BsGUITreeView.cpp 37 KB

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  1. //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
  2. //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
  3. #include "BsGUITreeView.h"
  4. #include "BsGUILayout.h"
  5. #include "BsGUITexture.h"
  6. #include "BsGUIButton.h"
  7. #include "BsGUILabel.h"
  8. #include "BsGUISpace.h"
  9. #include "BsCGUIWidget.h"
  10. #include "BsGUIToggle.h"
  11. #include "BsGUITreeViewEditBox.h"
  12. #include "BsGUIMouseEvent.h"
  13. #include "BsGUISkin.h"
  14. #include "BsGUICommandEvent.h"
  15. #include "BsGUIVirtualButtonEvent.h"
  16. #include "BsGUIScrollArea.h"
  17. #include "BsDragAndDropManager.h"
  18. #include "BsTime.h"
  19. using namespace std::placeholders;
  20. namespace BansheeEngine
  21. {
  22. const UINT32 GUITreeView::ELEMENT_EXTRA_SPACING = 3;
  23. const UINT32 GUITreeView::INDENT_SIZE = 10;
  24. const UINT32 GUITreeView::INITIAL_INDENT_OFFSET = 16;
  25. const UINT32 GUITreeView::DRAG_MIN_DISTANCE = 3;
  26. const float GUITreeView::AUTO_EXPAND_DELAY_SEC = 0.5f;
  27. const float GUITreeView::SCROLL_AREA_HEIGHT_PCT = 0.1f;
  28. const UINT32 GUITreeView::SCROLL_SPEED_PX_PER_SEC = 100;
  29. const Color GUITreeView::CUT_COLOR = Color(1.0f, 1.0f, 1.0f, 0.3f);
  30. const Color GUITreeView::DISABLED_COLOR = Color(1.0f, 1.0f, 1.0f, 0.6f);
  31. GUITreeView::TreeElement::TreeElement()
  32. : mParent(nullptr), mFoldoutBtn(nullptr), mElement(nullptr), mSortedIdx(0), mIsExpanded(false), mIsSelected(false)
  33. , mIsHighlighted(false), mIsVisible(true), mIsCut(false), mIsDisabled(false)
  34. { }
  35. GUITreeView::TreeElement::~TreeElement()
  36. {
  37. for(auto& child : mChildren)
  38. bs_delete(child);
  39. if(mFoldoutBtn != nullptr)
  40. GUIElement::destroy(mFoldoutBtn);
  41. if(mElement != nullptr)
  42. GUIElement::destroy(mElement);
  43. mChildren.clear();
  44. }
  45. bool GUITreeView::TreeElement::isParentRec(TreeElement* element) const
  46. {
  47. TreeElement* curParent = mParent;
  48. while(curParent != nullptr)
  49. {
  50. if(curParent == element)
  51. return true;
  52. curParent = curParent->mParent;
  53. }
  54. return false;
  55. }
  56. GUITreeView::TreeElement* GUITreeView::InteractableElement::getTreeElement() const
  57. {
  58. if(!isTreeElement())
  59. return nullptr;
  60. UINT32 sortedIdx = (index - 1) / 2;
  61. auto findIter = std::find_if(parent->mChildren.begin(), parent->mChildren.end(),
  62. [&](const TreeElement* x) { return x->mSortedIdx == sortedIdx; });
  63. if(findIter != parent->mChildren.end())
  64. return *findIter;
  65. return nullptr;
  66. }
  67. GUITreeView::GUITreeView(const String& backgroundStyle, const String& elementBtnStyle,
  68. const String& foldoutBtnStyle, const String& selectionBackgroundStyle, const String& highlightBackgroundStyle,
  69. const String& editBoxStyle, const String& dragHighlightStyle, const String& dragSepHighlightStyle, const GUIDimensions& dimensions)
  70. : GUIElementContainer(dimensions), mBackgroundStyle(backgroundStyle), mElementBtnStyle(elementBtnStyle)
  71. , mFoldoutBtnStyle(foldoutBtnStyle), mSelectionBackgroundStyle(selectionBackgroundStyle)
  72. , mHighlightBackgroundStyle(highlightBackgroundStyle), mEditBoxStyle(editBoxStyle)
  73. , mDragHighlightStyle(dragHighlightStyle), mDragSepHighlightStyle(dragSepHighlightStyle), mIsElementSelected(false)
  74. , mIsElementHighlighted(false), mEditElement(nullptr), mNameEditBox(nullptr), mDragInProgress(false)
  75. , mDragHighlight(nullptr), mDragSepHighlight(nullptr), mScrollState(ScrollState::None), mLastScrollTime(0.0f)
  76. , mMouseOverDragElement(nullptr), mMouseOverDragElementTime(0.0f)
  77. {
  78. if(mBackgroundStyle == StringUtil::BLANK)
  79. mBackgroundStyle = "TreeViewBackground";
  80. if(mElementBtnStyle == StringUtil::BLANK)
  81. mElementBtnStyle = "TreeViewElementBtn";
  82. if(mFoldoutBtnStyle == StringUtil::BLANK)
  83. mFoldoutBtnStyle = "TreeViewFoldoutBtn";
  84. if(mSelectionBackgroundStyle == StringUtil::BLANK)
  85. mSelectionBackgroundStyle = "TreeViewSelectionBackground";
  86. if (mHighlightBackgroundStyle == StringUtil::BLANK)
  87. mHighlightBackgroundStyle = "TreeViewHighlightBackground";
  88. if(mEditBoxStyle == StringUtil::BLANK)
  89. mEditBoxStyle = "TreeViewEditBox";
  90. if(mDragHighlightStyle == StringUtil::BLANK)
  91. mDragHighlightStyle = "TreeViewElementHighlight";
  92. if(mDragSepHighlightStyle == StringUtil::BLANK)
  93. mDragSepHighlightStyle = "TreeViewElementSepHighlight";
  94. mBackgroundImage = GUITexture::create(mBackgroundStyle);
  95. mNameEditBox = GUITreeViewEditBox::create(mEditBoxStyle);
  96. mNameEditBox->setVisible(false);
  97. mNameEditBox->onInputConfirmed.connect(std::bind(&GUITreeView::onEditAccepted, this));
  98. mNameEditBox->onInputCanceled.connect(std::bind(&GUITreeView::onEditCanceled, this));
  99. mNameEditBox->onFocusLost.connect(std::bind(&GUITreeView::onEditFocusLost, this));
