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Win32
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanCommandBuffer.h
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79ed48723e
Vulkan: Properly release Vulkan command buffer when its parent object goes out of scope
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9 years ago |
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BsVulkanCommandBufferManager.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanDescriptorLayout.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanDescriptorManager.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanDescriptorPool.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanDescriptorSet.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanDevice.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanEventQuery.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanFramebuffer.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanGLSLProgramFactory.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanGpuBuffer.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanGpuParamBlockBuffer.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanGpuParams.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanGpuPipelineParamInfo.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanGpuPipelineState.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanGpuProgram.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanHardwareBuffer.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanHardwareBufferManager.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanIndexBuffer.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanOcclusionQuery.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanPrerequisites.h
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2cc3ea7900
Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.)
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9 years ago |
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BsVulkanQueryManager.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanQueue.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanRenderAPI.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanRenderAPIFactory.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanRenderStateManager.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanRenderTexture.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanRenderWindowManager.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanResource.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanSamplerState.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanSwapChain.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanTexture.h
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ea0f3a5bfb
Vulkan: Don't use stencil aspect if depth/stencil format has only a depth component
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9 years ago |
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BsVulkanTextureManager.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanTimerQuery.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanUtility.h
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4e57b50514
Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix
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9 years ago |
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BsVulkanVertexBuffer.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |
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BsVulkanVertexInputManager.h
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56ed650df4
Final set of refactors to rename core thread objects
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9 years ago |