BearishSun 1d8dde64f3 Unsupported file types in project library will now also receive a .meta file in order to be consistent 10 年之前
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Win32 95b85ee642 Documentation 10 年之前
BsBuildManager.cpp 8c7b5abb5a Fixing issues when attempting to serialize and deserialize null objects 10 年之前
BsBuiltinEditorResources.cpp e3f01f3c80 Font importing supports multiple render styles 10 年之前
BsCmdCloneSO.cpp e8ef106115 Scene tree view features (untested) 10 年之前
BsCmdCreateSO.cpp e8ef106115 Scene tree view features (untested) 10 年之前
BsCmdDeleteSO.cpp b5906002ab GUISceneTreeView elements can be deleted 10 年之前
BsCmdInstantiateSO.cpp 1b8b8a2129 GUISceneTreeView fixes: 10 年之前
BsCmdRecordSO.cpp b5906002ab GUISceneTreeView elements can be deleted 10 年之前
BsCmdReparentSO.cpp e8ef106115 Scene tree view features (untested) 10 年之前
BsCmdUtility.cpp 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 年之前
BsCodeEditor.cpp f70ad040e9 Various fixes related to GUI array: 10 年之前
BsDockManager.cpp 0ddc6c09b5 Working on new UI 10 年之前
BsDockManagerLayout.cpp 05bcc32e89 EditorWindow maximize/restore works 10 年之前
BsDropDownWindow.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
BsDropDownWindowManager.cpp 64b31cf1e5 Added DropDownWindow (WIP) 10 年之前
BsEditorApplication.cpp 9993f27e60 Splash screen functional 10 年之前
BsEditorCommand.cpp b5906002ab GUISceneTreeView elements can be deleted 10 年之前
BsEditorSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 年之前
BsEditorTestSuite.cpp ceb1efeb29 Cleaned up unit tests so they don't leave any junk around 10 年之前
BsEditorUtility.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsEditorWidget.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 年之前
BsEditorWidgetContainer.cpp 0ddc6c09b5 Working on new UI 10 年之前
BsEditorWidgetLayout.cpp 9982b0ebd7 Added render window functionality for minimize/maximize/restore 11 年之前
BsEditorWidgetManager.cpp fedd162d57 Various bug fixes relating to new project loading system: 10 年之前
BsEditorWindow.cpp 05bcc32e89 EditorWindow maximize/restore works 10 年之前
BsEditorWindowBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
BsEditorWindowManager.cpp 09ea24b888 C# DialogBox class ready to use 10 年之前
BsGUIColor.cpp a393b43fc3 Hooked up color picker to the color field 10 年之前
BsGUIColorField.cpp a393b43fc3 Hooked up color picker to the color field 10 年之前
BsGUIDockSlider.cpp 3494782d81 Disabled GUI elements now ignore input 10 年之前
BsGUIDropButton.cpp 3494782d81 Disabled GUI elements now ignore input 10 年之前
BsGUIFieldBase.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
BsGUIFloatField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年之前
BsGUIHoverHitBox.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 年之前
BsGUIIntField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年之前
BsGUIListBoxField.cpp e99b926919 Added multi-select list boxes (untested) 10 年之前
BsGUIMenuBar.cpp 2b4dca6e54 Added toolbar buttons and various editor icons 10 年之前
BsGUIResourceTreeView.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements 10 年之前
BsGUISceneTreeView.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年之前
BsGUISliderField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年之前
BsGUIStatusBar.cpp 174ee18849 Materials list in Renderable inspector is now properly refreshed 10 年之前
BsGUITabButton.cpp 3494782d81 Disabled GUI elements now ignore input 10 年之前
BsGUITabbedTitleBar.cpp 808233c114 Added modal window title bar and added a slight fix for menu bar 10 年之前
BsGUITextField.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年之前
BsGUIToggleField.cpp edd6cd973e Removed requirement for inspector GUI objects to track if changes were made in order to reduce their code size 10 年之前
BsGUITreeView.cpp 94bd57914c Changing scene object selection no longer triggers the selection change event twice 10 年之前
BsGUITreeViewEditBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年之前
BsGUIVector2Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年之前
BsGUIVector3Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年之前
BsGUIVector4Field.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 年之前
BsGUIWindowFrame.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 年之前
BsGUIWindowFrameWidget.cpp d1c685013d Fixed an issue with non-client mouse events not having proper coordinates 10 年之前
BsGizmoManager.cpp b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 年之前
BsHandleDrawManager.cpp b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 年之前
BsHandleManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsHandleSlider.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsHandleSliderDisc.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsHandleSliderLine.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsHandleSliderManager.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsHandleSliderPlane.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsMainEditorWindow.cpp 0b330761b8 Top level menu items are not properly ordered 10 年之前
BsModalWindow.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 年之前
BsPlatformInfo.cpp 558bba0c05 Added runtime script compiling (untested) 10 年之前
BsProjectLibrary.cpp 1d8dde64f3 Unsupported file types in project library will now also receive a .meta file in order to be consistent 10 年之前
BsProjectLibraryEntries.cpp 2c35a0c825 Removed all the unused allocators 10 年之前
BsProjectResourceMeta.cpp 03cfee9d17 Added a way to transparently load resources from managed code when in editor or standalone 10 年之前
BsProjectSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 年之前
BsResourceImporter.cpp 2962eb1e81 Show resource name in GUIResourceField if the resource is not part of the project library 10 年之前
BsSceneCameraController.cpp b64a0482e7 Various Gizmo rendering fixes 11 年之前
BsSceneEditorWidget.cpp 46eb1edb0f WIP Scene window 11 年之前
BsSceneGrid.cpp b8d2d25e1d Properly unregister various core rendering managers when they are destroyed 10 年之前
BsScenePicking.cpp 6befb8663f Objects with no material can now be picked in scene 10 年之前
BsSceneViewHandler.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 年之前
BsSelection.cpp f70ad040e9 Various fixes related to GUI array: 10 年之前
BsSelectionRenderer.cpp 6befb8663f Objects with no material can now be picked in scene 10 年之前
BsSettings.cpp 2efd26a9a3 Added project-specific properties to EditorSettings 10 年之前
BsShaderIncludeHandler.cpp f70ad040e9 Various fixes related to GUI array: 10 年之前
BsUndoRedo.cpp 6befb8663f Objects with no material can now be picked in scene 10 年之前