  100. mDragHighlight = GUITexture::create(mDragHighlightStyle);
  101. mDragSepHighlight = GUITexture::create(mDragSepHighlightStyle);
  102. mDragHighlight->setVisible(false);
  103. mDragSepHighlight->setVisible(false);
  104. mDragHighlight->_setElementDepth(2);
  105. mDragSepHighlight->_setElementDepth(2);
  106. _registerChildElement(mBackgroundImage);
  107. _registerChildElement(mNameEditBox);
  108. _registerChildElement(mDragHighlight);
  109. _registerChildElement(mDragSepHighlight);
  110. }
  111. GUITreeView::~GUITreeView()
  112. {
  113. }
  114. void GUITreeView::_update()
  115. {
  116. // Attempt to auto-expand elements we are dragging over
  117. if(acceptDragAndDrop())
  118. {
  119. const GUITreeView::InteractableElement* element = findElementUnderCoord(mDragPosition);
  120. temporarilyExpandElement(element);
  121. }
  122. // NOTE - Instead of iterating through every visible element and comparing it with internal values,
  123. // I might just want to add callbacks to SceneManager that notify me of any changes and then only perform
  124. // update if anything is actually dirty
  125. updateTreeElementHierarchy();
  126. // Attempt to scroll if needed
  127. if(mScrollState != ScrollState::None)
  128. {
  129. GUIScrollArea* scrollArea = findParentScrollArea();
  130. if(scrollArea != nullptr)
  131. {
  132. float curTime = gTime().getTime();
  133. float timeDiff = curTime - mLastScrollTime;
  134. float secondsPerPixel = 1.0f / SCROLL_SPEED_PX_PER_SEC;
  135. switch(mScrollState)
  136. {
  137. case ScrollState::TransitioningUp:
  138. mScrollState = ScrollState::Up;
  139. mLastScrollTime = curTime;
  140. break;
  141. case ScrollState::TransitioningDown:
  142. mScrollState = ScrollState::Down;
  143. mLastScrollTime = curTime;
  144. break;
  145. case ScrollState::Up:
  146. {
  147. UINT32 scrollAmount = (UINT32)Math::floorToInt(timeDiff / secondsPerPixel);
  148. mLastScrollTime += scrollAmount * secondsPerPixel;
  149. scrollArea->scrollUpPx(scrollAmount);
  150. }
  151. break;
  152. case ScrollState::Down:
  153. {
  154. UINT32 scrollAmount = (UINT32)Math::floorToInt(timeDiff / secondsPerPixel);
  155. mLastScrollTime += scrollAmount * secondsPerPixel;
  156. scrollArea->scrollDownPx(scrollAmount);
  157. }
  158. break;
  159. case ScrollState::None:
  160. break;
  161. }
  162. }
  163. }
  164. }
  165. bool GUITreeView::_mouseEvent(const GUIMouseEvent& event)
  166. {
  167. if(event.getType() == GUIMouseEventType::MouseUp)
  168. {
  169. if(DragAndDropManager::instance().isDragInProgress())
  170. return false;
  171. const GUITreeView::InteractableElement* element = findElementUnderCoord(event.getPosition());
  172. TreeElement* treeElement = nullptr;
  173. if(element != nullptr && element->isTreeElement())
  174. {
  175. treeElement = element->getTreeElement();
  176. }
  177. if (treeElement != nullptr)
  178. {
  179. bool onFoldout = false;
  180. if (treeElement->mFoldoutBtn != nullptr)
  181. onFoldout = treeElement->mFoldoutBtn->_getClippedBounds().contains(event.getPosition());
  182. bool onEditElement = false;
  183. if (mEditElement != nullptr)
  184. onEditElement = treeElement == mEditElement;
  185. if (!onFoldout && !onEditElement)
  186. {
  187. if (event.getButton() == GUIMouseButton::Left)
  188. {
  189. if (event.isCtrlDown())
  190. {
  191. selectElement(treeElement);
  192. }
  193. else if (event.isShiftDown())
  194. {
  195. if (isSelectionActive())
  196. {
  197. TreeElement* selectionRoot = mSelectedElements[0].element;
  198. unselectAll();
  199. auto iterStartFind = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  200. [&](const InteractableElement& x) { return x.parent == selectionRoot->mParent; });
  201. bool foundStart = false;
  202. bool foundEnd = false;
  203. for (; iterStartFind != mVisibleElements.end(); ++iterStartFind)
  204. {
  205. if (!iterStartFind->isTreeElement())
  206. continue;
  207. TreeElement* curElem = iterStartFind->getTreeElement();
  208. if (curElem == selectionRoot)
  209. {
  210. foundStart = true;
  211. break;
  212. }
  213. }
  214. auto iterEndFind = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  215. [&](const InteractableElement& x) { return &x == element; });
  216. if (iterEndFind != mVisibleElements.end())
  217. foundEnd = true;
  218. if (foundStart && foundEnd)
  219. {
  220. if (iterStartFind < iterEndFind)
  221. {
  222. for (; iterStartFind != (iterEndFind + 1); ++iterStartFind)
  223. {
  224. if (iterStartFind->isTreeElement())
  225. selectElement(iterStartFind->getTreeElement());
  226. }
  227. }
  228. else if (iterEndFind < iterStartFind)
  229. {
  230. for (; iterEndFind != (iterStartFind + 1); ++iterEndFind)
  231. {
  232. if (iterEndFind->isTreeElement())
  233. selectElement(iterEndFind->getTreeElement());
  234. }
  235. }
  236. else
  237. selectElement(treeElement);
  238. }
  239. if (!foundStart || !foundEnd)
