BsResources.cpp 7.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319
  1. #include "BsResources.h"
  2. #include "BsResource.h"
  3. #include "BsResourceManifest.h"
  4. #include "BsException.h"
  5. #include "BsFileSerializer.h"
  6. #include "BsFileSystem.h"
  7. #include "BsTaskScheduler.h"
  8. #include "BsUUID.h"
  9. #include "BsPath.h"
  10. #include "BsDebug.h"
  11. namespace BansheeEngine
  12. {
  13. Resources::Resources()
  14. {
  15. mDefaultResourceManifest = ResourceManifest::create("Default");
  16. mResourceManifests.push_back(mDefaultResourceManifest);
  17. }
  18. Resources::~Resources()
  19. {
  20. // Unload and invalidate all resources
  21. UnorderedMap<String, HResource> loadedResourcesCopy = mLoadedResources;
  22. for (auto& loadedResourcePair : loadedResourcesCopy)
  23. {
  24. unload(loadedResourcePair.second);
  25. // Invalidate the handle
  26. loadedResourcePair.second._setHandleData(nullptr, "");
  27. }
  28. }
  29. HResource Resources::load(const Path& filePath)
  30. {
  31. return loadInternal(filePath, true);
  32. }
  33. HResource Resources::loadAsync(const Path& filePath)
  34. {
  35. return loadInternal(filePath, false);
  36. }
  37. HResource Resources::loadFromUUID(const String& uuid)
  38. {
  39. Path filePath;
  40. bool foundPath = false;
  41. // Default manifest is at 0th index but all other take priority since Default manifest could
  42. // contain obsolete data.
  43. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  44. {
  45. if((*iter)->uuidToFilePath(uuid, filePath))
  46. {
  47. foundPath = true;
  48. break;
  49. }
  50. }
  51. if(!foundPath)
  52. {
  53. gDebug().logWarning("Cannot load resource. Resource with UUID '" + uuid + "' doesn't exist.");
  54. return HResource();
  55. }
  56. return load(filePath);
  57. }
  58. HResource Resources::loadFromUUIDAsync(const String& uuid)
  59. {
  60. Path filePath;
  61. bool foundPath = false;
  62. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  63. {
  64. if((*iter)->uuidToFilePath(uuid, filePath))
  65. {
  66. foundPath = true;
  67. break;
  68. }
  69. }
  70. if(!foundPath)
  71. {
  72. gDebug().logWarning("Cannot load resource. Resource with UUID '" + uuid + "' doesn't exist.");
  73. return HResource();
  74. }
  75. return loadAsync(filePath);
  76. }
  77. HResource Resources::loadInternal(const Path& filePath, bool synchronous)
  78. {
  79. String uuid;
  80. bool foundUUID = false;
  81. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  82. {
  83. if((*iter)->filePathToUUID(filePath, uuid))
  84. {
  85. foundUUID = true;
  86. break;
  87. }
  88. }
  89. if(!foundUUID)
  90. uuid = UUIDGenerator::instance().generateRandom();
  91. {
  92. BS_LOCK_MUTEX(mLoadedResourceMutex);
  93. auto iterFind = mLoadedResources.find(uuid);
  94. if(iterFind != mLoadedResources.end()) // Resource is already loaded
  95. {
  96. return iterFind->second;
  97. }
  98. }
  99. bool resourceLoadingInProgress = false;
  100. HResource existingResource;
  101. {
  102. BS_LOCK_MUTEX(mInProgressResourcesMutex);
  103. auto iterFind2 = mInProgressResources.find(uuid);
  104. if(iterFind2 != mInProgressResources.end())
  105. {
  106. existingResource = iterFind2->second;
  107. resourceLoadingInProgress = true;
  108. }
  109. }
  110. if(resourceLoadingInProgress) // We're already loading this resource
  111. {
  112. if(!synchronous)
  113. return existingResource;
  114. else
  115. {
  116. // Previously being loaded as async but now we want it synced, so we wait
  117. existingResource.synchronize();
  118. return existingResource;
  119. }
  120. }
  121. if(!FileSystem::isFile(filePath))
  122. {
  123. gDebug().logWarning("Specified file: " + filePath.toString() + " doesn't exist.");
  124. return HResource();
  125. }
  126. HResource newResource(uuid);
  127. {
  128. BS_LOCK_MUTEX(mInProgressResourcesMutex);
  129. mInProgressResources[uuid] = newResource;
  130. }
  131. if(synchronous)
  132. {
  133. loadCallback(filePath, newResource);
  134. }
  135. else
  136. {
  137. String fileName = filePath.getFilename();
  138. String taskName = "Resource load: " + fileName;
  139. TaskPtr task = Task::create(taskName, std::bind(&Resources::loadCallback, this, filePath, newResource));
