Marko Pintera a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 jaren geleden
..
BsManagedComponent.cpp 5b5a6302e5 Added OnEnabled/OnDisabled callback to Component 10 jaren geleden
BsManagedDiff.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsManagedResource.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsManagedResourceManager.cpp 35b5f1e6f3 Managed resource unloading works properly 11 jaren geleden
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 jaren geleden
BsManagedSerializableArray.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsManagedSerializableDictionary.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsManagedSerializableDiff.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsManagedSerializableField.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsManagedSerializableList.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsManagedSerializableObject.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsManagedSerializableObjectInfo.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptAssemblyManager.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 jaren geleden
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 jaren geleden
BsScriptBuiltin.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptCameraHandler.cpp afca99b5e8 More work on Lights 10 jaren geleden
BsScriptColor.cpp d5d2171319 Added C# PixelData 11 jaren geleden
BsScriptComponent.cpp 598f1785c6 Documentation 10 jaren geleden
BsScriptContextMenu.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsScriptCursor.cpp d5d2171319 Added C# PixelData 11 jaren geleden
BsScriptDebug.cpp 734411f94d Status bar (untested) 10 jaren geleden
BsScriptEnginePlugin.cpp d8f42b37eb Properly cleaning up scene on shutdown 10 jaren geleden
BsScriptFont.cpp d75a4d76ab Getting everything to compile after C# ProjectLibrary additions 10 jaren geleden
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 jaren geleden
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 jaren geleden
BsScriptGUIElement.cpp b2dcd9bf9f Optimized ScrollArea layout updates 10 jaren geleden
BsScriptGUIElementStateStyle.cpp e3d3e734a2 Documentation 10 jaren geleden
BsScriptGUIElementStyle.cpp e3d3e734a2 Documentation 10 jaren geleden
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 jaren geleden
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 jaren geleden
BsScriptGUIInputBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 jaren geleden
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
BsScriptGUILayout.cpp 86f54d6527 Mostly finished with the project library import progress bar 10 jaren geleden
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 jaren geleden
BsScriptGUIListBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 jaren geleden
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
BsScriptGUIScrollArea.cpp 7458bc642f Fixed project window so it doesn't cause horizontal scroll to show up 10 jaren geleden
BsScriptGUISlider.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 jaren geleden
BsScriptGUITexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 jaren geleden
BsScriptGUIToggle.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 jaren geleden
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 jaren geleden
BsScriptGameObject.cpp 06a238cab0 Update inspector as selection changes 10 jaren geleden
BsScriptGameObjectManager.cpp 598f1785c6 Documentation 10 jaren geleden
BsScriptHString.cpp cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 jaren geleden
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 jaren geleden
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 jaren geleden
BsScriptLightInternal.cpp afca99b5e8 More work on Lights 10 jaren geleden
BsScriptManagedResource.cpp 3638a07125 More fixes to assembly refresh 11 jaren geleden
BsScriptMaterial.cpp a637a4a168 Added clone() method to material to make it easier to modify individual instances 10 jaren geleden
BsScriptMesh.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 jaren geleden
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 jaren geleden
BsScriptObjectImpl.cpp b59b26a228 Fixed a crash when re-opening the scene window due to finalizer incorrectly cleaning up the active window 10 jaren geleden
BsScriptObjectManager.cpp 774f974053 Fixed an issue where complex objects display in an array or a list would try to insert their GUI elements at wrong layout indices 10 jaren geleden
BsScriptPixelData.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsScriptPixelUtility.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsScriptPlainText.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptPrefab.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptProfilerOverlayInternal.cpp ddef406ac9 C# profiler overlay 10 jaren geleden
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget 11 jaren geleden
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget 11 jaren geleden
BsScriptRenderTexture2D.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptRenderableHandler.cpp 00753da319 Fixed managed Renderable and Camera handlers so they are properly destroyed 10 jaren geleden
BsScriptResource.cpp a2831fc54b Documentation 10 jaren geleden
BsScriptResourceManager.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptScene.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 jaren geleden
BsScriptSceneObject.cpp ed523bc01d Scene view movement is now only active while in focus 10 jaren geleden
BsScriptScriptCode.cpp 56fada9981 Added support for reading UTF8 & UTF16 files 10 jaren geleden
BsScriptSerializableArray.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 jaren geleden
BsScriptSerializableDictionary.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 jaren geleden
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 jaren geleden
BsScriptSerializableList.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 jaren geleden
BsScriptSerializableObject.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 jaren geleden
BsScriptSerializableProperty.cpp 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt 10 jaren geleden
BsScriptShader.cpp b938e35a76 Added proper Color parameter type to Shader 10 jaren geleden
BsScriptSpriteTexture.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptStringTable.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptStringTableManager.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 jaren geleden
BsScriptTexture2D.cpp 2c35a0c825 Removed all the unused allocators 10 jaren geleden
BsScriptTexture3D.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptTextureCube.cpp 2b6bfc1cd7 Neater ResourceManagerCode 10 jaren geleden
BsScriptTime.cpp ddef406ac9 C# profiler overlay 10 jaren geleden
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 jaren geleden
BsScriptVector2I.cpp 474830fefa C# input and virtual input work 11 jaren geleden
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work 11 jaren geleden
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 jaren geleden