BansheeCore.vcxproj 48 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup Label="ProjectConfigurations">
  4. <ProjectConfiguration Include="OptimizedDebug|Win32">
  5. <Configuration>OptimizedDebug</Configuration>
  6. <Platform>Win32</Platform>
  7. </ProjectConfiguration>
  8. <ProjectConfiguration Include="OptimizedDebug|x64">
  9. <Configuration>OptimizedDebug</Configuration>
  10. <Platform>x64</Platform>
  11. </ProjectConfiguration>
  12. <ProjectConfiguration Include="Debug|Win32">
  13. <Configuration>Debug</Configuration>
  14. <Platform>Win32</Platform>
  15. </ProjectConfiguration>
  16. <ProjectConfiguration Include="Debug|x64">
  17. <Configuration>Debug</Configuration>
  18. <Platform>x64</Platform>
  19. </ProjectConfiguration>
  20. <ProjectConfiguration Include="Release|Win32">
  21. <Configuration>Release</Configuration>
  22. <Platform>Win32</Platform>
  23. </ProjectConfiguration>
  24. <ProjectConfiguration Include="Release|x64">
  25. <Configuration>Release</Configuration>
  26. <Platform>x64</Platform>
  27. </ProjectConfiguration>
  28. </ItemGroup>
  29. <PropertyGroup Label="Globals">
  30. <ProjectGuid>{9B21D41C-516B-43BF-9B10-E99B599C7589}</ProjectGuid>
  31. <Keyword>Win32Proj</Keyword>
  32. <RootNamespace>CamelotCore</RootNamespace>
  33. <ProjectName>BansheeCore</ProjectName>
  34. </PropertyGroup>
  35. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  36. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
  37. <ConfigurationType>DynamicLibrary</ConfigurationType>
  38. <UseDebugLibraries>true</UseDebugLibraries>
  39. <PlatformToolset>v140</PlatformToolset>
  40. <CharacterSet>NotSet</CharacterSet>
  41. </PropertyGroup>
  42. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
  43. <ConfigurationType>DynamicLibrary</ConfigurationType>
  44. <UseDebugLibraries>true</UseDebugLibraries>
  45. <PlatformToolset>v140</PlatformToolset>
  46. <CharacterSet>NotSet</CharacterSet>
  47. </PropertyGroup>
  48. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
  49. <ConfigurationType>DynamicLibrary</ConfigurationType>
  50. <UseDebugLibraries>false</UseDebugLibraries>
  51. <PlatformToolset>v140</PlatformToolset>
  52. <WholeProgramOptimization>true</WholeProgramOptimization>
  53. <CharacterSet>NotSet</CharacterSet>
  54. </PropertyGroup>
  55. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='OptimizedDebug|Win32'" Label="Configuration">
  56. <ConfigurationType>DynamicLibrary</ConfigurationType>
  57. <UseDebugLibraries>false</UseDebugLibraries>
  58. <PlatformToolset>v140</PlatformToolset>
  59. <WholeProgramOptimization>true</WholeProgramOptimization>
  60. <CharacterSet>NotSet</CharacterSet>
  61. </PropertyGroup>
  62. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
  63. <ConfigurationType>DynamicLibrary</ConfigurationType>
  64. <UseDebugLibraries>false</UseDebugLibraries>
  65. <PlatformToolset>v140</PlatformToolset>
  66. <WholeProgramOptimization>true</WholeProgramOptimization>
  67. <CharacterSet>NotSet</CharacterSet>
  68. </PropertyGroup>
  69. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='OptimizedDebug|x64'" Label="Configuration">
  70. <ConfigurationType>DynamicLibrary</ConfigurationType>
  71. <UseDebugLibraries>false</UseDebugLibraries>
  72. <PlatformToolset>v140</PlatformToolset>
  73. <WholeProgramOptimization>true</WholeProgramOptimization>
  74. <CharacterSet>NotSet</CharacterSet>
  75. </PropertyGroup>
  76. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  77. <ImportGroup Label="ExtensionSettings">
  78. </ImportGroup>
  79. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  80. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  81. </ImportGroup>
  82. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
  83. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  84. </ImportGroup>
  85. <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  86. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  87. </ImportGroup>
  88. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='OptimizedDebug|Win32'" Label="PropertySheets">
  89. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  90. </ImportGroup>
  91. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
  92. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  93. </ImportGroup>
  94. <ImportGroup Condition="'$(Configuration)|$(Platform)'=='OptimizedDebug|x64'" Label="PropertySheets">
  95. <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  96. </ImportGroup>
  97. <PropertyGroup Label="UserMacros" />
  98. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  99. <LinkIncremental>true</LinkIncremental>
  100. <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath)</IncludePath>
  101. <LibraryPath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath)</LibraryPath>
  102. <OutDir>..\..\bin\x86\$(Configuration)\</OutDir>
  103. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
  104. </PropertyGroup>
  105. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  106. <LinkIncremental>true</LinkIncremental>
  107. <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath)</IncludePath>
  108. <LibraryPath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x64;$(LibraryPath)</LibraryPath>
  109. <OutDir>..\..\bin\$(Platform)\$(Configuration)\</OutDir>
  110. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
  111. </PropertyGroup>
  112. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  113. <LinkIncremental>false</LinkIncremental>
  114. <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath)</IncludePath>
  115. <LibraryPath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath)</LibraryPath>
