Marko Pintera 1fa581e378 Tiny changes, removed some non relevant lines 13 vuotta sitten
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GLX 5f93eb1683 Remaining files after adding OIS and timers 13 vuotta sitten
OSX 5f93eb1683 Remaining files after adding OIS and timers 13 vuotta sitten
Win32 5f93eb1683 Remaining files after adding OIS and timers 13 vuotta sitten
CmAsyncOp.h 92e00eea15 Tons of more work on multithreading for the render system 13 vuotta sitten
CmAxisAlignedBox.cpp a61ab3d5b3 Renamed all files and removed some warnings 13 vuotta sitten
CmAxisAlignedBox.h 62cc09827b Time 13 vuotta sitten
CmBinarySerializer.h cb0ff2efce Hopefully fixing the 32bit pointer address issue for x64 builds 13 vuotta sitten
CmBitwise.h 2abf1aa49c Split GL and D3D9 into separate dlls 13 vuotta sitten
CmBox.h 612644f309 Utility library builds on x64 13 vuotta sitten
CmColor.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmDataStream.h 781d13837b Added FileSystem class 13 vuotta sitten
CmDebug.h e53164ef4c New GL parameter system actually works! 13 vuotta sitten
CmDynLib.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmDynLibManager.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmException.h 2175dabfe5 Removed low level shader support for GL 13 vuotta sitten
CmFileSerializer.h be9a1abb9e Serialization stores (and automatically figures out on loading) types 13 vuotta sitten
CmFileSystem.h d0f2212f2a Resource meta files 13 vuotta sitten
CmFwdDeclUtil.h 03f4bb7402 Refactored Texture part #2 13 vuotta sitten
CmIDestroyable.h 6b1f26b8ff Refactored Textures and GpuPrograms so they use destroy() for releasing resources 13 vuotta sitten
CmIReflectable.h 52ab5975f5 Material RTTI slowly coming together 13 vuotta sitten
CmInt2.h 54d787cc56 Some cursor management methods 13 vuotta sitten
CmKeyValuepair.h 417df991bc Maybe, just maybe I have solved material deserialization crash? 13 vuotta sitten
CmLockedPtr.h 7970ff490b Refactored Textures part #1 13 vuotta sitten
CmLog.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmManagedDataBlock.h 52ab5975f5 Material RTTI slowly coming together 13 vuotta sitten
CmMath.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmMathAsm.h 612644f309 Utility library builds on x64 13 vuotta sitten
CmMatrix3.h 970391f0a6 Started on GpuParam re-implementation 13 vuotta sitten
CmMatrix4.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmModule.h c39c84f059 Removed singleton 13 vuotta sitten
CmPath.h d0f2212f2a Resource meta files 13 vuotta sitten
CmPixelData.h 570e911896 Merged Depth stencil surface into Texture class for DX9 13 vuotta sitten
CmPixelDataRTTI.h 612644f309 Utility library builds on x64 13 vuotta sitten
CmPixelUtil.h c138b62b72 GLRenderSystem ported to x64 13 vuotta sitten
CmPlane.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmPlatform.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmPoint.h 62cc09827b Time 13 vuotta sitten
CmPrerequisitesUtil.h dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically 13 vuotta sitten
CmQuaternion.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmRTTIField.h 612644f309 Utility library builds on x64 13 vuotta sitten
CmRTTIManagedDataBlockField.h e422eb43b3 String serialization and some more work on texture serialization 13 vuotta sitten
CmRTTIPlainField.h 7af4988bd3 Added a check & warning for plain types larger than 255 bytes 13 vuotta sitten
CmRTTIReflectableField.h 6b543d1fae RTTI newObject now returns a shared ptr 13 vuotta sitten
CmRTTIReflectablePtrField.h 84e4923d77 Added RTTI class hierarchy (Needs further testing) 13 vuotta sitten
CmRTTIType.h 612644f309 Utility library builds on x64 13 vuotta sitten
CmRay.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmRect.h 62cc09827b Time 13 vuotta sitten
CmSphere.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmStdHeaders.h dd60bfafb3 Removed boost dependencies from linker, they're loaded automatically 13 vuotta sitten
CmString.h 1fa581e378 Tiny changes, removed some non relevant lines 13 vuotta sitten
CmThreadDefines.h 616f686c12 Refactored Render system context into two different types 13 vuotta sitten
CmTime.h 7ef92f594e Some fixes with camera rotation 13 vuotta sitten
CmTimer.h 62cc09827b Time 13 vuotta sitten
CmTypes.h 7aefc7c854 Updated how textures get serialized (needs serious testing) 13 vuotta sitten
CmUUID.h d0f2212f2a Resource meta files 13 vuotta sitten
CmUtil.h 26ac8e10b8 More work on generic buffers 13 vuotta sitten
CmVector2.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmVector3.h 7ef92f594e Some fixes with camera rotation 13 vuotta sitten
CmVector4.h b377957703 CamelotUtility is now .dll 13 vuotta sitten
CmWorkQueue.h 54be900b15 Keep references to loaded resources 13 vuotta sitten