  240. selectElement(treeElement);
  241. }
  242. else
  243. {
  244. selectElement(treeElement);
  245. }
  246. }
  247. else
  248. {
  249. bool doRename = false;
  250. if (isSelectionActive())
  251. {
  252. for (auto& selectedElem : mSelectedElements)
  253. {
  254. if (selectedElem.element == treeElement)
  255. {
  256. doRename = true;
  257. break;
  258. }
  259. }
  260. }
  261. unselectAll();
  262. selectElement(treeElement);
  263. if (doRename)
  264. renameSelected();
  265. }
  266. _markLayoutAsDirty();
  267. return true;
  268. }
  269. else if (event.getButton() == GUIMouseButton::Right)
  270. {
  271. unselectAll();
  272. selectElement(treeElement);
  273. _markLayoutAsDirty();
  274. return true;
  275. }
  276. }
  277. }
  278. else
  279. {
  280. unselectAll();
  281. return true;
  282. }
  283. }
  284. else if(event.getType() == GUIMouseEventType::MouseDragStart)
  285. {
  286. clearPing();
  287. mDragStartPosition = event.getPosition();
  288. }
  289. else if(event.getType() == GUIMouseEventType::MouseDrag)
  290. {
  291. UINT32 dist = mDragStartPosition.manhattanDist(event.getPosition());
  292. if(!DragAndDropManager::instance().isDragInProgress())
  293. {
  294. if(dist > DRAG_MIN_DISTANCE && mEditElement == nullptr)
  295. {
  296. const GUITreeView::InteractableElement* element = findElementUnderCoord(mDragStartPosition);
  297. Vector<TreeElement*> draggedElements;
  298. if(element != nullptr && element->isTreeElement())
  299. {
  300. // If multiple elements are selected, drag all of them
  301. TreeElement* treeElement = element->getTreeElement();
  302. auto iterFind = std::find_if(mSelectedElements.begin(), mSelectedElements.end(),
  303. [&] (const SelectedElement& x) { return x.element == treeElement; });
  304. if (iterFind != mSelectedElements.end())
  305. {
  306. for (auto& entry : mSelectedElements)
  307. draggedElements.push_back(entry.element);
  308. }
  309. else
  310. draggedElements.push_back(treeElement);
  311. }
  312. dragAndDropStart(draggedElements);
  313. mDragPosition = event.getPosition();
  314. mDragInProgress = true;
  315. mScrollState = ScrollState::None;
  316. _markLayoutAsDirty();
  317. }
  318. }
  319. }
  320. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDragged)
  321. {
  322. if(acceptDragAndDrop())
  323. {
  324. clearPing();
  325. mDragPosition = event.getPosition();
  326. mDragInProgress = true;
  327. _markLayoutAsDirty();
  328. if(mBottomScrollBounds.contains(mDragPosition))
  329. {
  330. if(mScrollState != ScrollState::Down)
  331. mScrollState = ScrollState::TransitioningDown;
  332. }
  333. else if(mTopScrollBounds.contains(mDragPosition))
  334. {
  335. if(mScrollState != ScrollState::Up)
  336. mScrollState = ScrollState::TransitioningUp;
  337. }
  338. else
  339. mScrollState = ScrollState::None;
  340. return true;
  341. }
  342. }
  343. else if(event.getType() == GUIMouseEventType::MouseDragAndDropDropped)
  344. {
  345. if(acceptDragAndDrop())
  346. {
  347. const GUITreeView::InteractableElement* element = findElementUnderCoord(event.getPosition());
  348. TreeElement* treeElement = nullptr;
  349. if(element != nullptr)
  350. {
  351. if(element->isTreeElement())
  352. treeElement = element->getTreeElement();
  353. else
  354. treeElement = element->parent;
  355. }
  356. dragAndDropEnded(treeElement);
  357. unselectAll();
  358. return true;
  359. }
  360. }
  361. else if(event.getType() == GUIMouseEventType::MouseOut)
  362. {
  363. mDragInProgress = false;
  364. _markLayoutAsDirty();
  365. }
  366. else if(event.getType() == GUIMouseEventType::MouseDragAndDropLeft)
  367. {
  368. mDragInProgress = false;
  369. _markLayoutAsDirty();
  370. }
  371. return false;
  372. }
  373. bool GUITreeView::_commandEvent(const GUICommandEvent& ev)
  374. {
  375. if(ev.getType() == GUICommandEventType::MoveUp || ev.getType() == GUICommandEventType::SelectUp)
  376. {
  377. TreeElement* topMostElement = getTopMostSelectedElement();
  378. auto topMostIter = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  379. [&] (const InteractableElement& x) { return x.getTreeElement() == topMostElement; });
  380. if(topMostIter != mVisibleElements.end() && topMostIter != mVisibleElements.begin())
  381. {
  382. do
  383. {
  384. topMostIter--;
  385. } while (!topMostIter->isTreeElement() && topMostIter != mVisibleElements.begin());
  386. if(topMostIter->isTreeElement())
  387. {
  388. if(ev.getType() == GUICommandEventType::MoveUp)
  389. unselectAll();
  390. TreeElement* treeElement = topMostIter->getTreeElement();
  391. selectElement(treeElement);
  392. scrollToElement(treeElement, false);
  393. }
  394. }
  395. }
  396. else if(ev.getType() == GUICommandEventType::MoveDown || ev.getType() == GUICommandEventType::SelectDown)
  397. {
  398. TreeElement* bottoMostElement = getBottomMostSelectedElement();
