BearishSun 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 anni fa
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Win32 aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsBuildManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsBuiltinEditorResources.cpp 770c91d0a3 Automatically update builtin resource data lists when resources are added/removed from their folders 9 anni fa
BsCmdBreakPrefab.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsCmdCloneSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsCmdCreateSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsCmdDeleteSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsCmdInstantiateSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsCmdRecordSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsCmdReparentSO.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsCodeEditor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsDockManager.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 anni fa
BsDockManagerLayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsDropDownWindow.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsDropDownWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEditorApplication.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 anni fa
BsEditorCommand.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEditorSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEditorShaderIncludeHandler.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEditorTestSuite.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEditorUtility.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEditorWidget.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEditorWidgetContainer.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEditorWidgetLayout.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsEditorWidgetManager.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 anni fa
BsEditorWindow.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 anni fa
BsEditorWindowBase.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 anni fa
BsEditorWindowManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIColor.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIColorField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIDockSlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIDropButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIFieldBase.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIFloatField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIHoverHitBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIIntField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIListBoxField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIMenuBar.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 anni fa
BsGUIResourceTreeView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUISceneTreeView.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 anni fa
BsGUISliderField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIStatusBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUITabButton.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUITabbedTitleBar.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUITextField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIToggleField.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUITreeView.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUITreeViewEditBox.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIVector2Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIVector3Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIVector4Field.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIWindowFrame.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGUIWindowFrameWidget.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsGizmoManager.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 anni fa
BsHandleDrawManager.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 anni fa
BsHandleManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsHandleSlider.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsHandleSliderDisc.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsHandleSliderLine.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsHandleSliderManager.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsHandleSliderPlane.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsMainEditorWindow.cpp 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 anni fa
BsModalWindow.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsPlatformInfo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsProjectLibrary.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsProjectLibraryEntries.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsProjectResourceMeta.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsProjectSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsSceneGrid.cpp 56ed650df4 Final set of refactors to rename core thread objects 9 anni fa
BsScenePicking.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 anni fa
BsSelection.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsSelectionRenderer.cpp 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 anni fa
BsSettings.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa
BsUndoRedo.cpp aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anni fa