BearishSun 1a1b8bc0d5 Hierarchical Z generation 8 vuotta sitten
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BansheeCore 1a1b8bc0d5 Hierarchical Z generation 8 vuotta sitten
BansheeD3D11RenderAPI 7cf6abe4a5 Vulkan spot light shadows functional 8 vuotta sitten
BansheeEditor e9cadbd7bd Changed input box GUI skin 8 vuotta sitten
BansheeEditorExec aa226e61ce Massive namespace rename BansheeEngine -> bs 9 vuotta sitten
BansheeEngine e9cadbd7bd Changed input box GUI skin 8 vuotta sitten
BansheeFBXImporter b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 vuotta sitten
BansheeFMOD b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 vuotta sitten
BansheeFontImporter 2a1db1ce3f Modified texture packing utility so I can re-use it for shadow maps 8 vuotta sitten
BansheeFreeImgImporter ec7d23c815 Fixing an issue with texture compression and mipmap generation 8 vuotta sitten
BansheeGLRenderAPI 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends 8 vuotta sitten
BansheeMono 5c8a8ab593 More work on documentation 8 vuotta sitten
BansheeOISInput b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 vuotta sitten
BansheeOpenAudio 1fe35a9644 Handle no audio devices more gracefully 8 vuotta sitten
BansheePhysX b9a97b133e Removing unnecessary DLL export specifiers from plugins 8 vuotta sitten
BansheeSL 4fe38f7bfe Omni-directional shadows running on Vulkan 8 vuotta sitten
BansheeUtility 7c066db8bb Shadow mapping feature parity between DX11 and OpenGL backends 8 vuotta sitten
BansheeVulkanRenderAPI 40712d9a65 Added code for Gaussian filter 8 vuotta sitten
CMake df220bf1b1 Make sure to automatically update submodules when dependencies are marked as changed 8 vuotta sitten
Examples 5ac8e7b2e6 Added ability to bind depth & stencil buffers separately as read-only 8 vuotta sitten
External c31588b669 Updated XShaderCompiler version 8 vuotta sitten
Game 5496a2e79a Fixing Windows build for some helper projects 9 vuotta sitten
MBansheeEditor 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 vuotta sitten
MBansheeEngine 6c825a8337 Ability to set scene object mobility, ensuring static and immovable objects can be better optimized 8 vuotta sitten
RenderBeast 1a1b8bc0d5 Hierarchical Z generation 8 vuotta sitten
SBansheeEditor 5c8a8ab593 More work on documentation 8 vuotta sitten
SBansheeEngine 1fad29b696 Fix an editor crash when a scene object containing non-managed components is selected 8 vuotta sitten
CMakeLists.txt c31588b669 Updated XShaderCompiler version 8 vuotta sitten