BsPath.cpp 10 KB

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  1. #include "BsPrerequisitesUtil.h"
  2. #include "BsException.h"
  3. namespace BansheeEngine
  4. {
  5. const Path Path::BLANK = Path();
  6. Path::Path()
  7. :mIsAbsolute(false)
  8. { }
  9. Path::Path(const WString& pathStr, PathType type)
  10. {
  11. assign(pathStr, type);
  12. }
  13. Path::Path(const String& pathStr, PathType type)
  14. {
  15. assign(pathStr, type);
  16. }
  17. Path::Path(wchar_t* pathStr, PathType type)
  18. {
  19. assign(pathStr);
  20. }
  21. Path::Path(const char* pathStr, PathType type)
  22. {
  23. assign(pathStr);
  24. }
  25. Path::Path(const Path& other)
  26. {
  27. assign(other);
  28. }
  29. Path& Path::operator= (const Path& path)
  30. {
  31. assign(path);
  32. return *this;
  33. }
  34. Path& Path::operator= (const WString& pathStr)
  35. {
  36. assign(pathStr);
  37. return *this;
  38. }
  39. Path& Path::operator= (const String& pathStr)
  40. {
  41. assign(pathStr);
  42. return *this;
  43. }
  44. Path& Path::operator= (const wchar_t* pathStr)
  45. {
  46. assign(pathStr);
  47. return *this;
  48. }
  49. Path& Path::operator= (const char* pathStr)
  50. {
  51. assign(pathStr);
  52. return *this;
  53. }
  54. void Path::swap(Path& path)
  55. {
  56. std::swap(mDirectories, path.mDirectories);
  57. std::swap(mFilename, path.mFilename);
  58. std::swap(mDevice, path.mDevice);
  59. std::swap(mNode, path.mNode);
  60. std::swap(mIsAbsolute, path.mIsAbsolute);
  61. }
  62. void Path::assign(const Path& path)
  63. {
  64. mDirectories = path.mDirectories;
  65. mFilename = path.mFilename;
  66. mDevice = path.mDevice;
  67. mNode = path.mNode;
  68. mIsAbsolute = path.mIsAbsolute;
  69. }
  70. void Path::assign(const WString& pathStr, PathType type)
  71. {
  72. assign(pathStr.data(), (UINT32)pathStr.length(), type);
  73. }
  74. void Path::assign(const String& pathStr, PathType type)
  75. {
  76. assign(pathStr.data(), (UINT32)pathStr.length(), type);
  77. }
  78. void Path::assign(const wchar_t* pathStr, PathType type)
  79. {
  80. assign(pathStr, (UINT32)wcslen(pathStr), type);
  81. }
  82. void Path::assign(const char* pathStr, PathType type)
  83. {
  84. assign(pathStr, (UINT32)strlen(pathStr), type);
  85. }
  86. void Path::assign(const wchar_t* pathStr, UINT32 numChars, PathType type)
  87. {
  88. switch (type)
  89. {
  90. case PathType::Windows:
  91. parseWindows(pathStr, numChars);
  92. break;
  93. case PathType::Unix:
  94. parseUnix(pathStr, numChars);
  95. break;
  96. default:
  97. #if BS_PLATFORM == BS_PLATFORM_WIN32
  98. parseWindows(pathStr, numChars);
  99. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  100. parseUnix(pathStr, numChars);
  101. #else
  102. static_assert(false, "Unsupported platform for path.");
  103. #endif
  104. break;
  105. }
  106. }
  107. void Path::assign(const char* pathStr, UINT32 numChars, PathType type)
  108. {
  109. switch (type)
  110. {
  111. case PathType::Windows:
  112. parseWindows(pathStr, numChars);
  113. break;
  114. case PathType::Unix:
  115. parseUnix(pathStr, numChars);
  116. break;
  117. default:
  118. #if BS_PLATFORM == BS_PLATFORM_WIN32
  119. parseWindows(pathStr, numChars);
  120. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  121. parseUnix(pathStr, numChars);
  122. #else
  123. static_assert(false, "Unsupported platform for path.");
  124. #endif
  125. break;
  126. }
  127. }
  128. WString Path::toWString(PathType type) const
  129. {
  130. switch (type)
  131. {
  132. case PathType::Windows:
  133. return buildWindows();
  134. case PathType::Unix:
  135. return buildUnix();
  136. default:
  137. #if BS_PLATFORM == BS_PLATFORM_WIN32
  138. return buildWindows();
  139. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  140. return buildUnix();
  141. #else
  142. static_assert(false, "Unsupported platform for path.");
  143. #endif
  144. break;
  145. }
  146. }
  147. String Path::toString(PathType type) const
  148. {
  149. switch (type)
  150. {
  151. case PathType::Windows:
  152. return BansheeEngine::toString(buildWindows());
  153. case PathType::Unix:
  154. return BansheeEngine::toString(buildUnix());
