BsScriptGizmoManager.cpp 8.8 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsScriptGizmoManager.h"
  4. #include "Serialization/BsScriptAssemblyManager.h"
  5. #include "BsMonoAssembly.h"
  6. #include "BsMonoClass.h"
  7. #include "BsMonoMethod.h"
  8. #include "BsMonoField.h"
  9. #include "BsMonoManager.h"
  10. #include "Scene/BsSceneManager.h"
  11. #include "Scene/BsSceneObject.h"
  12. #include "Scene/BsComponent.h"
  13. #include "BsManagedComponent.h"
  14. #include "Scene/BsGizmoManager.h"
  15. #include "Scene/BsSelection.h"
  16. #include "BsScriptObjectManager.h"
  17. #include "BsScriptGameObjectManager.h"
  18. #include "Wrappers/BsScriptComponent.h"
  19. #include "Wrappers/BsScriptSelection.h"
  20. using namespace std::placeholders;
  21. namespace bs
  22. {
  23. ScriptGizmoManager::ScriptGizmoManager(ScriptAssemblyManager& scriptObjectManager)
  24. :mScriptObjectManager(scriptObjectManager)
  25. {
  26. mDomainLoadedConn = ScriptObjectManager::instance().onRefreshDomainLoaded.connect(std::bind(&ScriptGizmoManager::reloadAssemblyData, this));
  27. mSelectionSOAddedConn = Selection::instance().onSceneObjectsAdded.connect(
  28. [this](const Vector<HSceneObject>& objects) { onSOSelectionChanged(objects, true); });
  29. mSelectionSORemovedConn = Selection::instance().onSceneObjectsRemoved.connect(
  30. [this](const Vector<HSceneObject>& objects) { onSOSelectionChanged(objects, false); });
  31. reloadAssemblyData();
  32. }
  33. ScriptGizmoManager::~ScriptGizmoManager()
  34. {
  35. mSelectionSOAddedConn.disconnect();
  36. mSelectionSORemovedConn.disconnect();
  37. mDomainLoadedConn.disconnect();
  38. }
  39. void ScriptGizmoManager::update()
  40. {
  41. GizmoManager::instance().clearGizmos();
  42. HSceneObject rootSO = SceneManager::instance().getRootNode();
  43. Stack<HSceneObject> todo;
  44. todo.push(rootSO);
  45. bool isParentSelected = false;
  46. UINT32 parentSelectedPopIdx = 0;
  47. Vector<HSceneObject> selectedObjects = Selection::instance().getSceneObjects();
  48. while (!todo.empty())
  49. {
  50. if (isParentSelected && parentSelectedPopIdx == (UINT32)todo.size())
  51. {
  52. isParentSelected = false;
  53. }
  54. HSceneObject curSO = todo.top();
  55. todo.pop();
  56. bool isSelected = std::count(selectedObjects.begin(), selectedObjects.end(), curSO) > 0;
  57. if (isSelected && !isParentSelected)
  58. {
  59. isParentSelected = true;
  60. parentSelectedPopIdx = (UINT32)todo.size();
  61. }
  62. const Vector<HComponent>& components = curSO->getComponents();
  63. for (auto& component : components)
  64. {
  65. String componentName;
  66. MonoObject* managedInstance = nullptr;
  67. if (rtti_is_of_type<ManagedComponent>(component.get()))
  68. {
  69. ManagedComponent* managedComponent = static_cast<ManagedComponent*>(component.get());
  70. componentName = managedComponent->getManagedFullTypeName();
  71. managedInstance = managedComponent->getManagedInstance();
  72. }
  73. else
  74. {
  75. ScriptGameObjectManager& sgoManager = ScriptGameObjectManager::instance();
  76. ScriptComponentBase* scriptComponent = sgoManager.getBuiltinScriptComponent(component, false);
  77. if (scriptComponent)
  78. {
  79. managedInstance = scriptComponent->getManagedInstance();
  80. String ns, typeName;
  81. MonoUtil::getClassName(managedInstance, ns, typeName);
  82. componentName = ns + "." + typeName;
  83. }
  84. }
  85. if (componentName.empty())
  86. continue;
  87. auto iterFind = mGizmoDrawers.find(componentName);
  88. if (iterFind != mGizmoDrawers.end())
  89. {
  90. UINT32 flags = iterFind->second.flags;
  91. bool drawGizmo = false;
  92. if (((flags & (UINT32)DrawGizmoFlags::Selected) != 0) && isSelected)
  93. drawGizmo = true;
  94. if (((flags & (UINT32)DrawGizmoFlags::ParentSelected) != 0) && isParentSelected)
  95. drawGizmo = true;
  96. if (((flags & (UINT32)DrawGizmoFlags::NotSelected) != 0) && !isSelected && !isParentSelected)
  97. drawGizmo = true;
  98. if (drawGizmo)
  99. {
  100. bool pickable = (flags & (UINT32)DrawGizmoFlags::Pickable) != 0;
  101. GizmoManager::instance().startGizmo(curSO);
  102. GizmoManager::instance().setPickable(pickable);
  103. void* params[1] = { managedInstance };
  104. iterFind->second.method->invoke(nullptr, params);
  105. GizmoManager::instance().endGizmo();
  106. }
  107. }
  108. }
  109. for (UINT32 i = 0; i < curSO->getNumChildren(); i++)
  110. todo.push(curSO->getChild(i));
  111. }
  112. }
  113. void ScriptGizmoManager::reloadAssemblyData()
  114. {
  115. // Reload DrawGizmo attribute from editor assembly
  116. MonoAssembly* editorAssembly = MonoManager::instance().getAssembly(EDITOR_ASSEMBLY);
  117. mDrawGizmoAttribute = editorAssembly->getClass("BansheeEditor", "DrawGizmo");