  399. auto bottomMostIter = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  400. [&] (const InteractableElement& x) { return x.getTreeElement() == bottoMostElement; });
  401. if(bottomMostIter != mVisibleElements.end())
  402. {
  403. do
  404. {
  405. bottomMostIter++;
  406. } while (bottomMostIter != mVisibleElements.end() && !bottomMostIter->isTreeElement());
  407. if(bottomMostIter != mVisibleElements.end() && bottomMostIter->isTreeElement())
  408. {
  409. if(ev.getType() == GUICommandEventType::MoveDown)
  410. unselectAll();
  411. TreeElement* treeElement = bottomMostIter->getTreeElement();
  412. selectElement(treeElement);
  413. scrollToElement(treeElement, false);
  414. }
  415. }
  416. }
  417. return GUIElementContainer::_commandEvent(ev);
  418. }
  419. bool GUITreeView::isSelectionActive() const
  420. {
  421. return mIsElementSelected && mSelectedElements.size() > 0;
  422. }
  423. void GUITreeView::selectElement(TreeElement* element)
  424. {
  425. clearPing();
  426. auto iterFind = std::find_if(mSelectedElements.begin(), mSelectedElements.end(),
  427. [&] (const SelectedElement& x) { return x.element == element; });
  428. if(iterFind == mSelectedElements.end())
  429. {
  430. GUITexture* background = GUITexture::create(mSelectionBackgroundStyle);
  431. background->_setElementDepth(3);
  432. _registerChildElement(background);
  433. element->mIsSelected = true;
  434. mSelectedElements.push_back(SelectedElement(element, background));
  435. mIsElementSelected = true;
  436. selectionChanged();
  437. }
  438. }
  439. void GUITreeView::unselectElement(TreeElement* element)
  440. {
  441. clearPing();
  442. auto iterFind = std::find_if(mSelectedElements.begin(), mSelectedElements.end(),
  443. [&] (const SelectedElement& x) { return x.element == element; });
  444. if(iterFind != mSelectedElements.end())
  445. {
  446. iterFind->element->mIsSelected = false;
  447. GUIElement::destroy(iterFind->background);
  448. mSelectedElements.erase(iterFind);
  449. _markLayoutAsDirty();
  450. selectionChanged();
  451. }
  452. mIsElementSelected = mSelectedElements.size() > 0;
  453. }
  454. void GUITreeView::unselectAll(bool sendEvent)
  455. {
  456. clearPing();
  457. for(auto& selectedElem : mSelectedElements)
  458. {
  459. selectedElem.element->mIsSelected = false;
  460. GUIElement::destroy(selectedElem.background);
  461. }
  462. mSelectedElements.clear();
  463. mIsElementSelected = false;
  464. _markLayoutAsDirty();
  465. if (sendEvent)
  466. selectionChanged();
  467. }
  468. void GUITreeView::renameSelected()
  469. {
  470. if (isSelectionActive() && mEditElement == nullptr)
  471. {
  472. clearPing();
  473. enableEdit(mSelectedElements[0].element);
  474. unselectAll();
  475. }
  476. }
  477. void GUITreeView::deleteSelection()
  478. {
  479. if (isSelectionActive())
  480. {
  481. auto isChildOf = [&](const TreeElement* parent, const TreeElement* child)
  482. {
  483. const TreeElement* elem = child;
  484. while (elem != nullptr && elem != parent)
  485. elem = elem->mParent;
  486. return elem == parent;
  487. };
  488. // Ensure we don't unnecessarily try to delete children if their
  489. // parent is getting deleted anyway
  490. Vector<TreeElement*> elementsToDelete;
  491. for (UINT32 i = 0; i < (UINT32)mSelectedElements.size(); i++)
  492. {
  493. bool hasDeletedParent = false;
  494. for (UINT32 j = 0; j < (UINT32)mSelectedElements.size(); j++)
  495. {
  496. if (i == j)
  497. continue;
  498. if (isChildOf(mSelectedElements[j].element, mSelectedElements[i].element))
  499. {
  500. hasDeletedParent = true;
  501. break;
  502. }
  503. }
  504. if (!hasDeletedParent)
  505. elementsToDelete.push_back(mSelectedElements[i].element);
  506. }
  507. clearPing();
  508. unselectAll();
  509. for (auto& elem : elementsToDelete)
  510. deleteTreeElement(elem);
  511. }
  512. }
  513. void GUITreeView::ping(TreeElement* element)
  514. {
  515. clearPing();
  516. expandToElement(element);
  517. scrollToElement(element, true);
  518. GUITexture* background = GUITexture::create(mHighlightBackgroundStyle);
  519. background->_setElementDepth(2);
  520. _registerChildElement(background);
  521. element->mIsHighlighted = true;
  522. mHighlightedElement.element = element;
  523. mHighlightedElement.background = background;
  524. mIsElementHighlighted = true;
  525. _markLayoutAsDirty();
  526. }
  527. void GUITreeView::clearPing()
  528. {
  529. if (!mIsElementHighlighted)
  530. return;
  531. mHighlightedElement.element->mIsHighlighted = false;
  532. GUIElement::destroy(mHighlightedElement.background);
  533. mHighlightedElement.element = nullptr;
  534. mHighlightedElement.background = nullptr;
  535. mIsElementHighlighted = false;
  536. _markLayoutAsDirty();
  537. }
  538. void GUITreeView::expandToElement(TreeElement* element)
  539. {
  540. if (element->mIsVisible || element->mParent == nullptr)
  541. return;
  542. Stack<TreeElement*> todo;