  116. <OutDir>..\..\bin\x86\$(Configuration)\</OutDir>
  117. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
  118. </PropertyGroup>
  119. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='OptimizedDebug|Win32'">
  120. <LinkIncremental>false</LinkIncremental>
  121. <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath)</IncludePath>
  122. <LibraryPath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x86;$(LibraryPath)</LibraryPath>
  123. <OutDir>..\..\bin\x86\$(Configuration)\</OutDir>
  124. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
  125. </PropertyGroup>
  126. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  127. <LinkIncremental>false</LinkIncremental>
  128. <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath)</IncludePath>
  129. <LibraryPath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x64;$(LibraryPath)</LibraryPath>
  130. <OutDir>..\..\bin\$(Platform)\$(Configuration)\</OutDir>
  131. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
  132. </PropertyGroup>
  133. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='OptimizedDebug|x64'">
  134. <LinkIncremental>false</LinkIncremental>
  135. <IncludePath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Include;$(IncludePath)</IncludePath>
  136. <LibraryPath>C:\Program Files %28x86%29\Microsoft DirectX SDK %28June 2010%29\Lib\x64;$(LibraryPath)</LibraryPath>
  137. <OutDir>..\..\bin\$(Platform)\$(Configuration)\</OutDir>
  138. <IntDir>.\Intermediate\$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
  139. </PropertyGroup>
  140. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
  141. <ClCompile>
  142. <PrecompiledHeader>
  143. </PrecompiledHeader>
  144. <WarningLevel>Level3</WarningLevel>
  145. <Optimization>Disabled</Optimization>
  146. <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;BS_CORE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  147. <AdditionalIncludeDirectories>../../Source/BansheeCore/Include;../../Source/BansheeUtility/Include;..\..\Dependencies\BansheeCore\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  148. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  149. <InlineFunctionExpansion>Default</InlineFunctionExpansion>
  150. <RuntimeTypeInfo>false</RuntimeTypeInfo>
  151. <ExceptionHandling>false</ExceptionHandling>
  152. <DisableSpecificWarnings>4530;4577</DisableSpecificWarnings>
  153. </ClCompile>
  154. <Link>
  155. <SubSystem>NotSet</SubSystem>
  156. <GenerateDebugInformation>true</GenerateDebugInformation>
  157. <AdditionalDependencies>BansheeUtility.lib;nvtt.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
  158. <AdditionalLibraryDirectories>../../lib/x86/$(Configuration);../../Dependencies/BansheeCore/lib/x86/Debug</AdditionalLibraryDirectories>
  159. <ImportLibrary>..\..\lib\x86\$(Configuration)\$(TargetName).lib</ImportLibrary>
  160. </Link>
  161. </ItemDefinitionGroup>
  162. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  163. <ClCompile>
  164. <PrecompiledHeader>
  165. </PrecompiledHeader>
  166. <WarningLevel>Level3</WarningLevel>
  167. <Optimization>Disabled</Optimization>
  168. <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;BS_CORE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  169. <AdditionalIncludeDirectories>../../Source/BansheeCore/Include;../../Source/BansheeUtility/Include;..\..\Dependencies\BansheeCore\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  170. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  171. <InlineFunctionExpansion>Default</InlineFunctionExpansion>
  172. <RuntimeTypeInfo>false</RuntimeTypeInfo>
  173. <ExceptionHandling>false</ExceptionHandling>
  174. <DisableSpecificWarnings>4530;4577</DisableSpecificWarnings>
  175. </ClCompile>
  176. <Link>
  177. <SubSystem>NotSet</SubSystem>
  178. <GenerateDebugInformation>true</GenerateDebugInformation>
  179. <AdditionalDependencies>BansheeUtility.lib;nvtt.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
  180. <AdditionalLibraryDirectories>../../lib/$(Platform)/$(Configuration);../../Dependencies/BansheeCore/lib/x64/Debug</AdditionalLibraryDirectories>
  181. <ImportLibrary>..\..\lib\$(Platform)\$(Configuration)\$(TargetName).lib</ImportLibrary>
  182. </Link>
  183. </ItemDefinitionGroup>
  184. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
  185. <ClCompile>
  186. <WarningLevel>Level3</WarningLevel>
  187. <PrecompiledHeader>
  188. </PrecompiledHeader>
  189. <Optimization>MaxSpeed</Optimization>
  190. <FunctionLevelLinking>true</FunctionLevelLinking>
  191. <IntrinsicFunctions>true</IntrinsicFunctions>
  192. <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;BS_CORE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  193. <AdditionalIncludeDirectories>../../Source/BansheeCore/Include;../../Source/BansheeUtility/Include;..\..\Dependencies\BansheeCore\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  194. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  195. <DebugInformationFormat>None</DebugInformationFormat>
  196. <BufferSecurityCheck>false</BufferSecurityCheck>
  197. <InlineFunctionExpansion>Default</InlineFunctionExpansion>
  198. <RuntimeTypeInfo>false</RuntimeTypeInfo>
  199. <ExceptionHandling>false</ExceptionHandling>
  200. <DisableSpecificWarnings>4530;4577</DisableSpecificWarnings>
  201. </ClCompile>
  202. <Link>
  203. <SubSystem>NotSet</SubSystem>
  204. <GenerateDebugInformation>false</GenerateDebugInformation>
  205. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  206. <OptimizeReferences>true</OptimizeReferences>
  207. <AdditionalDependencies>BansheeUtility.lib;nvtt.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
