BearishSun a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ преди 8 години
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Animation 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code преди 8 години
Audio 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code преди 8 години
GUI a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ преди 8 години
Input 05e0207f0f More work on user manuals преди 9 години
Interop 49a338f456 Area light sources (WIP) преди 8 години
Math c2218dc008 Animation curve editor zoom, scroll, drag and resize functionality (WIP) преди 9 години
Physics 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code преди 8 години
Properties 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години
Rendering a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ преди 8 години
Resources 92321a6b19 Updated manuals преди 9 години
Scene d8e62567db Native components can now be in paused or stopped state, in an attempt to unify native/managed component logic преди 8 години
Serialization 87c5aec53e Array and list entries can now also be animated преди 9 години
Utility ec7d23c815 Fixing an issue with texture compression and mipmap generation преди 8 години
MBansheeEngine.csproj a2da2fe804 Removed different texture types from managed code, and replaced everything with a single Texture class, so it better matches C++ преди 8 години
MBansheeEngine.csproj.user 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier преди 9 години