  155. default:
  156. #if BS_PLATFORM == BS_PLATFORM_WIN32
  157. return BansheeEngine::toString(buildWindows());
  158. #elif BS_PLATFORM == BS_PLATFORM_APPLE || BS_PLATFORM == BS_PLATFORM_LINUX
  159. return BansheeEngine::toString(buildUnix());
  160. #else
  161. static_assert(false, "Unsupported platform for path.");
  162. #endif
  163. break;
  164. }
  165. }
  166. Path Path::getParent() const
  167. {
  168. Path copy = *this;
  169. copy.makeParent();
  170. return copy;
  171. }
  172. Path Path::getAbsolute(const Path& base) const
  173. {
  174. Path copy = *this;
  175. copy.makeAbsolute(base);
  176. return copy;
  177. }
  178. Path Path::getRelative(const Path& base) const
  179. {
  180. Path copy = *this;
  181. copy.makeRelative(base);
  182. return copy;
  183. }
  184. Path Path::getDirectory() const
  185. {
  186. Path copy = *this;
  187. copy.mFilename.clear();
  188. return copy;
  189. }
  190. Path& Path::makeParent()
  191. {
  192. if (mFilename.empty())
  193. {
  194. if (mDirectories.empty())
  195. {
  196. if (!mIsAbsolute)
  197. mDirectories.push_back(L"..");
  198. }
  199. else
  200. {
  201. if (mDirectories.back() == L"..")
  202. mDirectories.push_back(L"..");
  203. else
  204. mDirectories.pop_back();
  205. }
  206. }
  207. else
  208. {
  209. mFilename.clear();
  210. }
  211. return *this;
  212. }
  213. Path& Path::makeAbsolute(const Path& base)
  214. {
  215. if (mIsAbsolute)
  216. return *this;
  217. Path absDir = base.getDirectory();
  218. if (base.isFile())
  219. absDir.pushDirectory(base.mFilename);
  220. for (auto& dir : mDirectories)
  221. absDir.pushDirectory(dir);
  222. *this = absDir;
  223. return *this;
  224. }
  225. Path& Path::makeRelative(const Path& base)
  226. {
  227. if (!base.includes(*this))
  228. return *this;
  229. mDirectories.erase(mDirectories.begin(), mDirectories.begin() + base.mDirectories.size());
  230. mIsAbsolute = false;
  231. return *this;
  232. }
  233. bool Path::includes(const Path& child) const
  234. {
  235. if (mDevice != child.mDevice)
  236. return false;
  237. if (mNode != child.mNode)
  238. return false;
  239. auto iterParent = mDirectories.begin();
  240. auto iterChild = child.mDirectories.begin();
  241. for (; iterParent != mDirectories.end(); ++iterChild, ++iterParent)
  242. {
  243. if (iterChild == child.mDirectories.end())
  244. return false;
  245. if (!comparePathElem(*iterChild, *iterParent))
  246. return false;
  247. }
  248. if (isFile() && mFilename != child.mFilename)
  249. return false;
  250. return true;
  251. }
  252. bool Path::equals(const Path& other) const
  253. {
  254. if (mIsAbsolute != other.mIsAbsolute)
  255. return false;
  256. if (mIsAbsolute)
  257. {
  258. if (!comparePathElem(mDevice, other.mDevice))
  259. return false;
  260. }
  261. if (mDirectories.size() != other.mDirectories.size())
  262. return false;
  263. if (!comparePathElem(mFilename, other.mFilename))
  264. return false;
  265. if (!comparePathElem(mNode, other.mNode))
  266. return false;
  267. auto iterMe = mDirectories.begin();
  268. auto iterOther = other.mDirectories.begin();
  269. for (; iterMe != mDirectories.end(); ++iterMe, ++iterOther)
  270. {
  271. if (!comparePathElem(*iterMe, *iterOther))
  272. return false;
  273. }
  274. return true;
  275. }
  276. Path& Path::append(const Path& path)
  277. {
  278. if (!mFilename.empty())
  279. pushDirectory(mFilename);
  280. for (auto& dir : path.mDirectories)
  281. pushDirectory(dir);
  282. mFilename = path.mFilename;
  283. return *this;
  284. }
  285. void Path::setBasename(const WString& basename)
  286. {
  287. mFilename = basename + getWExtension();
  288. }
  289. void Path::setBasename(const String& basename)
  290. {
  291. mFilename = BansheeEngine::toWString(basename) + getWExtension();
  292. }
  293. void Path::setExtension(const WString& extension)
  294. {
  295. WStringStream stream;
  296. stream << getWFilename(false);
  297. stream << extension;
  298. mFilename = stream.str();
  299. }
  300. void Path::setExtension(const String& extension)
  301. {
  302. setExtension(BansheeEngine::toWString(extension));
  303. }
  304. WString Path::getWFilename(bool extension) const
