BsScriptCamera.cpp 14 KB

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  1. #include "BsScriptCamera.h"
  2. #include "BsScriptMeta.h"
  3. #include "BsMonoField.h"
  4. #include "BsMonoClass.h"
  5. #include "BsMonoManager.h"
  6. #include "BsMonoUtil.h"
  7. #include "BsApplication.h"
  8. #include "BsCameraHandler.h"
  9. #include "BsScriptSceneObject.h"
  10. #include "BsSceneObject.h"
  11. #include "BsScriptRenderTarget.h"
  12. namespace BansheeEngine
  13. {
  14. ScriptCamera::ScriptCamera(MonoObject* managedInstance)
  15. :ScriptObject(managedInstance), mCameraHandler(nullptr), mLastUpdateHash(0)
  16. {
  17. ViewportPtr primaryViewport = gApplication().getPrimaryViewport();
  18. mCameraHandler = CameraHandler::create(primaryViewport->getTarget());
  19. }
  20. ScriptCamera::~ScriptCamera()
  21. {
  22. }
  23. void ScriptCamera::initRuntimeData()
  24. {
  25. metaData.scriptClass->addInternalCall("Internal_GetAspect", &ScriptCamera::internal_GetAspect);
  26. metaData.scriptClass->addInternalCall("Internal_SetAspect", &ScriptCamera::internal_GetAspect);
  27. metaData.scriptClass->addInternalCall("Internal_GetNearClip", &ScriptCamera::internal_GetAspect);
  28. metaData.scriptClass->addInternalCall("Internal_SetNearClip", &ScriptCamera::internal_GetAspect);
  29. metaData.scriptClass->addInternalCall("Internal_GetFarClip", &ScriptCamera::internal_GetAspect);
  30. metaData.scriptClass->addInternalCall("Internal_SetFarClip", &ScriptCamera::internal_GetAspect);
  31. metaData.scriptClass->addInternalCall("Internal_GetFieldOfView", &ScriptCamera::internal_GetAspect);
  32. metaData.scriptClass->addInternalCall("Internal_SetFieldOfView", &ScriptCamera::internal_GetAspect);
  33. metaData.scriptClass->addInternalCall("Internal_GetViewportRect", &ScriptCamera::internal_GetAspect);
  34. metaData.scriptClass->addInternalCall("Internal_SetViewportRect", &ScriptCamera::internal_GetAspect);
  35. metaData.scriptClass->addInternalCall("Internal_GetProjectionType", &ScriptCamera::internal_GetAspect);
  36. metaData.scriptClass->addInternalCall("Internal_SetProjectionType", &ScriptCamera::internal_GetAspect);
  37. metaData.scriptClass->addInternalCall("Internal_GetOrthographicHeight", &ScriptCamera::internal_GetAspect);
  38. metaData.scriptClass->addInternalCall("Internal_SetOrthographicHeight", &ScriptCamera::internal_GetAspect);
  39. metaData.scriptClass->addInternalCall("Internal_GetOrthographicWidth", &ScriptCamera::internal_GetAspect);
  40. metaData.scriptClass->addInternalCall("Internal_GetClearColor", &ScriptCamera::internal_GetAspect);
  41. metaData.scriptClass->addInternalCall("Internal_SetClearColor", &ScriptCamera::internal_GetAspect);
  42. metaData.scriptClass->addInternalCall("Internal_GetDepthClearValue", &ScriptCamera::internal_GetAspect);
  43. metaData.scriptClass->addInternalCall("Internal_SetDepthClearValue", &ScriptCamera::internal_GetAspect);
  44. metaData.scriptClass->addInternalCall("Internal_GetStencilClearValue", &ScriptCamera::internal_GetAspect);
  45. metaData.scriptClass->addInternalCall("Internal_SetStencilClearValue", &ScriptCamera::internal_GetAspect);
  46. metaData.scriptClass->addInternalCall("Internal_GetClearFlags", &ScriptCamera::internal_GetAspect);
  47. metaData.scriptClass->addInternalCall("Internal_SetClearFlags", &ScriptCamera::internal_GetAspect);
  48. metaData.scriptClass->addInternalCall("Internal_GetPriority", &ScriptCamera::internal_GetAspect);
  49. metaData.scriptClass->addInternalCall("Internal_SetPriority", &ScriptCamera::internal_GetAspect);
  50. metaData.scriptClass->addInternalCall("Internal_GetLayers", &ScriptCamera::internal_GetAspect);
  51. metaData.scriptClass->addInternalCall("Internal_SetLayers", &ScriptCamera::internal_GetAspect);
  52. metaData.scriptClass->addInternalCall("Internal_GetProjMatrix", &ScriptCamera::internal_GetAspect);
  53. metaData.scriptClass->addInternalCall("Internal_GetProjMatrixInv", &ScriptCamera::internal_GetAspect);