  543. TreeElement* parent = element->mParent;
  544. while (parent != nullptr)
  545. {
  546. if (!parent->mIsExpanded)
  547. todo.push(parent);
  548. if (parent->mIsVisible)
  549. break;
  550. parent = parent->mParent;
  551. }
  552. while (!todo.empty())
  553. {
  554. TreeElement* curElement = todo.top();
  555. todo.pop();
  556. expandElement(curElement);
  557. }
  558. }
  559. void GUITreeView::expandElement(TreeElement* element)
  560. {
  561. if(element->mIsExpanded)
  562. return;
  563. element->mIsExpanded = true;
  564. if(element->mParent == nullptr || (element->mParent->mIsVisible && element->mParent->mIsExpanded))
  565. {
  566. Stack<TreeElement*> todo;
  567. todo.push(element);
  568. while(!todo.empty())
  569. {
  570. TreeElement* curElem = todo.top();
  571. todo.pop();
  572. curElem->mIsVisible = true;
  573. updateElementGUI(curElem);
  574. if(curElem->mIsExpanded)
  575. {
  576. for(auto& child : curElem->mChildren)
  577. todo.push(child);
  578. }
  579. }
  580. }
  581. }
  582. void GUITreeView::collapseElement(TreeElement* element)
  583. {
  584. if(!element->mIsExpanded)
  585. return;
  586. element->mIsExpanded = false;
  587. updateElementGUI(element);
  588. if(element->mParent == nullptr || (element->mParent->mIsVisible && element->mParent->mIsExpanded))
  589. {
  590. Stack<TreeElement*> todo;
  591. for(auto& child : element->mChildren)
  592. todo.push(child);
  593. while(!todo.empty())
  594. {
  595. TreeElement* curElem = todo.top();
  596. todo.pop();
  597. curElem->mIsVisible = false;
  598. if(curElem->mIsSelected)
  599. unselectElement(curElem);
  600. updateElementGUI(curElem);
  601. if(curElem->mIsExpanded)
  602. {
  603. for(auto& child : curElem->mChildren)
  604. todo.push(child);
  605. }
  606. }
  607. }
  608. }
  609. void GUITreeView::updateElementGUI(TreeElement* element)
  610. {
  611. if(element == &getRootElement())
  612. return;
  613. if(element->mIsVisible)
  614. {
  615. HString name(toWString(element->mName));
  616. if(element->mElement == nullptr)
  617. {
  618. element->mElement = GUILabel::create(name, mElementBtnStyle);
  619. _registerChildElement(element->mElement);
  620. }
  621. if (element->mIsCut)
  622. {
  623. Color cutTint = element->mTint;
  624. cutTint.a = CUT_COLOR.a;
  625. element->mElement->setTint(cutTint);
  626. }
  627. else if(element->mIsDisabled)
  628. {
  629. Color disabledTint = element->mTint;
  630. disabledTint.a = DISABLED_COLOR.a;
  631. element->mElement->setTint(disabledTint);
  632. }
  633. else
  634. element->mElement->setTint(element->mTint);
  635. if(element->mChildren.size() > 0)
  636. {
  637. if(element->mFoldoutBtn == nullptr)
  638. {
  639. element->mFoldoutBtn = GUIToggle::create(GUIContent(HString(L"")), mFoldoutBtnStyle);
  640. _registerChildElement(element->mFoldoutBtn);
  641. element->mFoldoutBtn->onToggled.connect(std::bind(&GUITreeView::elementToggled, this, element, _1));
  642. if(element->mIsExpanded)
  643. element->mFoldoutBtn->toggleOn();
  644. }
  645. }
  646. else
  647. {
  648. if(element->mFoldoutBtn != nullptr)
  649. {
  650. GUIElement::destroy(element->mFoldoutBtn);
  651. element->mFoldoutBtn = nullptr;
  652. }
  653. }
  654. element->mElement->setContent(GUIContent(name));
  655. }
  656. else
  657. {
  658. if(element->mElement != nullptr)
  659. {
  660. GUIElement::destroy(element->mElement);
  661. element->mElement = nullptr;
  662. }
  663. if(element->mFoldoutBtn != nullptr)
  664. {
  665. GUIElement::destroy(element->mFoldoutBtn);
  666. element->mFoldoutBtn = nullptr;
  667. }
  668. if(element->mIsSelected && element->mIsExpanded)
  669. unselectElement(element);
  670. }
  671. _markLayoutAsDirty();
  672. }
  673. void GUITreeView::elementToggled(TreeElement* element, bool toggled)
  674. {
  675. clearPing();
  676. if(toggled)
  677. expandElement(element);
  678. else
  679. collapseElement(element);
  680. }
  681. void GUITreeView::onEditAccepted()
  682. {
  683. TreeElement* elem = mEditElement;
  684. disableEdit(true);
  685. selectElement(elem);
  686. }
  687. void GUITreeView::onEditCanceled()
  688. {
  689. if (mEditElement != nullptr)
  690. {
  691. TreeElement* elem = mEditElement;
  692. disableEdit(false);
  693. selectElement(elem);
  694. }
  695. }
  696. void GUITreeView::onEditFocusLost()
  697. {
  698. if (mEditElement != nullptr)
  699. disableEdit(false);
  700. }
  701. void GUITreeView::enableEdit(TreeElement* element)
  702. {
  703. assert(mEditElement == nullptr);
  704. mEditElement = element;
  705. mNameEditBox->setVisible(true);
  706. mNameEditBox->setText(toWString(element->mName));
  707. mNameEditBox->setFocus(true);
  708. if(element->mElement != nullptr)
  709. element->mElement->setVisible(false);
  710. }
  711. void GUITreeView::disableEdit(bool applyChanges)
  712. {
  713. assert(mEditElement != nullptr);
  714. if(mEditElement->mElement != nullptr)