  208. <AdditionalLibraryDirectories>../../lib/x86/$(Configuration);../../Dependencies/BansheeCore/lib/x86/Release</AdditionalLibraryDirectories>
  209. <ImportLibrary>..\..\lib\x86\$(Configuration)\$(TargetName).lib</ImportLibrary>
  210. </Link>
  211. </ItemDefinitionGroup>
  212. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='OptimizedDebug|Win32'">
  213. <ClCompile>
  214. <WarningLevel>Level3</WarningLevel>
  215. <PrecompiledHeader>
  216. </PrecompiledHeader>
  217. <Optimization>MaxSpeed</Optimization>
  218. <FunctionLevelLinking>true</FunctionLevelLinking>
  219. <IntrinsicFunctions>true</IntrinsicFunctions>
  220. <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;BS_CORE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  221. <AdditionalIncludeDirectories>../../Source/BansheeCore/Include;../../Source/BansheeUtility/Include;..\..\Dependencies\BansheeCore\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  222. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  223. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  224. <BufferSecurityCheck>false</BufferSecurityCheck>
  225. <MinimalRebuild>true</MinimalRebuild>
  226. <InlineFunctionExpansion>Default</InlineFunctionExpansion>
  227. <RuntimeTypeInfo>false</RuntimeTypeInfo>
  228. <ExceptionHandling>false</ExceptionHandling>
  229. <DisableSpecificWarnings>4530;4577</DisableSpecificWarnings>
  230. </ClCompile>
  231. <Link>
  232. <SubSystem>NotSet</SubSystem>
  233. <GenerateDebugInformation>true</GenerateDebugInformation>
  234. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  235. <OptimizeReferences>true</OptimizeReferences>
  236. <AdditionalDependencies>BansheeUtility.lib;nvtt.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
  237. <AdditionalLibraryDirectories>../../lib/x86/$(Configuration);../../Dependencies/BansheeCore/lib/x86/OptimizedDebug</AdditionalLibraryDirectories>
  238. <ImportLibrary>..\..\lib\x86\$(Configuration)\$(TargetName).lib</ImportLibrary>
  239. </Link>
  240. </ItemDefinitionGroup>
  241. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  242. <ClCompile>
  243. <WarningLevel>Level3</WarningLevel>
  244. <PrecompiledHeader>
  245. </PrecompiledHeader>
  246. <Optimization>MaxSpeed</Optimization>
  247. <FunctionLevelLinking>true</FunctionLevelLinking>
  248. <IntrinsicFunctions>true</IntrinsicFunctions>
  249. <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;BS_CORE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  250. <AdditionalIncludeDirectories>../../Source/BansheeCore/Include;../../Source/BansheeUtility/Include;..\..\Dependencies\BansheeCore\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  251. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  252. <DebugInformationFormat>None</DebugInformationFormat>
  253. <BufferSecurityCheck>false</BufferSecurityCheck>
  254. <InlineFunctionExpansion>Default</InlineFunctionExpansion>
  255. <RuntimeTypeInfo>false</RuntimeTypeInfo>
  256. <ExceptionHandling>false</ExceptionHandling>
  257. <DisableSpecificWarnings>4530;4577</DisableSpecificWarnings>
  258. </ClCompile>
  259. <Link>
  260. <SubSystem>NotSet</SubSystem>
  261. <GenerateDebugInformation>false</GenerateDebugInformation>
  262. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  263. <OptimizeReferences>true</OptimizeReferences>
  264. <AdditionalDependencies>BansheeUtility.lib;nvtt.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
  265. <AdditionalLibraryDirectories>../../lib/$(Platform)/$(Configuration);../../Dependencies/BansheeCore/lib/x64/Release</AdditionalLibraryDirectories>
  266. <ImportLibrary>..\..\lib\$(Platform)\$(Configuration)\$(TargetName).lib</ImportLibrary>
  267. </Link>
  268. </ItemDefinitionGroup>
  269. <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='OptimizedDebug|x64'">
  270. <ClCompile>
  271. <WarningLevel>Level3</WarningLevel>
  272. <PrecompiledHeader>
  273. </PrecompiledHeader>
  274. <Optimization>MaxSpeed</Optimization>
  275. <FunctionLevelLinking>true</FunctionLevelLinking>
  276. <IntrinsicFunctions>true</IntrinsicFunctions>
  277. <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;BS_CORE_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
  278. <AdditionalIncludeDirectories>../../Source/BansheeCore/Include;../../Source/BansheeUtility/Include;..\..\Dependencies\BansheeCore\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
  279. <AdditionalOptions>/bigobj %(AdditionalOptions)</AdditionalOptions>
  280. <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
  281. <BufferSecurityCheck>false</BufferSecurityCheck>
  282. <MinimalRebuild>true</MinimalRebuild>
  283. <InlineFunctionExpansion>Default</InlineFunctionExpansion>
  284. <RuntimeTypeInfo>false</RuntimeTypeInfo>
  285. <ExceptionHandling>false</ExceptionHandling>
  286. <DisableSpecificWarnings>4530;4577</DisableSpecificWarnings>
  287. </ClCompile>
  288. <Link>
  289. <SubSystem>NotSet</SubSystem>
  290. <GenerateDebugInformation>true</GenerateDebugInformation>
  291. <EnableCOMDATFolding>true</EnableCOMDATFolding>
  292. <OptimizeReferences>true</OptimizeReferences>
  293. <AdditionalDependencies>BansheeUtility.lib;nvtt.lib;Winmm.lib;%(AdditionalDependencies)</AdditionalDependencies>
  294. <AdditionalLibraryDirectories>../../lib/$(Platform)/$(Configuration);../../Dependencies/BansheeCore/lib/x64/OptimizedDebug</AdditionalLibraryDirectories>
  295. <ImportLibrary>..\..\lib\$(Platform)\$(Configuration)\$(TargetName).lib</ImportLibrary>
  296. </Link>
  297. </ItemDefinitionGroup>
  298. <ItemGroup>
  299. <ClInclude Include="..\..\Source\BansheeCore\Include\BsAudio.h" />