  54. metaData.scriptClass->addInternalCall("Internal_GetViewMatrix", &ScriptCamera::internal_GetAspect);
  55. metaData.scriptClass->addInternalCall("Internal_GetViewMatrixInv", &ScriptCamera::internal_GetAspect);
  56. metaData.scriptClass->addInternalCall("Internal_GetWidthPixels", &ScriptCamera::internal_GetAspect);
  57. metaData.scriptClass->addInternalCall("Internal_GetHeightPixels", &ScriptCamera::internal_GetAspect);
  58. metaData.scriptClass->addInternalCall("Internal_WorldToScreen", &ScriptCamera::internal_GetAspect);
  59. metaData.scriptClass->addInternalCall("Internal_WorldToClip", &ScriptCamera::internal_GetAspect);
  60. metaData.scriptClass->addInternalCall("Internal_WorldToView", &ScriptCamera::internal_GetAspect);
  61. metaData.scriptClass->addInternalCall("Internal_ScreenToWorld", &ScriptCamera::internal_GetAspect);
  62. metaData.scriptClass->addInternalCall("Internal_ScreenToView", &ScriptCamera::internal_GetAspect);
  63. metaData.scriptClass->addInternalCall("Internal_ScreenToClip", &ScriptCamera::internal_GetAspect);
  64. metaData.scriptClass->addInternalCall("Internal_ViewToWorld", &ScriptCamera::internal_GetAspect);
  65. metaData.scriptClass->addInternalCall("Internal_ViewToScreen", &ScriptCamera::internal_GetAspect);
  66. metaData.scriptClass->addInternalCall("Internal_ViewToClip", &ScriptCamera::internal_GetAspect);
  67. metaData.scriptClass->addInternalCall("Internal_ClipToWorld", &ScriptCamera::internal_GetAspect);
  68. metaData.scriptClass->addInternalCall("Internal_ClipToView", &ScriptCamera::internal_GetAspect);
  69. metaData.scriptClass->addInternalCall("Internal_ClipToScreen", &ScriptCamera::internal_GetAspect);
  70. metaData.scriptClass->addInternalCall("Internal_ScreenToWorldRay", &ScriptCamera::internal_GetAspect);
  71. metaData.scriptClass->addInternalCall("Internal_ProjectPoint", &ScriptCamera::internal_GetAspect);
  72. metaData.scriptClass->addInternalCall("Internal_UnprojectPoint", &ScriptCamera::internal_GetAspect);
  73. metaData.scriptClass->addInternalCall("Internal_SetRenderTarget", &ScriptCamera::internal_SetRenderTarget);
  74. metaData.scriptClass->addInternalCall("Internal_UpdateView", &ScriptCamera::internal_UpdateView);
  75. }
  76. void ScriptCamera::updateView(const HSceneObject& parent)
  77. {
  78. UINT32 curHash = parent->getTransformHash();
  79. if (curHash != mLastUpdateHash)
  80. {
  81. mCameraHandler->setPosition(parent->getWorldPosition());
  82. mCameraHandler->setRotation(parent->getWorldRotation());
  83. mLastUpdateHash = curHash;
  84. }
  85. }
  86. float ScriptCamera::internal_GetAspect(ScriptCamera* instance)
  87. {
  88. return instance->mCameraHandler->getAspectRatio();
  89. }
  90. void ScriptCamera::internal_SetAspect(ScriptCamera* instance, float value)
  91. {
  92. instance->mCameraHandler->setAspectRatio(value);
  93. }
  94. float ScriptCamera::internal_GetNearClip(ScriptCamera* instance)
  95. {
  96. return instance->mCameraHandler->getNearClipDistance();
  97. }
  98. void ScriptCamera::internal_SetNearClip(ScriptCamera* instance, float value)
  99. {
  100. instance->mCameraHandler->setNearClipDistance(value);
  101. }
  102. float ScriptCamera::internal_GetFarClip(ScriptCamera* instance)
  103. {
  104. return instance->mCameraHandler->getFarClipDistance();
  105. }
  106. void ScriptCamera::internal_SetFarClip(ScriptCamera* instance, float value)
  107. {
  108. instance->mCameraHandler->setFarClipDistance(value);
  109. }
  110. Degree ScriptCamera::internal_GetFieldOfView(ScriptCamera* instance)
  111. {
  112. return instance->mCameraHandler->getHorzFOV();
  113. }
  114. void ScriptCamera::internal_SetFieldOfView(ScriptCamera* instance, Degree value)
  115. {
  116. instance->mCameraHandler->setHorzFOV(value);
  117. }
  118. Rect2 ScriptCamera::internal_GetViewportRect(ScriptCamera* instance)
  119. {
  120. return instance->mCameraHandler->getViewport()->getNormArea();
