Marko Pintera 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 lat temu
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BsManagedComponent.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 lat temu
BsManagedDiff.cpp 9a0e9b0b78 Linked native and managed diff 10 lat temu
BsManagedResource.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 lat temu
BsManagedResourceManager.cpp 35b5f1e6f3 Managed resource unloading works properly 11 lat temu
BsManagedResourceMetaData.cpp a35f11d8cc Added ManagedResource and improve project library and resource meta data management 11 lat temu
BsManagedSerializableArray.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 lat temu
BsManagedSerializableDictionary.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 lat temu
BsManagedSerializableDiff.cpp 05bef870f2 Unit test for managed diff passes 10 lat temu
BsManagedSerializableField.cpp 927a721f58 Added C# Prefab 10 lat temu
BsManagedSerializableList.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 lat temu
BsManagedSerializableObject.cpp 6e07e7bd02 Refactored managed serialization so objects can be in serialized format without a backing managed instance 10 lat temu
BsManagedSerializableObjectInfo.cpp 927a721f58 Added C# Prefab 10 lat temu
BsScriptAssemblyManager.cpp 927a721f58 Added C# Prefab 10 lat temu
BsScriptAsyncOp.cpp 4667ba6cc9 Making blockUntilComplete an internal method 11 lat temu
BsScriptBoneWeight.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 lat temu
BsScriptBuiltin.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 lat temu
BsScriptCameraHandler.cpp 00753da319 Fixed managed Renderable and Camera handlers so they are properly destroyed 10 lat temu
BsScriptColor.cpp d5d2171319 Added C# PixelData 11 lat temu
BsScriptComponent.cpp bf23b6d2e6 Assembly refresh working (all obvious issues resolved) 11 lat temu
BsScriptContextMenu.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptCursor.cpp d5d2171319 Added C# PixelData 11 lat temu
BsScriptDebug.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsScriptEnginePlugin.cpp fe9db60c5a Added support for managed unit tests and a unit test for managed diff 10 lat temu
BsScriptFont.cpp d75a4d76ab Getting everything to compile after C# ProjectLibrary additions 10 lat temu
BsScriptGUIButton.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptGUIContent.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptGUIElement.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptGUIElementStateStyle.cpp 17afc600a7 Massive Cm->Bs file rename 11 lat temu
BsScriptGUIElementStyle.cpp d231b89e53 Fixed OpenGL texture binding 11 lat temu
BsScriptGUIFixedSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 lat temu
BsScriptGUIFlexibleSpace.cpp d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 lat temu
BsScriptGUIInputBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptGUILabel.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 lat temu
BsScriptGUILayout.cpp 86f54d6527 Mostly finished with the project library import progress bar 10 lat temu
BsScriptGUILayoutUtility.cpp 22cf8a4b76 More optimized GUI element bound calculations (WIP) 10 lat temu
BsScriptGUIListBox.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptGUIProgressBar.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 lat temu
BsScriptGUIRenderTexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 lat temu
BsScriptGUIScrollArea.cpp 7458bc642f Fixed project window so it doesn't cause horizontal scroll to show up 10 lat temu
BsScriptGUISlider.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptGUITexture.cpp 65cdd2a30a Removed all uses of GUIArea (WIP) 10 lat temu
BsScriptGUIToggle.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptGUIToggleGroup.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsScriptGameObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 lat temu
BsScriptGameObjectManager.cpp ae583e1ac5 WIP C# DragDropManager 10 lat temu
BsScriptHString.cpp 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 lat temu
BsScriptInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu
BsScriptInputConfiguration.cpp eedeb41ab4 WIP - Way of adding menu items from C#, ShortcutManager and extended GUIMenu so it displays shortcut keys 10 lat temu
BsScriptManagedResource.cpp 3638a07125 More fixes to assembly refresh 11 lat temu
BsScriptMaterial.cpp d3e33e24e0 Added mesh drag and drop to scene view (WIP) 10 lat temu
BsScriptMesh.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 lat temu
BsScriptMeshData.cpp 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 lat temu
BsScriptObject.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 lat temu
BsScriptObjectImpl.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 lat temu
BsScriptObjectManager.cpp 3638a07125 More fixes to assembly refresh 11 lat temu
BsScriptPixelData.cpp 25aca52bc3 Added C# Texture and implemented Texture2D 11 lat temu
BsScriptPixelUtility.cpp 2ee57f4357 Added C# PixelUtility 11 lat temu
BsScriptPlainText.cpp 3ef35e0667 Added C# PlainText and ScriptCode 10 lat temu
BsScriptPrefab.cpp 927a721f58 Added C# Prefab 10 lat temu
BsScriptRenderTarget.cpp 93e2eff9b6 Added C# RenderTarget 11 lat temu
BsScriptRenderTexture.cpp 93e2eff9b6 Added C# RenderTarget 11 lat temu
BsScriptRenderTexture2D.cpp b74cf06aa0 C# versions of Shader and Material resources 10 lat temu
BsScriptRenderableHandler.cpp 00753da319 Fixed managed Renderable and Camera handlers so they are properly destroyed 10 lat temu
BsScriptResource.cpp ade33f8b54 Added drag and drop functionality for prefabs (save & load) 10 lat temu
BsScriptResourceManager.cpp 927a721f58 Added C# Prefab 10 lat temu
BsScriptScene.cpp 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 lat temu
BsScriptSceneObject.cpp ade33f8b54 Added drag and drop functionality for prefabs (save & load) 10 lat temu
BsScriptScriptCode.cpp 3ef35e0667 Added C# PlainText and ScriptCode 10 lat temu
BsScriptSerializableArray.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 lat temu
BsScriptSerializableDictionary.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 lat temu
BsScriptSerializableField.cpp d0a35f68a3 Tested and fixed InspectableObject partially 11 lat temu
BsScriptSerializableList.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 lat temu
BsScriptSerializableObject.cpp 6bbe6114ce Many fixes to get assembly refresh working 11 lat temu
BsScriptSerializableProperty.cpp 698ae1d284 Added remaining missing Inspectable and Serializable types 11 lat temu
BsScriptShader.cpp b74cf06aa0 C# versions of Shader and Material resources 10 lat temu
BsScriptSpriteTexture.cpp fbbe8659aa Refactored how builtin resources are processed and loaded 10 lat temu
BsScriptStringTable.cpp ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 lat temu
BsScriptTexture.cpp f256dad7d6 Texture refactor to comply with new CoreObject design 11 lat temu
BsScriptTexture2D.cpp bdc149073b GUILayout refactor so child layouts properly respect their elements min and max sizes 10 lat temu
BsScriptTexture3D.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 lat temu
BsScriptTextureCube.cpp 3aa329733b Assembly refresh (WIP - Does not run) 11 lat temu
BsScriptTime.cpp 86f54d6527 Mostly finished with the project library import progress bar 10 lat temu
BsScriptVector.cpp 42f50ced62 Added C# Renderable and Mesh interfaces 10 lat temu
BsScriptVector2I.cpp 474830fefa C# input and virtual input work 11 lat temu
BsScriptVirtualButton.cpp 474830fefa C# input and virtual input work 11 lat temu
BsScriptVirtualInput.cpp 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 lat temu