BsViewport.cpp 6.8 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsViewport.h"
  4. #include "BsViewportRTTI.h"
  5. #include "BsException.h"
  6. #include "BsRenderTarget.h"
  7. #include "BsMath.h"
  8. #include "BsRenderAPI.h"
  9. #include "BsFrameAlloc.h"
  10. namespace BansheeEngine
  11. {
  12. const Color ViewportBase::DEFAULT_CLEAR_COLOR = Color(83.0f / 255.0f, 83.0f / 255.0f, 83.0f / 255.0f);
  13. ViewportBase::ViewportBase(float x, float y, float width, float height)
  14. : mNormArea(x, y, width, height), mRequiresColorClear(true), mRequiresDepthClear(true)
  15. , mRequiresStencilClear(false), mClearColor(DEFAULT_CLEAR_COLOR), mDepthClearValue(1.0f), mStencilClearValue(0)
  16. {
  17. }
  18. void ViewportBase::setArea(float x, float y, float width, float height)
  19. {
  20. mNormArea.x = x;
  21. mNormArea.y = y;
  22. mNormArea.width = width;
  23. mNormArea.height = height;
  24. _markCoreDirty();
  25. }
  26. Rect2I ViewportBase::getArea() const
  27. {
  28. float width = (float)getTargetWidth();
  29. float height = (float)getTargetHeight();
  30. Rect2I area;
  31. area.x = (int)(mNormArea.x * width);
  32. area.y = (int)(mNormArea.y * height);
  33. area.width = (int)(mNormArea.width * width);
  34. area.height = (int)(mNormArea.height * height);
  35. return area;
  36. }
  37. void ViewportBase::setRequiresClear(bool colorClear, bool depthClear, bool stencilClear)
  38. {
  39. mRequiresColorClear = colorClear;
  40. mRequiresDepthClear = depthClear;
  41. mRequiresStencilClear = stencilClear;
  42. _markCoreDirty();
  43. }
  44. void ViewportBase::setClearValues(const Color& clearColor, float clearDepth, UINT16 clearStencil)
  45. {
  46. mClearColor = clearColor;
  47. mDepthClearValue = clearDepth;
  48. mStencilClearValue = clearStencil;
  49. _markCoreDirty();
  50. }
  51. INT32 ViewportBase::getX() const
  52. {
  53. return (INT32)(mNormArea.x * getTargetWidth());
  54. }
  55. INT32 ViewportBase::getY() const
  56. {
  57. return (INT32)(mNormArea.y * getTargetHeight());
  58. }
  59. INT32 ViewportBase::getWidth() const
  60. {
  61. return (INT32)(mNormArea.width * getTargetWidth());
  62. }
  63. INT32 ViewportBase::getHeight() const
  64. {
  65. return (INT32)(mNormArea.height * getTargetHeight());
  66. }
  67. ViewportCore::ViewportCore(const SPtr<RenderTargetCore>& target, float x, float y, float width, float height)
  68. :ViewportBase(x, y, width, height), mTarget(target)
  69. {
  70. }
  71. SPtr<ViewportCore> ViewportCore::create(const SPtr<RenderTargetCore>& target, float x, float y, float width, float height)
  72. {
  73. ViewportCore* viewport = new (bs_alloc<Viewport>()) ViewportCore(target, x, y, width, height);
  74. SPtr<ViewportCore> viewportPtr = bs_shared_ptr<ViewportCore>(viewport);
  75. viewportPtr->_setThisPtr(viewportPtr);
  76. viewportPtr->initialize();
  77. return viewportPtr;
  78. }
  79. UINT32 ViewportCore::getTargetWidth() const
  80. {
  81. if (mTarget != nullptr)
  82. return mTarget->getProperties().getWidth();
  83. return 0;
  84. }
  85. UINT32 ViewportCore::getTargetHeight() const
  86. {
  87. if (mTarget != nullptr)
  88. return mTarget->getProperties().getHeight();
  89. return 0;
  90. }
  91. void ViewportCore::syncToCore(const CoreSyncData& data)
  92. {
  93. char* dataPtr = (char*)data.getBuffer();
  94. dataPtr = rttiReadElem(mNormArea, dataPtr);
  95. dataPtr = rttiReadElem(mRequiresColorClear, dataPtr);
  96. dataPtr = rttiReadElem(mRequiresDepthClear, dataPtr);
  97. dataPtr = rttiReadElem(mRequiresStencilClear, dataPtr);
  98. dataPtr = rttiReadElem(mClearColor, dataPtr);
  99. dataPtr = rttiReadElem(mDepthClearValue, dataPtr);
  100. dataPtr = rttiReadElem(mStencilClearValue, dataPtr);
  101. SPtr<RenderTargetCore>* rtPtr = (SPtr<RenderTargetCore>*)dataPtr;