  121. }
  122. void ScriptCamera::internal_SetViewportRect(ScriptCamera* instance, Rect2 value)
  123. {
  124. instance->mCameraHandler->getViewport()->setArea(value.x, value.y, value.width, value.height);
  125. }
  126. UINT32 ScriptCamera::internal_GetProjectionType(ScriptCamera* instance)
  127. {
  128. return instance->mCameraHandler->getProjectionType();
  129. }
  130. void ScriptCamera::internal_SetProjectionType(ScriptCamera* instance, UINT32 value)
  131. {
  132. instance->mCameraHandler->setProjectionType((ProjectionType)value);
  133. }
  134. float ScriptCamera::internal_GetOrthographicHeight(ScriptCamera* instance)
  135. {
  136. return instance->mCameraHandler->getOrthoWindowHeight();
  137. }
  138. void ScriptCamera::internal_SetOrthographicHeight(ScriptCamera* instance, float value)
  139. {
  140. instance->mCameraHandler->setOrthoWindowHeight(value);
  141. }
  142. float ScriptCamera::internal_GetOrthographicWidth(ScriptCamera* instance)
  143. {
  144. return instance->mCameraHandler->getOrthoWindowWidth();
  145. }
  146. Color ScriptCamera::internal_GetClearColor(ScriptCamera* instance)
  147. {
  148. return instance->mCameraHandler->getViewport()->getClearColor();
  149. }
  150. void ScriptCamera::internal_SetClearColor(ScriptCamera* instance, Color value)
  151. {
  152. ViewportPtr vp = instance->mCameraHandler->getViewport();
  153. vp->setClearValues(value, vp->getClearDepthValue(), vp->getClearStencilValue());
  154. }
  155. float ScriptCamera::internal_GetDepthClearValue(ScriptCamera* instance)
  156. {
  157. return instance->mCameraHandler->getViewport()->getClearDepthValue();
  158. }
  159. void ScriptCamera::internal_SetDepthClearValue(ScriptCamera* instance, float value)
  160. {
  161. ViewportPtr vp = instance->mCameraHandler->getViewport();
  162. vp->setClearValues(vp->getClearColor(), value, vp->getClearStencilValue());
  163. }
  164. UINT16 ScriptCamera::internal_GetStencilClearValue(ScriptCamera* instance)
  165. {
  166. return instance->mCameraHandler->getViewport()->getClearStencilValue();
  167. }
  168. void ScriptCamera::internal_SetStencilClearValue(ScriptCamera* instance, UINT16 value)
  169. {
  170. ViewportPtr vp = instance->mCameraHandler->getViewport();
  171. vp->setClearValues(vp->getClearColor(), vp->getClearDepthValue(), value);
  172. }
  173. UINT32 ScriptCamera::internal_GetClearFlags(ScriptCamera* instance)
  174. {
  175. ViewportPtr vp = instance->mCameraHandler->getViewport();
  176. UINT32 clearFlags = 0;
  177. clearFlags |= vp->getRequiresColorClear() ? 0x01 : 0;
  178. clearFlags |= vp->getRequiresDepthClear() ? 0x02 : 0;
  179. clearFlags |= vp->getRequiresStencilClear() ? 0x04 : 0;
  180. return clearFlags;
  181. }
  182. void ScriptCamera::internal_SetClearFlags(ScriptCamera* instance, UINT32 value)
  183. {
  184. ViewportPtr vp = instance->mCameraHandler->getViewport();
  185. vp->setRequiresClear((value & 0x01) != 0,
  186. (value & 0x02) != 0, (value & 0x04) != 0);
  187. }
  188. int ScriptCamera::internal_GetPriority(ScriptCamera* instance)
  189. {
  190. return instance->mCameraHandler->getPriority();
  191. }
  192. void ScriptCamera::internal_SetPriority(ScriptCamera* instance, int value)
  193. {
  194. instance->mCameraHandler->setPriority(value);
  195. }
  196. UINT64 ScriptCamera::internal_GetLayers(ScriptCamera* instance)
  197. {
  198. return instance->mCameraHandler->getLayers();
  199. }
  200. void ScriptCamera::internal_SetLayers(ScriptCamera* instance, UINT64 value)
  201. {
  202. instance->mCameraHandler->setLayers(value);
  203. }
  204. Matrix4 ScriptCamera::internal_GetProjMatrix(ScriptCamera* instance)
  205. {
  206. return instance->mCameraHandler->getProjectionMatrixRS();
  207. }
  208. Matrix4 ScriptCamera::internal_GetProjMatrixInv(ScriptCamera* instance)
  209. {
  210. return instance->mCameraHandler->getProjectionMatrixRSInv();
