BsScriptGUITexture.cpp 3.8 KB

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  1. #include "BsScriptGUITexture.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsSpriteTexture.h"
  7. #include "BsMonoUtil.h"
  8. #include "BsGUILayout.h"
  9. #include "BsGUITexture.h"
  10. #include "BsGUIOptions.h"
  11. #include "BsScriptSpriteTexture.h"
  12. #include "BsScriptGUIElementStyle.h"
  13. #include "BsScriptGUILayout.h"
  14. #include "BsScriptGUIArea.h"
  15. #include "BsScriptHString.h"
  16. #include "BsScriptGUIContent.h"
  17. using namespace CamelotFramework;
  18. namespace BansheeEngine
  19. {
  20. ScriptGUITexture::ScriptGUITexture(GUITexture* texture)
  21. :mTexture(texture), mIsDestroyed(false)
  22. {
  23. }
  24. void ScriptGUITexture::initMetaData()
  25. {
  26. metaData = ScriptMeta(BansheeEngineAssemblyName, "BansheeEngine", "GUITexture", &ScriptGUITexture::initRuntimeData);
  27. MonoManager::registerScriptType(&metaData);
  28. }
  29. void ScriptGUITexture::initRuntimeData()
  30. {
  31. metaData.scriptClass->addInternalCall("Internal_CreateInstance", &ScriptGUITexture::internal_createInstance);
  32. metaData.scriptClass->addInternalCall("Internal_DestroyInstance", &ScriptGUITexture::internal_destroyInstance);
  33. metaData.scriptClass->addInternalCall("Internal_SetTexture", &ScriptGUITexture::internal_setTexture);
  34. metaData.scriptClass->addInternalCall("Internal_Destroy", &ScriptGUITexture::internal_destroy);
  35. metaData.scriptClass->addInternalCall("Internal_SetVisible", &ScriptGUITexture::internal_setVisible);
  36. metaData.scriptClass->addInternalCall("Internal_SetParent", &ScriptGUITexture::internal_setParent);
  37. }
  38. void ScriptGUITexture::destroy()
  39. {
  40. if(!mIsDestroyed)
  41. {
  42. GUIElement::destroy(mTexture);
  43. mTexture = nullptr;
  44. mIsDestroyed = true;
  45. }
  46. }
  47. void ScriptGUITexture::internal_createInstance(MonoObject* instance, MonoObject* texture,
  48. GUIImageScaleMode scale, MonoObject* style, MonoArray* guiOptions)
  49. {
  50. GUIOptions options;
  51. UINT32 arrayLen = (UINT32)mono_array_length(guiOptions);
  52. for(UINT32 i = 0; i < arrayLen; i++)
  53. options.addOption(mono_array_get(guiOptions, GUIOption, i));
  54. GUIElementStyle* elemStyle = nullptr;
  55. if(style != nullptr)
  56. elemStyle = ScriptGUIElementStyle::toNative(style)->getInternalValue();
  57. HSpriteTexture nativeTexture;
  58. if(texture != nullptr)
  59. nativeTexture = ScriptSpriteTexture::toNative(texture)->getInternalValue();
  60. GUITexture* guiTexture = GUITexture::create(nativeTexture, scale, options, elemStyle);
  61. ScriptGUITexture* nativeInstance = new (cm_alloc<ScriptGUITexture>()) ScriptGUITexture(guiTexture);
  62. nativeInstance->createInstance(instance);
  63. metaData.thisPtrField->setValue(instance, &nativeInstance);
  64. }
  65. void ScriptGUITexture::internal_setTexture(ScriptGUITexture* nativeInstance, MonoObject* texture)
  66. {
  67. HSpriteTexture nativeTexture;
  68. if(texture != nullptr)
  69. nativeTexture = ScriptSpriteTexture::toNative(texture)->getInternalValue();
  70. nativeInstance->getInternalValue()->setTexture(nativeTexture);
  71. }
  72. void ScriptGUITexture::internal_destroy(ScriptGUITexture* nativeInstance)
  73. {
  74. nativeInstance->destroy();
  75. }
  76. void ScriptGUITexture::internal_destroyInstance(ScriptGUITexture* nativeInstance)
  77. {
  78. nativeInstance->destroy();
  79. cm_delete(nativeInstance);
  80. }
  81. void ScriptGUITexture::internal_setVisible(ScriptGUITexture* nativeInstance, bool visible)
  82. {
  83. if(visible)
  84. nativeInstance->getInternalValue()->enableRecursively();
  85. else
  86. nativeInstance->getInternalValue()->disableRecursively();
  87. }
  88. void ScriptGUITexture::internal_setParent(ScriptGUITexture* nativeInstance, MonoObject* parentLayout)
  89. {
  90. ScriptGUILayout* scriptLayout = ScriptGUILayout::toNative(parentLayout);
  91. GUILayout* nativeLayout = scriptLayout->getInternalValue();
  92. nativeLayout->addElement(nativeInstance->getInternalValue());
  93. }
  94. }