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BansheeEngine
|
8f95f0a87d
More allocation porting
|
12 лет назад |
|
BansheeForwardRenderer
|
8f95f0a87d
More allocation porting
|
12 лет назад |
|
BansheeOctreeSM
|
8f95f0a87d
More allocation porting
|
12 лет назад |
|
CamelotClient
|
1eafbaa11b
More new alloc system porting
|
12 лет назад |
|
CamelotCore
|
1eafbaa11b
More new alloc system porting
|
12 лет назад |
|
CamelotD3D11RenderSystem
|
c5f46545e8
A bunch more code ported to new alloc system
|
12 лет назад |
|
CamelotD3D9Renderer
|
c5f46545e8
A bunch more code ported to new alloc system
|
12 лет назад |
|
CamelotEditor
|
267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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13 лет назад |
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CamelotFBXImporter
|
c5f46545e8
A bunch more code ported to new alloc system
|
12 лет назад |
|
CamelotFontImporter
|
c5f46545e8
A bunch more code ported to new alloc system
|
12 лет назад |
|
CamelotFreeImgImporter
|
c5f46545e8
A bunch more code ported to new alloc system
|
12 лет назад |
|
CamelotGLRenderer
|
a8994b5d6a
Slight modification to the new allocators
|
12 лет назад |
|
CamelotOISInput
|
638d7bcd6c
Removed Point class and replaced it with existing Int2
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12 лет назад |
|
CamelotUtility
|
8f95f0a87d
More allocation porting
|
12 лет назад |
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BansheeEngine.sln
|
470c1c979b
PixelData inherits from GpuResourceData
|
12 лет назад |
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Dependencies.txt
|
267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
|
13 лет назад |
|
Notes.txt
|
f215bc5700
Added custom allocator for most STL containers
|
12 лет назад |
|
TODO.txt
|
c5f46545e8
A bunch more code ported to new alloc system
|
12 лет назад |
|
TODODoc.txt
|
301aec0d46
Made more GUIElement methods internal
|
12 лет назад |
|
TODOEditor.txt
|
a02ad7f0b8
Editor checkin before I start work on Camelot2D/GUI
|
13 лет назад |
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TODO_2D_GUI.txt
|
a02ad7f0b8
Editor checkin before I start work on Camelot2D/GUI
|
13 лет назад |