  715. mEditElement->mElement->setVisible(true);
  716. if(applyChanges)
  717. {
  718. WString newName = mNameEditBox->getText();
  719. renameTreeElement(mEditElement, newName);
  720. }
  721. mNameEditBox->setFocus(false);
  722. mNameEditBox->setVisible(false);
  723. mEditElement = nullptr;
  724. }
  725. Vector2I GUITreeView::_getOptimalSize() const
  726. {
  727. struct UpdateTreeElement
  728. {
  729. UpdateTreeElement(const TreeElement* element, UINT32 indent)
  730. :element(element), indent(indent)
  731. { }
  732. const TreeElement* element;
  733. UINT32 indent;
  734. };
  735. Vector2I optimalSize;
  736. if (_getDimensions().fixedWidth() && _getDimensions().fixedHeight())
  737. {
  738. optimalSize.x = _getDimensions().minWidth;
  739. optimalSize.y = _getDimensions().minHeight;
  740. }
  741. else
  742. {
  743. Stack<UpdateTreeElement> todo;
  744. todo.push(UpdateTreeElement(&getRootElementConst(), 0));
  745. while(!todo.empty())
  746. {
  747. UpdateTreeElement currentUpdateElement = todo.top();
  748. const TreeElement* current = currentUpdateElement.element;
  749. todo.pop();
  750. INT32 yOffset = 0;
  751. if(current->mElement != nullptr)
  752. {
  753. Vector2I curOptimalSize = current->mElement->_getOptimalSize();
  754. optimalSize.x = std::max(optimalSize.x,
  755. (INT32)(INITIAL_INDENT_OFFSET + curOptimalSize.x + currentUpdateElement.indent * INDENT_SIZE));
  756. yOffset = curOptimalSize.y + ELEMENT_EXTRA_SPACING;
  757. }
  758. optimalSize.y += yOffset;
  759. for(auto& child : current->mChildren)
  760. {
  761. if(!child->mIsVisible)
  762. continue;
  763. todo.push(UpdateTreeElement(child, currentUpdateElement.indent + 1));
  764. }
  765. }
  766. if(_getDimensions().fixedWidth())
  767. optimalSize.x = _getDimensions().minWidth;
  768. else
  769. {
  770. if(_getDimensions().minWidth > 0)
  771. optimalSize.x = std::max((INT32)_getDimensions().minWidth, optimalSize.x);
  772. if(_getDimensions().maxWidth > 0)
  773. optimalSize.x = std::min((INT32)_getDimensions().maxWidth, optimalSize.x);
  774. }
  775. if (_getDimensions().fixedHeight())
  776. optimalSize.y = _getDimensions().minHeight;
  777. else
  778. {
  779. if(_getDimensions().minHeight > 0)
  780. optimalSize.y = std::max((INT32)_getDimensions().minHeight, optimalSize.y);
  781. if(_getDimensions().maxHeight > 0)
  782. optimalSize.y = std::min((INT32)_getDimensions().maxHeight, optimalSize.y);
  783. }
  784. }
  785. return optimalSize;
  786. }
  787. void GUITreeView::updateClippedBounds()
  788. {
  789. mClippedBounds = mLayoutData.area;
  790. mClippedBounds.clip(mLayoutData.clipRect);
  791. }
  792. void GUITreeView::_updateLayoutInternal(const GUILayoutData& data)
  793. {
  794. struct UpdateTreeElement
  795. {
  796. UpdateTreeElement(TreeElement* element, UINT32 indent)
  797. :element(element), indent(indent)
  798. { }
  799. TreeElement* element;
  800. UINT32 indent;
  801. };
  802. mVisibleElements.clear();
  803. Stack<UpdateTreeElement> todo;
  804. todo.push(UpdateTreeElement(&getRootElement(), 0));
  805. // NOTE - Instead of iterating through all elements, try to find those within the clip rect
  806. // and only iterate through those. Others should somehow be marked in-active (similar to GUIElement::isDisabled()?)
  807. Vector<TreeElement*> tempOrderedElements;
  808. Vector2I offset(data.area.x, data.area.y);
  809. while(!todo.empty())
  810. {
  811. UpdateTreeElement currentUpdateElement = todo.top();
  812. TreeElement* current = currentUpdateElement.element;
  813. UINT32 indent = currentUpdateElement.indent;
  814. todo.pop();
  815. INT32 btnHeight = 0;
  816. INT32 yOffset = 0;
  817. if(current->mElement != nullptr)
  818. {
  819. Vector2I elementSize = current->mElement->_getOptimalSize();
  820. btnHeight = elementSize.y;
  821. mVisibleElements.push_back(InteractableElement(current->mParent, current->mSortedIdx * 2 + 0, Rect2I(data.area.x, offset.y, data.area.width, ELEMENT_EXTRA_SPACING)));
  822. mVisibleElements.push_back(InteractableElement(current->mParent, current->mSortedIdx * 2 + 1, Rect2I(data.area.x, offset.y + ELEMENT_EXTRA_SPACING, data.area.width, btnHeight)));
  823. offset.x = data.area.x + INITIAL_INDENT_OFFSET + indent * INDENT_SIZE;
  824. offset.y += ELEMENT_EXTRA_SPACING;
  825. GUILayoutData childData = data;
  826. childData.area.x = offset.x;
  827. childData.area.y = offset.y;
  828. childData.area.width = elementSize.x;
  829. childData.area.height = elementSize.y;
  830. current->mElement->_setLayoutData(childData);
  831. yOffset = btnHeight;
  832. }
  833. if(current->mFoldoutBtn != nullptr)
  834. {
  835. Vector2I elementSize = current->mFoldoutBtn->_getOptimalSize();
  836. offset.x -= std::min((INT32)INITIAL_INDENT_OFFSET, elementSize.x + 2);
  837. Vector2I myOffset = offset;
  838. myOffset.y += 1;
  839. if(elementSize.y > btnHeight)
  840. {
  841. UINT32 diff = elementSize.y - btnHeight;
  842. float half = diff * 0.5f;