  102. mTarget = *rtPtr;
  103. rtPtr->~SPtr<RenderTargetCore>();
  104. }
  105. Viewport::Viewport()
  106. :ViewportBase()
  107. { }
  108. Viewport::Viewport(const SPtr<RenderTarget>& target, float x, float y, float width, float height)
  109. :ViewportBase(x, y, width, height), mTarget(target)
  110. {
  111. }
  112. void Viewport::setTarget(const SPtr<RenderTarget>& target)
  113. {
  114. mTarget = target;
  115. markDependenciesDirty();
  116. _markCoreDirty();
  117. }
  118. SPtr<ViewportCore> Viewport::getCore() const
  119. {
  120. return std::static_pointer_cast<ViewportCore>(mCoreSpecific);
  121. }
  122. void Viewport::_markCoreDirty()
  123. {
  124. markCoreDirty();
  125. }
  126. UINT32 Viewport::getTargetWidth() const
  127. {
  128. if(mTarget != nullptr)
  129. return mTarget->getProperties().getWidth();
  130. return 0;
  131. }
  132. UINT32 Viewport::getTargetHeight() const
  133. {
  134. if(mTarget != nullptr)
  135. return mTarget->getProperties().getHeight();
  136. return 0;
  137. }
  138. SPtr<CoreObjectCore> Viewport::createCore() const
  139. {
  140. SPtr<RenderTargetCore> targetCore;
  141. if (mTarget != nullptr)
  142. targetCore = mTarget->getCore();
  143. ViewportCore* viewport = new (bs_alloc<Viewport>())
  144. ViewportCore(targetCore, mNormArea.x, mNormArea.y, mNormArea.width, mNormArea.height);
  145. SPtr<ViewportCore> viewportPtr = bs_shared_ptr<ViewportCore>(viewport);
  146. viewportPtr->_setThisPtr(viewportPtr);
  147. return viewportPtr;
  148. }
  149. CoreSyncData Viewport::syncToCore(FrameAlloc* allocator)
  150. {
  151. UINT32 size = 0;
  152. size += rttiGetElemSize(mNormArea);
  153. size += rttiGetElemSize(mRequiresColorClear);
  154. size += rttiGetElemSize(mRequiresDepthClear);
  155. size += rttiGetElemSize(mRequiresStencilClear);
  156. size += rttiGetElemSize(mClearColor);
  157. size += rttiGetElemSize(mDepthClearValue);
  158. size += rttiGetElemSize(mStencilClearValue);
  159. size += sizeof(SPtr<RenderTargetCore>);
  160. UINT8* buffer = allocator->alloc(size);
  161. char* dataPtr = (char*)buffer;
  162. dataPtr = rttiWriteElem(mNormArea, dataPtr);
  163. dataPtr = rttiWriteElem(mRequiresColorClear, dataPtr);
  164. dataPtr = rttiWriteElem(mRequiresDepthClear, dataPtr);
  165. dataPtr = rttiWriteElem(mRequiresStencilClear, dataPtr);
  166. dataPtr = rttiWriteElem(mClearColor, dataPtr);
  167. dataPtr = rttiWriteElem(mDepthClearValue, dataPtr);
  168. dataPtr = rttiWriteElem(mStencilClearValue, dataPtr);
  169. SPtr<RenderTargetCore>* rtPtr = new (dataPtr) SPtr<RenderTargetCore>();
  170. if (mTarget != nullptr)
  171. *rtPtr = mTarget->getCore();
  172. else
  173. *rtPtr = nullptr;
  174. return CoreSyncData(buffer, size);
  175. }
  176. void Viewport::getCoreDependencies(Vector<CoreObject*>& dependencies)
  177. {
  178. if (mTarget != nullptr)
  179. dependencies.push_back(mTarget.get());
  180. }
  181. SPtr<Viewport> Viewport::create(const SPtr<RenderTarget>& target, float x, float y, float width, float height)
  182. {
  183. Viewport* viewport = new (bs_alloc<Viewport>()) Viewport(target, x, y, width, height);
  184. SPtr<Viewport> viewportPtr = bs_core_ptr<Viewport>(viewport);
  185. viewportPtr->_setThisPtr(viewportPtr);
  186. viewportPtr->initialize();
  187. return viewportPtr;
  188. }
  189. SPtr<Viewport> Viewport::createEmpty()
  190. {
  191. Viewport* viewport = new (bs_alloc<Viewport>()) Viewport();
  192. SPtr<Viewport> viewportPtr = bs_core_ptr<Viewport>(viewport);
  193. viewportPtr->_setThisPtr(viewportPtr);
  194. return viewportPtr;
  195. }
  196. RTTITypeBase* Viewport::getRTTIStatic()
  197. {
  198. return ViewportRTTI::instance();
  199. }
  200. RTTITypeBase* Viewport::getRTTI() const
  201. {
  202. return Viewport::getRTTIStatic();
  203. }
  204. }