BearishSun 1a0c155623 Uniforms in a uniform block marked as internal will also be internal 8 anos atrás
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BansheeCore 3eb9c8b634 Removing reliance on shader semantics 8 anos atrás
BansheeD3D11RenderAPI 729a9cd7b7 Various fixes for the new shader parsing logic 8 anos atrás
BansheeEditor 3eb9c8b634 Removing reliance on shader semantics 8 anos atrás
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 anos atrás
BansheeEngine 3ee362972a More fixes for the new shader system. All existing shaders functional. 8 anos atrás
BansheeFBXImporter b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 anos atrás
BansheeFMOD b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 anos atrás
BansheeFontImporter 2a1db1ce3f Modified texture packing utility so I can re-use it for shadow maps 8 anos atrás
BansheeFreeImgImporter ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 anos atrás
BansheeGLRenderAPI 6edba43c31 Vulkan: Properly handle unbound textures 8 anos atrás
BansheeMono 5c8a8ab593 More work on documentation 8 anos atrás
BansheeOISInput b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 anos atrás
BansheeOpenAudio 1fe35a9644 Handle no audio devices more gracefully 8 anos atrás
BansheePhysX b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 anos atrás
BansheeSL 1a0c155623 Uniforms in a uniform block marked as internal will also be internal 8 anos atrás
BansheeUtility 046b0c02a9 More shaders ported the new system 8 anos atrás
BansheeVulkanRenderAPI 6edba43c31 Vulkan: Properly handle unbound textures 8 anos atrás
CMake d0e98c524b Added support for compression when saving resources 8 anos atrás
Examples 47fcc0fec4 Better error reporting when shaders fail to compile 8 anos atrás
External 729a9cd7b7 Various fixes for the new shader parsing logic 8 anos atrás
Game 5496a2e79a Fixing Windows build for some helper projects 9 anos atrás
MBansheeEditor 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 anos atrás
MBansheeEngine 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 anos atrás
RenderBeast 3eb9c8b634 Removing reliance on shader semantics 8 anos atrás
SBansheeEditor 5c8a8ab593 More work on documentation 8 anos atrás
SBansheeEngine 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected 8 anos atrás
CMakeLists.txt d0e98c524b Added support for compression when saving resources 8 anos atrás