  300. <ClInclude Include="..\..\Source\BansheeCore\Include\BsAudioClip.h" />
  301. <ClInclude Include="..\..\Source\BansheeCore\Include\BsAudioClipImportOptionsRTTI.h" />
  302. <ClInclude Include="..\..\Source\BansheeCore\Include\BsAudioClipRTTI.h" />
  303. <ClInclude Include="..\..\Source\BansheeCore\Include\BsAudioClipImportOptions.h" />
  304. <ClInclude Include="..\..\Source\BansheeCore\Include\BsBoxCollider.h" />
  305. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCBoxColliderRTTI.h" />
  306. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCapsuleCollider.h" />
  307. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCBoxCollider.h" />
  308. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCCapsuleCollider.h" />
  309. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCCapsuleColliderRTTI.h" />
  310. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCCharacterController.h" />
  311. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCCollider.h" />
  312. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCColliderRTTI.h" />
  313. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCD6Joint.h" />
  314. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCD6JointRTTI.h" />
  315. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCDistanceJoint.h" />
  316. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCDistanceJointRTTI.h" />
  317. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCFixedJointRTTI.h" />
  318. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCharacterController.h" />
  319. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCCharacterControllerRTTI.h" />
  320. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCHingeJoint.h" />
  321. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCHingeJointRTTI.h" />
  322. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCJointRTTI.h" />
  323. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCMeshCollider.h" />
  324. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCMeshColliderRTTI.h" />
  325. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCollider.h" />
  326. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPhysicsCommon.h" />
  327. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCoreObjectCore.h" />
  328. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCPlaneCollider.h" />
  329. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCPlaneColliderRTTI.h" />
  330. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCRigidbody.h" />
  331. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCRigidbodyRTTI.h" />
  332. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCSliderJoint.h" />
  333. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCSliderJointRTTI.h" />
  334. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCSphereCollider.h" />
  335. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCSphereColliderRTTI.h" />
  336. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCSphericalJoint.h" />
  337. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCSphericalJointRTTI.h" />
  338. <ClInclude Include="..\..\Source\BansheeCore\Include\BsD6Joint.h" />
  339. <ClInclude Include="..\..\Source\BansheeCore\Include\BsDistanceJoint.h" />
  340. <ClInclude Include="..\..\Source\BansheeCore\Include\BsFCollider.h" />
  341. <ClInclude Include="..\..\Source\BansheeCore\Include\BsFixedJoint.h" />
  342. <ClInclude Include="..\..\Source\BansheeCore\Include\BsFJoint.h" />
  343. <ClInclude Include="..\..\Source\BansheeCore\Include\BsHingeJoint.h" />
  344. <ClInclude Include="..\..\Source\BansheeCore\Include\BsHString.h" />
  345. <ClInclude Include="..\..\Source\BansheeCore\Include\BsIconUtility.h" />
  346. <ClInclude Include="..\..\Source\BansheeCore\Include\BsJoint.h" />
  347. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMaterialParams.h" />
  348. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMaterialParamsRTTI.h" />
  349. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshCollider.h" />
  350. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshImportOptions.h" />
  351. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshImportOptionsRTTI.h" />
  352. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshRTTI.h" />
  353. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshUtility.h" />
  354. <ClInclude Include="..\..\Source\BansheeCore\Include\BsParamBlocks.h" />
  355. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPhysics.h" />
  356. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPhysicsMaterial.h" />
  357. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPhysicsMaterialRTTI.h" />
  358. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPhysicsMesh.h" />
  359. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPlaneCollider.h" />
  360. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPrefab.h" />
  361. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPrefabDiff.h" />
  362. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPrefabDiffRTTI.h" />
  363. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPrefabRTTI.h" />
  364. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPrefabUtility.h" />
  365. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRendererMeshData.h" />
  366. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRigidbody.h" />
  367. <ClInclude Include="..\..\Source\BansheeCore\Include\BsShaderDefines.h" />
  368. <ClInclude Include="..\..\Source\BansheeCore\Include\BsShaderImportOptions.h" />
  369. <ClInclude Include="..\..\Source\BansheeCore\Include\BsShaderImportOptionsRTTI.h" />