  305. {
  306. if (extension)
  307. return mFilename;
  308. else
  309. {
  310. WString::size_type pos = mFilename.rfind(L'.');
  311. if (pos != WString::npos)
  312. return mFilename.substr(0, pos);
  313. else
  314. return mFilename;
  315. }
  316. }
  317. String Path::getFilename(bool extension) const
  318. {
  319. return BansheeEngine::toString(getWFilename(extension));
  320. }
  321. WString Path::getWExtension() const
  322. {
  323. WString::size_type pos = mFilename.rfind(L'.');
  324. if (pos != WString::npos)
  325. return mFilename.substr(pos);
  326. else
  327. return WString();
  328. }
  329. String Path::getExtension() const
  330. {
  331. return BansheeEngine::toString(getWExtension());
  332. }
  333. const WString& Path::getWDirectory(UINT32 idx) const
  334. {
  335. if (idx >= (UINT32)mDirectories.size())
  336. {
  337. BS_EXCEPT(InvalidParametersException, "Index out of range: " + BansheeEngine::toString(idx) +
  338. ". Valid range: [0, " + BansheeEngine::toString((UINT32)mDirectories.size() - 1) + "]");
  339. }
  340. return mDirectories[idx];
  341. }
  342. String Path::getDirectory(UINT32 idx) const
  343. {
  344. return BansheeEngine::toString(getWDirectory(idx));
  345. }
  346. WString Path::getWTail(PathType type) const
  347. {
  348. if (isFile())
  349. return mFilename;
  350. else if (mDirectories.size() > 0)
  351. return mDirectories.back();
  352. else
  353. return toWString(type);
  354. }
  355. String Path::getTail(PathType type) const
  356. {
  357. return BansheeEngine::toString(getWTail(type));
  358. }
  359. void Path::clear()
  360. {
  361. mDirectories.clear();
  362. mDevice.clear();
  363. mFilename.clear();
  364. mNode.clear();
  365. mIsAbsolute = false;
  366. }
  367. void Path::throwInvalidPathException(const WString& path) const
  368. {
  369. BS_EXCEPT(InvalidParametersException, "Incorrectly formatted path provided: " + BansheeEngine::toString(path));
  370. }
  371. void Path::throwInvalidPathException(const String& path) const
  372. {
  373. BS_EXCEPT(InvalidParametersException, "Incorrectly formatted path provided: " + path);
  374. }
  375. WString Path::buildWindows() const
  376. {
  377. WStringStream result;
  378. if (!mNode.empty())
  379. {
  380. result << L"\\\\";
  381. result << mNode;
  382. result << L"\\";
  383. }
  384. else if (!mDevice.empty())
  385. {
  386. result << mDevice;
  387. result << L":\\";
  388. }
  389. else if (mIsAbsolute)
  390. {
  391. result << L"\\";
  392. }
  393. for (auto& dir : mDirectories)
  394. {
  395. result << dir;
  396. result << L"\\";
  397. }
  398. result << mFilename;
  399. return result.str();
  400. }
  401. WString Path::buildUnix() const
  402. {
  403. WStringStream result;
  404. auto dirIter = mDirectories.begin();
  405. if (!mDevice.empty())
  406. {
  407. result << L"/";
  408. result << mDevice;
  409. result << L":/";
  410. }
  411. else if (mIsAbsolute)
  412. {
  413. if (dirIter != mDirectories.end() && *dirIter == L"~")
  414. {
  415. result << L"~";
  416. dirIter++;
  417. }
  418. result << L"/";
  419. }
  420. for (; dirIter != mDirectories.end(); ++dirIter)
  421. {
  422. result << *dirIter;
  423. result << L"/";
  424. }
  425. result << mFilename;
  426. return result.str();
  427. }
  428. bool Path::comparePathElem(const WString& left, const WString& right)
  429. {
  430. if (left.size() != right.size())
  431. return false;
  432. // TODO: Case sensitive/insensitive file path actually depends on used file-system but I'm not gonna check that
  433. for (UINT32 i = 0; i < (UINT32)left.size(); i++)
  434. {
  435. if (tolower(left[i]) != tolower(right[i]))
  436. return false;
  437. }
  438. return true;
  439. }
  440. void Path::pushDirectory(const WString& dir)
  441. {
  442. if (!dir.empty() && dir != L".")
  443. {
  444. if (dir == L"..")
  445. {
  446. if (!mDirectories.empty() && mDirectories.back() != L"..")
  447. mDirectories.pop_back();
  448. else
  449. mDirectories.push_back(dir);
  450. }
  451. else
  452. mDirectories.push_back(dir);
  453. }
  454. }
  455. void Path::pushDirectory(const String& dir)
  456. {
  457. pushDirectory(BansheeEngine::toWString(dir));
  458. }
  459. }