BearishSun c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime пре 9 година
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GLSL cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
win32 cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLContext.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLEventQuery.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLFrameBufferObject.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLGpuBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLGpuParamBlockBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLHardwareBufferManager.cpp 24341978b0 Added RenderAPI manual пре 9 година
BsGLIndexBuffer.cpp 24341978b0 Added RenderAPI manual пре 9 година
BsGLMultiRenderTexture.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLOcclusionQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLPixelBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLPixelFormat.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLPlugin.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLQueryManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links пре 9 година
BsGLRenderAPI.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLRenderAPIFactory.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLRenderTexture.cpp a419f4cb4f Postprocessing WIP пре 9 година
BsGLRenderWindowManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links пре 9 година
BsGLSLParamParser.cpp c1415b4883 Refactored load/store textures so they're properly parsed and determined at shader compile time instead at runtime пре 9 година
BsGLSupport.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLTexture.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLTextureManager.cpp 2b388725cb Replaced all typedefed shared_ptrs with SPtr because it was making it hard for doxygen to create documentation links пре 9 година
BsGLTimerQuery.cpp cca31b40af Engine / Editor / OpenGLRenderAPI now compiles using Clang with no warnings пре 9 година
BsGLVertexArrayObjectManager.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
BsGLVertexBuffer.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година
glew.cpp 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier пре 9 година