BsMonoManager.cpp 6.6 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsMonoManager.h"
  4. #include "BsException.h"
  5. #include "BsScriptMeta.h"
  6. #include "BsMonoAssembly.h"
  7. #include "BsMonoClass.h"
  8. #include "BsMonoUtil.h"
  9. #include "BsFileSystem.h"
  10. #include "BsException.h"
  11. #include "BsApplication.h"
  12. #include "mono/jit/jit.h"
  13. #include <mono/metadata/assembly.h>
  14. #include <mono/metadata/mono-config.h>
  15. #include <mono/metadata/mono-gc.h>
  16. #include <mono/metadata/mono-debug.h>
  17. namespace BansheeEngine
  18. {
  19. const String MONO_LIB_DIR = "bin\\Mono\\lib\\";
  20. const String MONO_ETC_DIR = "bin\\Mono\\etc\\";
  21. const String MONO_COMPILER_DIR = "bin\\Mono\\compiler\\";
  22. const MonoVersion MONO_VERSION = MonoVersion::v4_5;
  23. struct MonoVersionData
  24. {
  25. String path;
  26. String version;
  27. };
  28. static const MonoVersionData MONO_VERSION_DATA[1] =
  29. {
  30. { MONO_LIB_DIR + "mono\\4.5", "v4.0.30319" }
  31. };
  32. MonoManager::MonoManager()
  33. :mScriptDomain(nullptr), mRootDomain(nullptr), mIsCoreLoaded(false)
  34. {
  35. Path libDir = Paths::findPath(MONO_LIB_DIR);
  36. Path etcDir = getMonoEtcFolder();
  37. Path assembliesDir = getFrameworkAssembliesFolder();
  38. mono_set_dirs(libDir.toString().c_str(), etcDir.toString().c_str());
  39. mono_set_assemblies_path(assembliesDir.toString().c_str());
  40. #if BS_DEBUG_MODE
  41. mono_set_signal_chaining(true);
  42. mono_debug_init(MONO_DEBUG_FORMAT_MONO);
  43. #endif
  44. mono_config_parse(nullptr);
  45. mRootDomain = mono_jit_init_version("BansheeMono", MONO_VERSION_DATA[(int)MONO_VERSION].version.c_str());
  46. if (mRootDomain == nullptr)
  47. BS_EXCEPT(InternalErrorException, "Cannot initialize Mono runtime.");
  48. }
  49. MonoManager::~MonoManager()
  50. {
  51. for (auto& entry : mAssemblies)
  52. {
  53. bs_delete(entry.second);
  54. }
  55. mAssemblies.clear();
  56. unloadScriptDomain();
  57. if (mRootDomain != nullptr)
  58. {
  59. mono_jit_cleanup(mRootDomain);
  60. mRootDomain = nullptr;
  61. }
  62. }
  63. MonoAssembly& MonoManager::loadAssembly(const WString& path, const String& name)
  64. {
  65. MonoAssembly* assembly = nullptr;
  66. if (mScriptDomain == nullptr)
  67. {
  68. String appDomainName = toString(path);
  69. mScriptDomain = mono_domain_create_appdomain(const_cast<char *>(appDomainName.c_str()), nullptr);
  70. mono_domain_set(mScriptDomain, false);
  71. if (mScriptDomain == nullptr)
  72. {
  73. BS_EXCEPT(InternalErrorException, "Cannot create script app domain.");
  74. }
  75. }
  76. auto iterFind = mAssemblies.find(name);
  77. if(iterFind != mAssemblies.end())
  78. {
  79. assembly = iterFind->second;
  80. }
  81. else
  82. {
  83. assembly = new (bs_alloc<MonoAssembly>()) MonoAssembly(path, name);
  84. mAssemblies[name] = assembly;
  85. }
  86. initializeAssembly(*assembly);
  87. return *assembly;
  88. }
  89. void MonoManager::initializeAssembly(MonoAssembly& assembly)
  90. {
  91. if (!assembly.mIsLoaded)
  92. {
  93. assembly.load(mScriptDomain);
  94. // Fully initialize all types that use this assembly
  95. Vector<ScriptMeta*>& mTypeMetas = getScriptMetaData()[assembly.mName];
  96. for (auto& meta : mTypeMetas)
  97. {
  98. meta->scriptClass = assembly.getClass(meta->ns, meta->name);
  99. if (meta->scriptClass == nullptr)
  100. BS_EXCEPT(InvalidParametersException, "Unable to find class of type: \"" + meta->ns + "::" + meta->name + "\"");
  101. if (meta->scriptClass->hasField("mCachedPtr"))
  102. meta->thisPtrField = meta->scriptClass->getField("mCachedPtr");
  103. else
  104. meta->thisPtrField = nullptr;
  105. meta->initCallback();
  106. }
  107. }
  108. if (!mIsCoreLoaded)
