJOR,BS_B3D_VERSION_MINOR,BS_B3D_VERSION_PATCH,0
  9. FILEOS VOS__WINDOWS32
  10. FILETYPE VFT_DLL
  11. BEGIN
  12. BLOCK "StringFileInfo"
  13. BEGIN
  14. BLOCK "040904b0"
  15. BEGIN
  16. VALUE "CompanyName", "Marko Pintera and contributors"
  17. VALUE "FileDescription", "Banshee Editor core library"
  18. VALUE "FileVersion", BS_B3D_VERSION_STRING " (based on bs::framework " BS_VERSION_STRING ")"
  19. VALUE "ProductName", "Banshee Engine"
  20. VALUE "Licence", "Released under the under the GNU Lesser General Public License V3 or (at your option) any later version"
  21. VALUE "LegalCopyright", "Copyright (c) 2014-" _MKSTR(BS_B3D_CURRENT_RELEASE_YEAR) " Marko Pintera and contributors"
  22. VALUE "Info", "https://banshee3d.com"
  23. VALUE "ProductVersion", BS_B3D_VERSION_STRING
  24. END
  25. END
  26. BLOCK "VarFileInfo"
  27. BEGIN
  28. VALUE "Translation", 0x409, 1200
  29. END
  30. END