  370. <ClInclude Include="..\..\Source\BansheeCore\Include\BsShaderIncludeRTTI.h" />
  371. <ClInclude Include="..\..\Source\BansheeCore\Include\BsIResourceListener.h" />
  372. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMaterialParam.h" />
  373. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRenderStats.h" />
  374. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCoreThread.h" />
  375. <ClInclude Include="..\..\Source\BansheeCore\Include\BsProfilerCPU.h" />
  376. <ClInclude Include="..\..\Source\BansheeCore\Include\BsDeferredCallManager.h" />
  377. <ClInclude Include="..\..\Source\BansheeCore\Include\BsDrawOps.h" />
  378. <ClInclude Include="..\..\Source\BansheeCore\Include\BsEventQuery.h" />
  379. <ClInclude Include="..\..\Source\BansheeCore\Include\BsFolderMonitor.h" />
  380. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGameObjectHandle.h" />
  381. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGameObject.h" />
  382. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGameObjectHandleRTTI.h" />
  383. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGameObjectManager.h" />
  384. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGameObjectRTTI.h" />
  385. <ClInclude Include="..\..\Source\BansheeCore\Include\BsProfilerGPU.h" />
  386. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuResourceData.h" />
  387. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuParamBlockBuffer.h" />
  388. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuResourceDataRTTI.h" />
  389. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuParam.h" />
  390. <ClInclude Include="..\..\Source\BansheeCore\Include\BsInputFwd.h" />
  391. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshBase.h" />
  392. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshBaseRTTI.h" />
  393. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshHeap.h" />
  394. <ClInclude Include="..\..\Source\BansheeCore\Include\BsOSInputHandler.h" />
  395. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPixelData.h" />
  396. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPixelDataRTTI.h" />
  397. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPixelUtil.h" />
  398. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPixelVolume.h" />
  399. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPlatform.h" />
  400. <ClInclude Include="..\..\Source\BansheeCore\Include\BsProfilingManager.h" />
  401. <ClInclude Include="..\..\Source\BansheeCore\Include\BsQueryManager.h" />
  402. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSavedResourceData.h" />
  403. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSavedResourceDataRTTI.h" />
  404. <ClInclude Include="..\..\Source\BansheeCore\Include\BsResourceListenerManager.h" />
  405. <ClInclude Include="..\..\Source\BansheeCore\Include\BsResourceManifest.h" />
  406. <ClInclude Include="..\..\Source\BansheeCore\Include\BsResourceManifestRTTI.h" />
  407. <ClInclude Include="..\..\Source\BansheeCore\Include\BsResourceMetaData.h" />
  408. <ClInclude Include="..\..\Source\BansheeCore\Include\BsResourceMetaDataRTTI.h" />
  409. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSceneObjectRTTI.h" />
  410. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCoreApplication.h" />
  411. <ClInclude Include="..\..\Source\BansheeCore\Include\BsBlendStateRTTI.h" />
  412. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCommandQueue.h" />
  413. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCommonTypes.h" />
  414. <ClInclude Include="..\..\Source\BansheeCore\Include\BsComponentRTTI.h" />
  415. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCoreObject.h" />
  416. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCoreObjectManager.h" />
  417. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCoreThreadAccessor.h" />
  418. <ClInclude Include="..\..\Source\BansheeCore\Include\BsDepthStencilStateRTTI.h" />
  419. <ClInclude Include="..\..\Source\BansheeCore\Include\BsDepthStencilState.h" />
  420. <ClInclude Include="..\..\Source\BansheeCore\Include\BsFont.h" />
  421. <ClInclude Include="..\..\Source\BansheeCore\Include\BsFontDesc.h" />
  422. <ClInclude Include="..\..\Source\BansheeCore\Include\BsFontImportOptions.h" />
  423. <ClInclude Include="..\..\Source\BansheeCore\Include\BsFontImportOptionsRTTI.h" />
  424. <ClInclude Include="..\..\Source\BansheeCore\Include\BsFontManager.h" />
  425. <ClInclude Include="..\..\Source\BansheeCore\Include\BsFontRTTI.h" />
  426. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuBuffer.h" />
  427. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuBufferView.h" />
  428. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuParamDesc.h" />
  429. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuParams.h" />
  430. <ClInclude Include="..\..\Source\BansheeCore\Include\BsShaderInclude.h" />
  431. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuProgram.h" />
  432. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuProgramRTTI.h" />
  433. <ClInclude Include="..\..\Source\BansheeCore\Include\BsHardwareBuffer.h" />
  434. <ClInclude Include="..\..\Source\BansheeCore\Include\BsHardwareBufferManager.h" />
  435. <ClInclude Include="..\..\Source\BansheeCore\Include\BsImportOptions.h" />
  436. <ClInclude Include="..\..\Source\BansheeCore\Include\BsImportOptionsRTTI.h" />
  437. <ClInclude Include="..\..\Source\BansheeCore\Include\BsIndexBuffer.h" />
  438. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMaterialManager.h" />
  439. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshManager.h" />