  109. {
  110. mIsCoreLoaded = true;
  111. MonoAssembly* corlib = nullptr;
  112. auto iterFind = mAssemblies.find("corlib");
  113. if (iterFind == mAssemblies.end())
  114. {
  115. corlib = new (bs_alloc<MonoAssembly>()) MonoAssembly(L"corlib", "corlib");
  116. mAssemblies["corlib"] = corlib;
  117. }
  118. else
  119. corlib = iterFind->second;
  120. corlib->loadFromImage(mono_get_corlib());
  121. }
  122. }
  123. MonoAssembly* MonoManager::getAssembly(const String& name) const
  124. {
  125. auto iterFind = mAssemblies.find(name);
  126. if(iterFind != mAssemblies.end())
  127. return iterFind->second;
  128. return nullptr;
  129. }
  130. void MonoManager::registerScriptType(ScriptMeta* metaData)
  131. {
  132. Vector<ScriptMeta*>& mMetas = getScriptMetaData()[metaData->assembly];
  133. mMetas.push_back(metaData);
  134. }
  135. MonoClass* MonoManager::findClass(const String& ns, const String& typeName)
  136. {
  137. MonoClass* monoClass = nullptr;
  138. for(auto& assembly : mAssemblies)
  139. {
  140. monoClass = assembly.second->getClass(ns, typeName);
  141. if(monoClass != nullptr)
  142. return monoClass;
  143. }
  144. return nullptr;
  145. }
  146. MonoClass* MonoManager::findClass(::MonoClass* rawMonoClass)
  147. {
  148. MonoClass* monoClass = nullptr;
  149. for(auto& assembly : mAssemblies)
  150. {
  151. monoClass = assembly.second->getClass(rawMonoClass);
  152. if(monoClass != nullptr)
  153. return monoClass;
  154. }
  155. return nullptr;
  156. }
  157. void MonoManager::unloadScriptDomain()
  158. {
  159. if (mScriptDomain != nullptr)
  160. {
  161. onDomainUnload();
  162. mono_domain_set(mono_get_root_domain(), false);
  163. mono_domain_finalize(mScriptDomain, 2000);
  164. MonoObject* exception = nullptr;
  165. mono_domain_try_unload(mScriptDomain, &exception);
  166. if (exception != nullptr)
  167. MonoUtil::throwIfException(exception);
  168. mono_gc_collect(mono_gc_max_generation());
  169. mScriptDomain = nullptr;
  170. }
  171. for (auto& assemblyEntry : mAssemblies)
  172. {
  173. assemblyEntry.second->unload();
  174. // Metas hold references to various assembly objects that were just deleted, so clear them
  175. Vector<ScriptMeta*>& typeMetas = getScriptMetaData()[assemblyEntry.first];
  176. for (auto& entry : typeMetas)
  177. {
  178. entry->scriptClass = nullptr;
  179. entry->thisPtrField = nullptr;
  180. }
  181. }
  182. mAssemblies.clear();
  183. mIsCoreLoaded = false;
  184. }
  185. void MonoManager::loadScriptDomain()
  186. {
  187. if (mScriptDomain != nullptr)
  188. unloadScriptDomain();
  189. if (mScriptDomain == nullptr)
  190. {
  191. char domainName[] = "ScriptDomain";
  192. mScriptDomain = mono_domain_create_appdomain(domainName, nullptr);
  193. mono_domain_set(mScriptDomain, false);
  194. if (mScriptDomain == nullptr)
  195. {
  196. BS_EXCEPT(InternalErrorException, "Cannot create script app domain.");
  197. }
  198. }
  199. if (mScriptDomain != nullptr)
  200. {
  201. for (auto& assemblyEntry : mAssemblies)
  202. initializeAssembly(*assemblyEntry.second);
  203. }
  204. }
  205. Path MonoManager::getFrameworkAssembliesFolder() const
  206. {
  207. return Paths::findPath(MONO_VERSION_DATA[(int)MONO_VERSION].path);
  208. }
  209. Path MonoManager::getMonoEtcFolder() const
  210. {
  211. return Paths::findPath(MONO_ETC_DIR);
  212. }
  213. Path MonoManager::getCompilerPath() const
  214. {
  215. Path compilerPath = FileSystem::getWorkingDirectoryPath();
  216. compilerPath.append(Paths::findPath(MONO_COMPILER_DIR));
  217. #if BS_PLATFORM == BS_PLATFORM_WIN32
  218. compilerPath.append("mcs.exe");
  219. #else
  220. static_assert("Not implemented");
  221. #endif
  222. return compilerPath;
  223. }
  224. }