  211. }
  212. Matrix4 ScriptCamera::internal_GetViewMatrix(ScriptCamera* instance)
  213. {
  214. return instance->mCameraHandler->getViewMatrix();
  215. }
  216. Matrix4 ScriptCamera::internal_GetViewMatrixInv(ScriptCamera* instance)
  217. {
  218. return instance->mCameraHandler->getViewMatrixInv();
  219. }
  220. int ScriptCamera::internal_GetWidthPixels(ScriptCamera* instance)
  221. {
  222. ViewportPtr vp = instance->mCameraHandler->getViewport();
  223. return vp->getWidth();
  224. }
  225. int ScriptCamera::internal_GetHeightPixels(ScriptCamera* instance)
  226. {
  227. ViewportPtr vp = instance->mCameraHandler->getViewport();
  228. return vp->getHeight();
  229. }
  230. Vector2I ScriptCamera::internal_WorldToScreen(ScriptCamera* instance, Vector3 value)
  231. {
  232. return instance->mCameraHandler->worldToScreenPoint(value);
  233. }
  234. Vector2 ScriptCamera::internal_WorldToClip(ScriptCamera* instance, Vector3 value)
  235. {
  236. return instance->mCameraHandler->worldToClipPoint(value);
  237. }
  238. Vector3 ScriptCamera::internal_WorldToView(ScriptCamera* instance, Vector3 value)
  239. {
  240. return instance->mCameraHandler->worldToViewPoint(value);
  241. }
  242. Vector3 ScriptCamera::internal_ScreenToWorld(ScriptCamera* instance, Vector2I value)
  243. {
  244. return instance->mCameraHandler->screenToWorldPoint(value);
  245. }
  246. Vector3 ScriptCamera::internal_ScreenToView(ScriptCamera* instance, Vector2I value)
  247. {
  248. return instance->mCameraHandler->screenToViewPoint(value);
  249. }
  250. Vector2 ScriptCamera::internal_ScreenToClip(ScriptCamera* instance, Vector2I value)
  251. {
  252. return instance->mCameraHandler->screenToClipPoint(value);
  253. }
  254. Vector3 ScriptCamera::internal_ViewToWorld(ScriptCamera* instance, Vector3 value)
  255. {
  256. return instance->mCameraHandler->viewToWorldPoint(value);
  257. }
  258. Vector2I ScriptCamera::internal_ViewToScreen(ScriptCamera* instance, Vector3 value)
  259. {
  260. return instance->mCameraHandler->viewToScreenPoint(value);
  261. }
  262. Vector2 ScriptCamera::internal_ViewToClip(ScriptCamera* instance, Vector3 value)
  263. {
  264. return instance->mCameraHandler->viewToClipPoint(value);
  265. }
  266. Vector3 ScriptCamera::internal_ClipToWorld(ScriptCamera* instance, Vector2 value)
  267. {
  268. return instance->mCameraHandler->clipToWorldPoint(value);
  269. }
  270. Vector3 ScriptCamera::internal_ClipToView(ScriptCamera* instance, Vector2 value)
  271. {
  272. return instance->mCameraHandler->clipToViewPoint(value);
  273. }
  274. Vector2I ScriptCamera::internal_ClipToScreen(ScriptCamera* instance, Vector2 value)
  275. {
  276. return instance->mCameraHandler->clipToScreenPoint(value);
  277. }
  278. Ray ScriptCamera::internal_ScreenToWorldRay(ScriptCamera* instance, Vector2I value)
  279. {
  280. return instance->mCameraHandler->screenPointToRay(value);
  281. }
  282. Vector3 ScriptCamera::internal_ProjectPoint(ScriptCamera* instance, Vector3 value)
  283. {
  284. return instance->mCameraHandler->projectPoint(value);
  285. }
  286. Vector3 ScriptCamera::internal_UnprojectPoint(ScriptCamera* instance, Vector3 value)
  287. {
  288. return instance->mCameraHandler->unprojectPoint(value);
  289. }
  290. void ScriptCamera::internal_SetRenderTarget(ScriptCamera* instance, ScriptRenderTarget* target)
  291. {
  292. if (target == nullptr)
  293. {
  294. ViewportPtr primaryViewport = gApplication().getPrimaryViewport();
  295. instance->mCameraHandler->getViewport()->setTarget(primaryViewport->getTarget());
  296. }
  297. else
  298. {
  299. instance->mCameraHandler->getViewport()->setTarget(target->getNativeValue());
  300. }
  301. }
  302. void ScriptCamera::internal_UpdateView(ScriptCamera* instance, ScriptSceneObject* parent)
  303. {
  304. HSceneObject parentSO = parent->getNativeSceneObject();
  305. instance->updateView(parentSO);
  306. }
  307. }