  440. <ClInclude Include="..\..\Source\BansheeCore\Include\BsOcclusionQuery.h" />
  441. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPixelBuffer.h" />
  442. <ClInclude Include="..\..\Source\BansheeCore\Include\BsShaderIncludeImporter.h" />
  443. <ClInclude Include="..\..\Source\BansheeCore\Include\BsShaderManager.h" />
  444. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSliderJoint.h" />
  445. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSphereCollider.h" />
  446. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSphericalJoint.h" />
  447. <ClInclude Include="..\..\Source\BansheeCore\Include\BsStringTable.h" />
  448. <ClInclude Include="..\..\Source\BansheeCore\Include\BsStringTableManager.h" />
  449. <ClInclude Include="..\..\Source\BansheeCore\Include\BsStringTableRTTI.h" />
  450. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSubMesh.h" />
  451. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTextureImportOptions.h" />
  452. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTextureImportOptionsRTTI.h" />
  453. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTextureView.h" />
  454. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTextData.h" />
  455. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTimerQuery.h" />
  456. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTransientMesh.h" />
  457. <ClInclude Include="..\..\Source\BansheeCore\Include\BsUtility.h" />
  458. <ClInclude Include="..\..\Source\BansheeCore\Include\BsUUID.h" />
  459. <ClInclude Include="..\..\Source\BansheeCore\Include\BsVertexBuffer.h" />
  460. <ClInclude Include="..\..\Source\BansheeCore\Include\BsGpuProgramManager.h" />
  461. <ClInclude Include="..\..\Source\BansheeCore\Include\BsImporter.h" />
  462. <ClInclude Include="..\..\Source\BansheeCore\Include\BsInput.h" />
  463. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRawInputHandler.h" />
  464. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMaterial.h" />
  465. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMaterialRTTI.h" />
  466. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMesh.h" />
  467. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshData.h" />
  468. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMeshDataRTTI.h" />
  469. <ClInclude Include="..\..\Source\BansheeCore\Include\BsMultiRenderTexture.h" />
  470. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPass.h" />
  471. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPassRTTI.h" />
  472. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCorePrerequisites.h" />
  473. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRasterizerState.h" />
  474. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRasterizerStateRTTI.h" />
  475. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCoreRenderer.h" />
  476. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRendererFactory.h" />
  477. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRendererManager.h" />
  478. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRenderStateManager.h" />
  479. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRenderAPI.h" />
  480. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRenderAPICapabilities.h" />
  481. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRenderAPIFactory.h" />
  482. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRenderAPIManager.h" />
  483. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRenderTarget.h" />
  484. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRenderTexture.h" />
  485. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRenderWindow.h" />
  486. <ClInclude Include="..\..\Source\BansheeCore\Include\BsRenderWindowManager.h" />
  487. <ClInclude Include="..\..\Source\BansheeCore\Include\BsResource.h" />
  488. <ClInclude Include="..\..\Source\BansheeCore\Include\BsResourceHandle.h" />
  489. <ClInclude Include="..\..\Source\BansheeCore\Include\BsResourceHandleRTTI.h" />
  490. <ClInclude Include="..\..\Source\BansheeCore\Include\BsResources.h" />
  491. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSamplerStateRTTI.h" />
  492. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCoreSceneManager.h" />
  493. <ClInclude Include="..\..\Source\BansheeCore\Include\BsShaderRTTI.h" />
  494. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSpecificImporter.h" />
  495. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTechniqueRTTI.h" />
  496. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTexture.h" />
  497. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTextureManager.h" />
  498. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTextureRTTI.h" />
  499. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSamplerState.h" />
  500. <ClInclude Include="..\..\Source\BansheeCore\Include\BsVertexDataDesc.h" />
  501. <ClInclude Include="..\..\Source\BansheeCore\Include\BsVertexDataDescRTTI.h" />
  502. <ClInclude Include="..\..\Source\BansheeCore\Include\BsVertexDeclaration.h" />
  503. <ClInclude Include="..\..\Source\BansheeCore\Include\BsVertexData.h" />
  504. <ClInclude Include="..\..\Source\BansheeCore\Include\BsVideoModeInfo.h" />
  505. <ClInclude Include="..\..\Source\BansheeCore\Include\BsViewport.h" />
  506. <ClInclude Include="..\..\Source\BansheeCore\Include\BsResourceRTTI.h" />
  507. <ClInclude Include="..\..\Source\BansheeCore\Include\BsSceneObject.h" />
  508. <ClInclude Include="..\..\Source\BansheeCore\Include\BsComponent.h" />
  509. <ClInclude Include="..\..\Source\BansheeCore\Include\BsShader.h" />
  510. <ClInclude Include="..\..\Source\BansheeCore\Include\BsBlendState.h" />
