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BsResource.cpp 426 B

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  1. #include "BsResource.h"
  2. #include "BsResourceRTTI.h"
  3. #include "BsResources.h"
  4. #include "BsUUID.h"
  5. #include "BsRenderSystem.h"
  6. namespace BansheeEngine
  7. {
  8. Resource::Resource(bool initializeOnRenderThread)
  9. :CoreObject(initializeOnRenderThread), mSize(0)
  10. { }
  11. RTTITypeBase* Resource::getRTTIStatic()
  12. {
  13. return ResourceRTTI::instance();
  14. }
  15. RTTITypeBase* Resource::getRTTI() const
  16. {
  17. return Resource::getRTTIStatic();
  18. }
  19. }