  843. myOffset.y -= Math::floorToInt(half);
  844. }
  845. GUILayoutData childData = data;
  846. childData.area.x = myOffset.x;
  847. childData.area.y = myOffset.y;
  848. childData.area.width = elementSize.x;
  849. childData.area.height = elementSize.y;
  850. current->mFoldoutBtn->_setLayoutData(childData);
  851. }
  852. offset.y += yOffset;
  853. tempOrderedElements.resize(current->mChildren.size(), nullptr);
  854. for(auto& child : current->mChildren)
  855. {
  856. tempOrderedElements[child->mSortedIdx] = child;
  857. }
  858. for(auto iter = tempOrderedElements.rbegin(); iter != tempOrderedElements.rend(); ++iter)
  859. {
  860. TreeElement* child = *iter;
  861. if(!child->mIsVisible)
  862. continue;
  863. todo.push(UpdateTreeElement(child, indent + 1));
  864. }
  865. }
  866. UINT32 remainingHeight = (UINT32)std::max(0, (INT32)data.area.height - (offset.y - data.area.y));
  867. if(remainingHeight > 0)
  868. mVisibleElements.push_back(InteractableElement(&getRootElement(), (UINT32)getRootElement().mChildren.size() * 2, Rect2I(data.area.x, offset.y, data.area.width, remainingHeight)));
  869. for(auto selectedElem : mSelectedElements)
  870. {
  871. GUILabel* targetElement = selectedElem.element->mElement;
  872. if (targetElement == nullptr)
  873. continue;
  874. GUILayoutData childData = data;
  875. childData.area.y = targetElement->_getLayoutData().area.y;
  876. childData.area.height = targetElement->_getLayoutData().area.height;
  877. selectedElem.background->_setLayoutData(childData);
  878. }
  879. if (mIsElementHighlighted)
  880. {
  881. GUILabel* targetElement = mHighlightedElement.element->mElement;
  882. if (targetElement != nullptr)
  883. {
  884. GUILayoutData childData = data;
  885. childData.area.y = targetElement->_getLayoutData().area.y;
  886. childData.area.height = targetElement->_getLayoutData().area.height;
  887. mHighlightedElement.background->_setLayoutData(childData);
  888. }
  889. }
  890. if(mEditElement != nullptr)
  891. {
  892. GUILabel* targetElement = mEditElement->mElement;
  893. if (targetElement != nullptr)
  894. {
  895. UINT32 remainingWidth = (UINT32)std::max(0, (((INT32)data.area.width) - (offset.x - data.area.x)));
  896. GUILayoutData childData = data;
  897. childData.area = targetElement->_getLayoutData().area;
  898. childData.area.width = remainingWidth;
  899. mNameEditBox->_setLayoutData(childData);
  900. }
  901. }
  902. if(mDragInProgress)
  903. {
  904. const InteractableElement* interactableElement = findElementUnderCoord(mDragPosition);
  905. if(interactableElement == nullptr)
  906. {
  907. mDragHighlight->setVisible(false);
  908. mDragSepHighlight->setVisible(false);
  909. }
  910. else
  911. {
  912. if(interactableElement->isTreeElement())
  913. {
  914. mDragSepHighlight->setVisible(false);
  915. mDragHighlight->setVisible(true);
  916. GUILayoutData childData = data;
  917. childData.area = interactableElement->bounds;
  918. mDragHighlight->_setLayoutData(childData);
  919. }
  920. else
  921. {
  922. mDragHighlight->setVisible(false);
  923. mDragSepHighlight->setVisible(true);
  924. GUILayoutData childData = data;
  925. childData.area = interactableElement->bounds;
  926. mDragSepHighlight->_setLayoutData(childData);
  927. }
  928. }
  929. }
  930. else
  931. {
  932. mDragHighlight->setVisible(false);
  933. mDragSepHighlight->setVisible(false);
  934. }
  935. // Update scroll bounds
  936. UINT32 scrollHeight = (UINT32)Math::roundToInt(data.clipRect.height * SCROLL_AREA_HEIGHT_PCT);
  937. mTopScrollBounds.x = data.clipRect.x;
  938. mTopScrollBounds.y = data.clipRect.y;
  939. mTopScrollBounds.width = data.clipRect.width;
  940. mTopScrollBounds.height = scrollHeight;
  941. mBottomScrollBounds.x = data.clipRect.x;
  942. mBottomScrollBounds.y = data.clipRect.y + data.clipRect.height - scrollHeight;
  943. mBottomScrollBounds.width = data.clipRect.width;
  944. mBottomScrollBounds.height = scrollHeight;
  945. }
  946. const GUITreeView::InteractableElement* GUITreeView::findElementUnderCoord(const Vector2I& coord) const
  947. {
  948. for(auto& element : mVisibleElements)
  949. {
  950. if(element.bounds.contains(coord))
  951. {
  952. return &element;
  953. }
  954. }
  955. return nullptr;
  956. }
  957. GUITreeView::TreeElement* GUITreeView::getTopMostSelectedElement() const
  958. {
  959. auto topMostElement = mVisibleElements.end();
  960. for(auto& selectedElement : mSelectedElements)
  961. {
  962. auto iterFind = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  963. [&] (const InteractableElement& x) { return x.getTreeElement() == selectedElement.element; });
  964. if(iterFind != mVisibleElements.end())
  965. {
  966. if(topMostElement == mVisibleElements.end())
  967. topMostElement = iterFind;
  968. else
  969. {
  970. if(iterFind->bounds.y < topMostElement->bounds.y)
  971. topMostElement = iterFind;
  972. }
  973. }
  974. }
