BearishSun efd471af58 Fixing and refactoring GpuParams 9 роки тому
..
BsLightRendering.h 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 роки тому
BsObjectRendering.h 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 роки тому
BsPostProcessing.h 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 роки тому
BsRenderBeast.h 7832d7d165 Refactoring renderer so renderable parameter buffers are populated on renderable change, instead of every frame 9 роки тому
BsRenderBeastFactory.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsRenderBeastOptions.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsRenderBeastPrerequisites.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsRenderTargets.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsRenderTexturePool.h aa226e61ce Massive namespace rename BansheeEngine -> bs 9 роки тому
BsRendererCamera.h 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 роки тому
BsRendererObject.h 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 роки тому
BsSamplerOverrides.h efd471af58 Fixing and refactoring GpuParams 9 роки тому