  140. TaskScheduler::instance().addTask(task);
  141. }
  142. return newResource;
  143. }
  144. ResourcePtr Resources::loadFromDiskAndDeserialize(const Path& filePath)
  145. {
  146. FileSerializer fs;
  147. std::shared_ptr<IReflectable> loadedData = fs.decode(filePath);
  148. if(loadedData == nullptr)
  149. BS_EXCEPT(InternalErrorException, "Unable to load resource.");
  150. if(!loadedData->isDerivedFrom(Resource::getRTTIStatic()))
  151. BS_EXCEPT(InternalErrorException, "Loaded class doesn't derive from Resource.");
  152. ResourcePtr resource = std::static_pointer_cast<Resource>(loadedData);
  153. return resource;
  154. }
  155. void Resources::unload(HResource resource)
  156. {
  157. if(!resource.isLoaded()) // If it's still loading wait until that finishes
  158. resource.synchronize();
  159. resource->destroy();
  160. {
  161. BS_LOCK_MUTEX(mLoadedResourceMutex);
  162. mLoadedResources.erase(resource.getUUID());
  163. }
  164. }
  165. void Resources::unloadAllUnused()
  166. {
  167. Vector<HResource> resourcesToUnload;
  168. {
  169. BS_LOCK_MUTEX(mLoadedResourceMutex);
  170. for(auto iter = mLoadedResources.begin(); iter != mLoadedResources.end(); ++iter)
  171. {
  172. if(iter->second.getInternalPtr().unique()) // We just have this one reference, meaning nothing is using this resource
  173. resourcesToUnload.push_back(iter->second);
  174. }
  175. }
  176. for(auto iter = resourcesToUnload.begin(); iter != resourcesToUnload.end(); ++iter)
  177. {
  178. unload(*iter);
  179. }
  180. }
  181. void Resources::save(HResource resource, const Path& filePath, bool overwrite)
  182. {
  183. if(!resource.isLoaded())
  184. resource.synchronize();
  185. bool fileExists = FileSystem::isFile(filePath);
  186. if(fileExists)
  187. {
  188. if(overwrite)
  189. FileSystem::remove(filePath);
  190. else
  191. BS_EXCEPT(InvalidParametersException, "Another file exists at the specified location.");
  192. }
  193. mDefaultResourceManifest->registerResource(resource.getUUID(), filePath);
  194. FileSerializer fs;
  195. fs.encode(resource.get(), filePath);
  196. }
  197. void Resources::registerResourceManifest(const ResourceManifestPtr& manifest)
  198. {
  199. if(manifest->getName() == "Default")
  200. return;
  201. auto findIter = std::find(mResourceManifests.begin(), mResourceManifests.end(), manifest);
  202. if(findIter == mResourceManifests.end())
  203. mResourceManifests.push_back(manifest);
  204. else
  205. *findIter = manifest;
  206. }
  207. ResourceManifestPtr Resources::getResourceManifest(const String& name) const
  208. {
  209. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  210. {
  211. if(name == (*iter)->getName())
  212. return (*iter);
  213. }
  214. return nullptr;
  215. }
  216. HResource Resources::_createResourceHandle(const ResourcePtr& obj)
  217. {
  218. String uuid = UUIDGenerator::instance().generateRandom();
  219. HResource newHandle(obj, uuid);
  220. {
  221. BS_LOCK_MUTEX(mLoadedResourceMutex);
  222. mLoadedResources[uuid] = newHandle;
  223. }
  224. return newHandle;
  225. }
  226. bool Resources::getFilePathFromUUID(const String& uuid, Path& filePath) const
  227. {
  228. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  229. {
  230. if((*iter)->uuidToFilePath(uuid, filePath))
  231. return true;
  232. }
  233. return false;
  234. }
  235. bool Resources::getUUIDFromFilePath(const Path& path, String& uuid) const
  236. {
  237. for(auto iter = mResourceManifests.rbegin(); iter != mResourceManifests.rend(); ++iter)
  238. {
  239. if((*iter)->filePathToUUID(path, uuid))
  240. return true;
  241. }
  242. return false;
  243. }
  244. void Resources::loadCallback(const Path& filePath, HResource& resource)
  245. {
  246. ResourcePtr rawResource = loadFromDiskAndDeserialize(filePath);
  247. {
  248. BS_LOCK_MUTEX(mInProgressResourcesMutex);
  249. mInProgressResources.erase(resource.getUUID());
  250. }
  251. resource._setHandleData(rawResource, resource.getUUID());
  252. {
  253. BS_LOCK_MUTEX(mLoadedResourceMutex);
  254. mLoadedResources[resource.getUUID()] = resource;
  255. }
  256. }
  257. BS_CORE_EXPORT Resources& gResources()
  258. {
  259. return Resources::instance();
  260. }
  261. }