BearishSun 1d8c830496 Refactored GUI so it now internally works using arbitrary vertices/indices instead of quads, so more complex GUI objects can be rendered %!s(int64=9) %!d(string=hai) anos
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BansheeCore 1ab3082c73 Cleaned up triangle clipping code, added separate versions for 2D and 3D %!s(int64=9) %!d(string=hai) anos
BansheeD3D11RenderAPI 59dd53307b Tonemapping WIP %!s(int64=9) %!d(string=hai) anos
BansheeD3D9RenderAPI aa06514ff9 Added support for texture arrays %!s(int64=9) %!d(string=hai) anos
BansheeEditor 1d8c830496 Refactored GUI so it now internally works using arbitrary vertices/indices instead of quads, so more complex GUI objects can be rendered %!s(int64=9) %!d(string=hai) anos
BansheeEditorExec 46fe11386e Better logging for Mono errors and work on script debugging %!s(int64=9) %!d(string=hai) anos
BansheeEngine 1d8c830496 Refactored GUI so it now internally works using arbitrary vertices/indices instead of quads, so more complex GUI objects can be rendered %!s(int64=9) %!d(string=hai) anos
BansheeFBXImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeFMOD 107ce688f5 Don't check for FMOD if FMOD is not selected for build %!s(int64=9) %!d(string=hai) anos
BansheeFontImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeFreeImgImporter bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeGLRenderAPI 20da94c930 Fix path inconsistency %!s(int64=9) %!d(string=hai) anos
BansheeMono bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeOISInput bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeOpenAudio 73e30ce934 Added a quicker way to play audio clips without having to create scene objects and audio source components %!s(int64=9) %!d(string=hai) anos
BansheePhysX bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeSL bca1b75466 Updated third party dependency file structure since now there's a need for multiple engine libraries to reference the same external library %!s(int64=9) %!d(string=hai) anos
BansheeUtility 03b88c5876 Added algorithm for arbitrary triangle mesh clipping (needed for new GUICanvas element) %!s(int64=9) %!d(string=hai) anos
CMake 765b0623bc Added skeleton for FMOD audio implementation %!s(int64=9) %!d(string=hai) anos
ExampleProject 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization %!s(int64=9) %!d(string=hai) anos
Game 671b4756e3 Chosen CMake modules during build will now automatically be used for engine initialization %!s(int64=9) %!d(string=hai) anos
MBansheeEditor f820b9de33 Moved pdb2mdb script out of the dependencies folder %!s(int64=9) %!d(string=hai) anos
MBansheeEngine ceac99cc68 Updated list view so it doesn't lag one frame behind (quite noticeable on quickly updating lists) %!s(int64=9) %!d(string=hai) anos
RenderBeast e06ac4cab3 Modifying camera properties no longer causes a full rebuild of camera's data in the renderer %!s(int64=9) %!d(string=hai) anos
SBansheeEditor f786c98c14 Getting OpenAudio functional %!s(int64=9) %!d(string=hai) anos
SBansheeEngine cdfa21d8bb Started work on GUICanvas control needed for rendering things like animation curve editor %!s(int64=9) %!d(string=hai) anos
CMakeLists.txt f60cf22ae6 Fixing linker warnings on 32-bit build %!s(int64=9) %!d(string=hai) anos