  975. if(topMostElement != mVisibleElements.end())
  976. return topMostElement->getTreeElement();
  977. else
  978. return nullptr;
  979. }
  980. GUITreeView::TreeElement* GUITreeView::getBottomMostSelectedElement() const
  981. {
  982. auto botMostElement = mVisibleElements.end();
  983. for(auto& selectedElement : mSelectedElements)
  984. {
  985. auto iterFind = std::find_if(mVisibleElements.begin(), mVisibleElements.end(),
  986. [&] (const InteractableElement& x) { return x.getTreeElement() == selectedElement.element; });
  987. if(iterFind != mVisibleElements.end())
  988. {
  989. if(botMostElement == mVisibleElements.end())
  990. botMostElement = iterFind;
  991. else
  992. {
  993. if((iterFind->bounds.y + iterFind->bounds.height) > (botMostElement->bounds.y + botMostElement->bounds.height))
  994. botMostElement = iterFind;
  995. }
  996. }
  997. }
  998. if(botMostElement != mVisibleElements.end())
  999. return botMostElement->getTreeElement();
  1000. else
  1001. return nullptr;
  1002. }
  1003. void GUITreeView::closeTemporarilyExpandedElements()
  1004. {
  1005. temporarilyExpandElement(nullptr);
  1006. }
  1007. void GUITreeView::temporarilyExpandElement(const GUITreeView::InteractableElement* mouseOverElement)
  1008. {
  1009. TreeElement* treeElement = nullptr;
  1010. if(mouseOverElement != nullptr && mouseOverElement->isTreeElement())
  1011. treeElement = mouseOverElement->getTreeElement();
  1012. if(treeElement == nullptr || treeElement != mMouseOverDragElement)
  1013. {
  1014. while(!mAutoExpandedElements.empty())
  1015. {
  1016. TreeElement* autoExpandedElement = mAutoExpandedElements.top();
  1017. bool unexpandElement = false;
  1018. if(mouseOverElement != nullptr && mouseOverElement->parent != nullptr)
  1019. {
  1020. if(mouseOverElement->parent != autoExpandedElement && !mouseOverElement->parent->isParentRec(autoExpandedElement))
  1021. unexpandElement = true;
  1022. else
  1023. break;
  1024. }
  1025. else
  1026. unexpandElement = true;
  1027. if(unexpandElement)
  1028. {
  1029. collapseElement(autoExpandedElement);
  1030. if(autoExpandedElement->mFoldoutBtn != nullptr)
  1031. autoExpandedElement->mFoldoutBtn->toggleOff();
  1032. mAutoExpandedElements.pop();
  1033. }
  1034. }
  1035. mMouseOverDragElement = treeElement;
  1036. mMouseOverDragElementTime = gTime().getTime();
  1037. }
  1038. else
  1039. {
  1040. if(mMouseOverDragElement != nullptr && !mMouseOverDragElement->mIsExpanded)
  1041. {
  1042. float timeDiff = gTime().getTime() - mMouseOverDragElementTime;
  1043. if(timeDiff >= AUTO_EXPAND_DELAY_SEC)
  1044. {
  1045. mAutoExpandedElements.push(mMouseOverDragElement);
  1046. expandElement(mMouseOverDragElement);
  1047. if(mMouseOverDragElement->mFoldoutBtn != nullptr)
  1048. mMouseOverDragElement->mFoldoutBtn->toggleOn();
  1049. }
  1050. }
  1051. }
  1052. }
  1053. void GUITreeView::scrollToElement(TreeElement* element, bool center)
  1054. {
  1055. if(element->mElement == nullptr)
  1056. return;
  1057. GUIScrollArea* scrollArea = findParentScrollArea();
  1058. if(scrollArea == nullptr)
  1059. return;
  1060. if(center)
  1061. {
  1062. Rect2I myBounds = _getClippedBounds();
  1063. INT32 clipVertCenter = myBounds.y + (INT32)Math::roundToInt(myBounds.height * 0.5f);
  1064. INT32 elemVertCenter = element->mElement->_getLayoutData().area.y + (INT32)Math::roundToInt(element->mElement->_getLayoutData().area.height * 0.5f);
  1065. if(elemVertCenter > clipVertCenter)
  1066. scrollArea->scrollDownPx(elemVertCenter - clipVertCenter);
  1067. else
  1068. scrollArea->scrollUpPx(clipVertCenter - elemVertCenter);
  1069. }
  1070. else
  1071. {
  1072. Rect2I myBounds = _getClippedBounds();
  1073. INT32 elemVertTop = element->mElement->_getLayoutData().area.y;
  1074. INT32 elemVertBottom = element->mElement->_getLayoutData().area.y + element->mElement->_getLayoutData().area.height;
  1075. INT32 top = myBounds.y;
  1076. INT32 bottom = myBounds.y + myBounds.height;
  1077. if(elemVertTop < top)
  1078. scrollArea->scrollUpPx(top - elemVertTop);
  1079. else if(elemVertBottom > bottom)
  1080. scrollArea->scrollDownPx(elemVertBottom - bottom);
  1081. }
  1082. }
  1083. GUIScrollArea* GUITreeView::findParentScrollArea() const
  1084. {
  1085. GUIElementBase* parent = _getParent();
  1086. while(parent != nullptr)
  1087. {
  1088. if(parent->_getType() == GUIElementBase::Type::Element)
  1089. {
  1090. GUIElement* parentElement = static_cast<GUIElement*>(parent);
  1091. if(parentElement->_getElementType() == GUIElement::ElementType::ScrollArea)
  1092. {
  1093. GUIScrollArea* scrollArea = static_cast<GUIScrollArea*>(parentElement);
  1094. return scrollArea;
  1095. }
  1096. }
  1097. parent = parent->_getParent();
  1098. }
  1099. return nullptr;
  1100. }
  1101. const String& GUITreeView::getGUITypeName()
  1102. {
  1103. static String typeName = "SceneTreeView";
  1104. return typeName;
  1105. }
  1106. }