  511. <ClInclude Include="..\..\Source\BansheeCore\Include\BsVertexDeclarationRTTI.h" />
  512. <ClInclude Include="..\..\Source\BansheeCore\Include\BsTechnique.h" />
  513. <ClInclude Include="..\..\Source\BansheeCore\Include\BsViewportRTTI.h" />
  514. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPhysicsManager.h" />
  515. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCJoint.h" />
  516. <ClInclude Include="..\..\Source\BansheeCore\Include\BsCFixedJoint.h" />
  517. <ClInclude Include="..\..\Source\BansheeCore\Include\Win32\BsWin32Defs.h" />
  518. <ClInclude Include="..\..\Source\BansheeCore\Include\Win32\BsWin32Platform.h" />
  519. <ClInclude Include="..\..\Source\BansheeCore\Include\Win32\BsWin32DropTarget.h" />
  520. <ClInclude Include="..\..\Source\BansheeCore\Include\Win32\BsWin32FolderMonitor.h" />
  521. <ClInclude Include="..\..\Source\BansheeCore\Include\Win32\BSWin32PlatformData.h" />
  522. <ClInclude Include="..\..\Source\BansheeCore\Include\BsPhysicsMeshRTTI.h" />
  523. </ItemGroup>
  524. <ItemGroup>
  525. <ClCompile Include="..\..\Source\BansheeCore\Source\BsAudio.cpp" />
  526. <ClCompile Include="..\..\Source\BansheeCore\Source\BsAudioClip.cpp" />
  527. <ClCompile Include="..\..\Source\BansheeCore\Source\BsAudioClipImportOptions.cpp" />
  528. <ClCompile Include="..\..\Source\BansheeCore\Source\BsBoxCollider.cpp" />
  529. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCapsuleCollider.cpp" />
  530. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCBoxCollider.cpp" />
  531. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCCapsuleCollider.cpp" />
  532. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCCharacterController.cpp" />
  533. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCCollider.cpp" />
  534. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCD6Joint.cpp" />
  535. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCDistanceJoint.cpp" />
  536. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCFixedJoint.cpp" />
  537. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCharacterController.cpp" />
  538. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCHingeJoint.cpp" />
  539. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCJoint.cpp" />
  540. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCMeshCollider.cpp" />
  541. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCollider.cpp" />
  542. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCoreObjectCore.cpp" />
  543. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCoreThread.cpp" />
  544. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCPlaneCollider.cpp" />
  545. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCRigidbody.cpp" />
  546. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCSliderJoint.cpp" />
  547. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCSphereCollider.cpp" />
  548. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCSphericalJoint.cpp" />
  549. <ClCompile Include="..\..\Source\BansheeCore\Source\BsD6Joint.cpp" />
  550. <ClCompile Include="..\..\Source\BansheeCore\Source\BsDistanceJoint.cpp" />
  551. <ClCompile Include="..\..\Source\BansheeCore\Source\BsFCollider.cpp" />
  552. <ClCompile Include="..\..\Source\BansheeCore\Source\BsFixedJoint.cpp" />
  553. <ClCompile Include="..\..\Source\BansheeCore\Source\BsFJoint.cpp" />
  554. <ClCompile Include="..\..\Source\BansheeCore\Source\BsHingeJoint.cpp" />
  555. <ClCompile Include="..\..\Source\BansheeCore\Source\BsHString.cpp" />
  556. <ClCompile Include="..\..\Source\BansheeCore\Source\BsIconUtility.cpp" />
  557. <ClCompile Include="..\..\Source\BansheeCore\Source\BsIResourceListener.cpp" />
  558. <ClCompile Include="..\..\Source\BansheeCore\Source\BsJoint.cpp" />
  559. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMaterialParam.cpp" />
  560. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMeshCollider.cpp" />
  561. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMeshImportOptions.cpp" />
  562. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMeshUtility.cpp" />
  563. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPhysics.cpp" />
  564. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPhysicsManager.cpp" />
  565. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPhysicsMaterial.cpp" />
  566. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPhysicsMesh.cpp" />
  567. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPlaneCollider.cpp" />
  568. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPrefab.cpp" />
  569. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPrefabDiff.cpp" />
  570. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPrefabUtility.cpp" />
  571. <ClCompile Include="..\..\Source\BansheeCore\Source\BsProfilerCPU.cpp" />
  572. <ClCompile Include="..\..\Source\BansheeCore\Source\BsDeferredCallManager.cpp" />
  573. <ClCompile Include="..\..\Source\BansheeCore\Source\BsDrawOps.cpp" />
  574. <ClCompile Include="..\..\Source\BansheeCore\Source\BsEventQuery.cpp" />
  575. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGameObjectHandle.cpp" />
  576. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGameObject.cpp" />
  577. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCoreApplication.cpp" />
  578. <ClCompile Include="..\..\Source\BansheeCore\Source\BsBlendState.cpp" />
  579. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCommandQueue.cpp" />
  580. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCoreObject.cpp" />
  581. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCoreObjectManager.cpp" />
  582. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCoreThreadAccessor.cpp" />