  118. if (mDrawGizmoAttribute == nullptr)
  119. BS_EXCEPT(InvalidStateException, "Cannot find DrawGizmo managed class.");
  120. mFlagsField = mDrawGizmoAttribute->getField("flags");
  121. mOnSelectionChangedAttribute = editorAssembly->getClass("BansheeEditor", "OnSelectionChanged");
  122. if (mOnSelectionChangedAttribute == nullptr)
  123. BS_EXCEPT(InvalidStateException, "Cannot find OnSelectionChanged managed class.");
  124. Vector<String> scriptAssemblyNames = mScriptObjectManager.getScriptAssemblies();
  125. for (auto& assemblyName : scriptAssemblyNames)
  126. {
  127. MonoAssembly* assembly = MonoManager::instance().getAssembly(assemblyName);
  128. // Find new gizmo drawer & selection changed methods
  129. const Vector<MonoClass*>& allClasses = assembly->getAllClasses();
  130. for (auto curClass : allClasses)
  131. {
  132. const Vector<MonoMethod*>& methods = curClass->getAllMethods();
  133. for (auto& curMethod : methods)
  134. {
  135. UINT32 drawGizmoFlags = 0;
  136. MonoClass* componentType = nullptr;
  137. if (isValidDrawGizmoMethod(curMethod, componentType, drawGizmoFlags))
  138. {
  139. String fullComponentName = componentType->getFullName();
  140. GizmoData& data = mGizmoDrawers[fullComponentName];
  141. data.type = componentType;
  142. data.method = curMethod;
  143. data.flags = drawGizmoFlags;
  144. }
  145. else if(isValidOnSelectionChangedMethod(curMethod, componentType))
  146. {
  147. String fullComponentName = componentType->getFullName();
  148. SelectionChangedData& data = mSelectionChangedCallbacks[fullComponentName];
  149. data.type = componentType;
  150. data.method = curMethod;
  151. }
  152. }
  153. }
  154. }
  155. }
  156. void ScriptGizmoManager::onSOSelectionChanged(const Vector<HSceneObject>& sceneObjects, bool added)
  157. {
  158. for(auto& sceneObject : sceneObjects)
  159. {
  160. Vector<HComponent> components = sceneObject->getComponents();
  161. for(auto& component : components)
  162. {
  163. String componentName;
  164. MonoObject* managedInstance = nullptr;
  165. if (rtti_is_of_type<ManagedComponent>(component.get()))
  166. {
  167. ManagedComponent* managedComponent = static_cast<ManagedComponent*>(component.get());
  168. componentName = managedComponent->getManagedFullTypeName();
  169. managedInstance = managedComponent->getManagedInstance();
  170. }
  171. else
  172. {
  173. ScriptGameObjectManager& sgoManager = ScriptGameObjectManager::instance();
  174. ScriptComponentBase* scriptComponent = sgoManager.getBuiltinScriptComponent(component, false);
  175. if (scriptComponent)
  176. {
  177. managedInstance = scriptComponent->getManagedInstance();
  178. String ns, typeName;
  179. MonoUtil::getClassName(managedInstance, ns, typeName);
  180. componentName = ns + "." + typeName;
  181. }
  182. }
  183. if (componentName.empty())
  184. continue;
  185. auto iterFind = mSelectionChangedCallbacks.find(componentName);
  186. if (iterFind != mSelectionChangedCallbacks.end())
  187. {
  188. void* params[2] = { managedInstance, &added };
  189. iterFind->second.method->invoke(nullptr, params);
  190. }
  191. }
  192. }
  193. }
  194. bool ScriptGizmoManager::isValidDrawGizmoMethod(MonoMethod* method, MonoClass*& componentType, UINT32& drawGizmoFlags)
  195. {
  196. componentType = nullptr;
  197. drawGizmoFlags = 0;
  198. if (!method->hasAttribute(mDrawGizmoAttribute))
  199. return false;
  200. if (method->getNumParameters() != 1)
  201. return false;
  202. if (!method->isStatic())
  203. return false;
  204. MonoClass* paramType = method->getParameterType(0);
  205. MonoClass* componentClass = mScriptObjectManager.getBuiltinClasses().componentClass;
  206. if (!paramType->isSubClassOf(componentClass))
  207. return false;
  208. componentType = paramType;
  209. MonoObject* drawGizmoAttrib = method->getAttribute(mDrawGizmoAttribute);
  210. mFlagsField->get(drawGizmoAttrib, &drawGizmoFlags);
  211. return true;
  212. }
  213. bool ScriptGizmoManager::isValidOnSelectionChangedMethod(class MonoMethod* method, MonoClass*& componentType)
  214. {
  215. componentType = nullptr;
  216. if (!method->hasAttribute(mOnSelectionChangedAttribute))
  217. return false;
  218. if (method->getNumParameters() != 2)
  219. return false;
  220. if (!method->isStatic())
  221. return false;
  222. MonoClass* param0Type = method->getParameterType(0);
  223. MonoClass* componentClass = mScriptObjectManager.getBuiltinClasses().componentClass;
  224. if (!param0Type->isSubClassOf(componentClass))
  225. return false;
  226. MonoClass* param1Type = method->getParameterType(1);
  227. if(param1Type->_getInternalClass() != MonoUtil::getBoolClass())
  228. return false;
  229. componentType = param0Type;
  230. return true;
  231. }
  232. }