BsScriptEnginePrerequisites.h 786 B

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  1. #pragma once
  2. #include "BsMonoPrerequisites.h"
  3. #if (CM_PLATFORM == CM_PLATFORM_WIN32) && !defined(__MINGW32__)
  4. # ifdef BS_SCR_BE_EXPORTS
  5. # define BS_SCR_BE_EXPORT __declspec(dllexport)
  6. # else
  7. # if defined( __MINGW32__ )
  8. # define BS_SCR_BE_EXPORT
  9. # else
  10. # define BS_SCR_BE_EXPORT __declspec(dllimport)
  11. # endif
  12. # endif
  13. #elif defined ( CM_GCC_VISIBILITY )
  14. # define BS_SCR_BE_EXPORT __attribute__ ((visibility("default")))
  15. #else
  16. # define BS_SCR_BE_EXPORT
  17. #endif
  18. namespace BansheeEngine
  19. {
  20. class ScriptFont;
  21. class ScriptSpriteTexture;
  22. class ScriptTexture2D;
  23. class ScriptGUIElementStyle;
  24. class ScriptGUIElementStateStyle;
  25. class ScriptGUIBase;
  26. class ScriptGUIArea;
  27. class ScriptGUILayout;
  28. class ScriptGUILabel;
  29. }