| .. |
|
GUI
|
98adda75c3
Fixed bug which would prevent label from showing on GUIListBoxField
|
пре 7 година |
|
General
|
a080346994
Feature: Resource import now happens in the background
|
пре 7 година |
|
Generated
|
3fafbc7b33
Feature: Added inspectable fields for float & color distribution
|
пре 7 година |
|
Input
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
пре 7 година |
|
Inspectors
|
b83d1f3ca1
Refactor: Resource refs are now cached and offer faster resources access
|
пре 7 година |
|
Properties
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
пре 7 година |
|
Script
|
d5884e2dd9
Refactor: Split the framework into a separate repository: https://github.com/GameFoundry/bsf
|
пре 7 година |
|
Tests
|
9797b82b6a
Refactor: Cleaned up the prefab diff unit test
|
пре 7 година |
|
Utility
|
7710009d9d
Refactor: C# GUICurveDrawing removed in favor of native GUICurves
|
пре 7 година |
|
Window
|
b976c681c3
Refactor: Fix export for some particle system methods, add export for particle system component, add particle system/decal component menu entries
|
пре 7 година |
|
Windows
|
1779461ac5
Feature: 'Create' button in object inspector will now offer a list of all derived types that can be assigned to that field
|
пре 7 година |
|
MBansheeEditor.csproj
|
bb568ad493
Feature: Added LayerMask attribute to display an ulong field as a layer mask in inspector
|
пре 7 година |