  583. <ClCompile Include="..\..\Source\BansheeCore\Source\BsDepthStencilState.cpp" />
  584. <ClCompile Include="..\..\Source\BansheeCore\Source\BsFont.cpp" />
  585. <ClCompile Include="..\..\Source\BansheeCore\Source\BsFontImportOptions.cpp" />
  586. <ClCompile Include="..\..\Source\BansheeCore\Source\BsFontManager.cpp" />
  587. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGameObjectManager.cpp" />
  588. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGpuBuffer.cpp" />
  589. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGpuBufferView.cpp" />
  590. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGpuParamBlockBuffer.cpp" />
  591. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGpuParams.cpp" />
  592. <ClCompile Include="..\..\Source\BansheeCore\Source\BsProfilerGPU.cpp" />
  593. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRendererMeshData.cpp" />
  594. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRigidbody.cpp" />
  595. <ClCompile Include="..\..\Source\BansheeCore\Source\BsShaderDefines.cpp" />
  596. <ClCompile Include="..\..\Source\BansheeCore\Source\BsShaderImportOptions.cpp" />
  597. <ClCompile Include="..\..\Source\BansheeCore\Source\BsShaderInclude.cpp" />
  598. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGpuProgram.cpp" />
  599. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGpuResourceData.cpp" />
  600. <ClCompile Include="..\..\Source\BansheeCore\Source\BsHardwareBufferManager.cpp" />
  601. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGpuParam.cpp" />
  602. <ClCompile Include="..\..\Source\BansheeCore\Source\BsImportOptions.cpp" />
  603. <ClCompile Include="..\..\Source\BansheeCore\Source\BsIndexBuffer.cpp" />
  604. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMaterialManager.cpp" />
  605. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMeshBase.cpp" />
  606. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMeshHeap.cpp" />
  607. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMeshManager.cpp" />
  608. <ClCompile Include="..\..\Source\BansheeCore\Source\BsOcclusionQuery.cpp" />
  609. <ClCompile Include="..\..\Source\BansheeCore\Source\BsOSInputHandler.cpp" />
  610. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPixelBuffer.cpp" />
  611. <ClCompile Include="..\..\Source\BansheeCore\Source\BsShaderIncludeImporter.cpp" />
  612. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPixelData.cpp" />
  613. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPixelUtil.cpp" />
  614. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPlatform.cpp" />
  615. <ClCompile Include="..\..\Source\BansheeCore\Source\BsProfilingManager.cpp" />
  616. <ClCompile Include="..\..\Source\BansheeCore\Source\BsQueryManager.cpp" />
  617. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCoreRenderer.cpp" />
  618. <ClCompile Include="..\..\Source\BansheeCore\Source\BsSavedResourceData.cpp" />
  619. <ClCompile Include="..\..\Source\BansheeCore\Source\BsResourceListenerManager.cpp" />
  620. <ClCompile Include="..\..\Source\BansheeCore\Source\BsResourceManifest.cpp" />
  621. <ClCompile Include="..\..\Source\BansheeCore\Source\BsResourceMetaData.cpp" />
  622. <ClCompile Include="..\..\Source\BansheeCore\Source\BsShaderManager.cpp" />
  623. <ClCompile Include="..\..\Source\BansheeCore\Source\BsSliderJoint.cpp" />
  624. <ClCompile Include="..\..\Source\BansheeCore\Source\BsSphereCollider.cpp" />
  625. <ClCompile Include="..\..\Source\BansheeCore\Source\BsSphericalJoint.cpp" />
  626. <ClCompile Include="..\..\Source\BansheeCore\Source\BsStringTable.cpp" />
  627. <ClCompile Include="..\..\Source\BansheeCore\Source\BsStringTableManager.cpp" />
  628. <ClCompile Include="..\..\Source\BansheeCore\Source\BsTextureImportOptions.cpp" />
  629. <ClCompile Include="..\..\Source\BansheeCore\Source\BsTextureView.cpp" />
  630. <ClCompile Include="..\..\Source\BansheeCore\Source\BsTextData.cpp" />
  631. <ClCompile Include="..\..\Source\BansheeCore\Source\BsTimerQuery.cpp" />
  632. <ClCompile Include="..\..\Source\BansheeCore\Source\BsTransientMesh.cpp" />
  633. <ClCompile Include="..\..\Source\BansheeCore\Source\BsUtility.cpp" />
  634. <ClCompile Include="..\..\Source\BansheeCore\Source\BsUUID.cpp" />
  635. <ClCompile Include="..\..\Source\BansheeCore\Source\BsVertexBuffer.cpp" />
  636. <ClCompile Include="..\..\Source\BansheeCore\Source\BsGpuProgramManager.cpp" />
  637. <ClCompile Include="..\..\Source\BansheeCore\Source\BsImporter.cpp" />
  638. <ClCompile Include="..\..\Source\BansheeCore\Source\BsInput.cpp" />
  639. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMaterial.cpp" />
  640. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMaterialRTTI.cpp" />
  641. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMesh.cpp" />
  642. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMeshData.cpp" />
  643. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMultiRenderTexture.cpp" />
  644. <ClCompile Include="..\..\Source\BansheeCore\Source\BsPass.cpp" />
  645. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRasterizerState.cpp" />
  646. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRendererManager.cpp" />
  647. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRenderAPI.cpp" />
  648. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRenderAPICapabilities.cpp" />
  649. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRenderAPIManager.cpp" />
  650. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRenderTarget.cpp" />
  651. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRenderTexture.cpp" />
  652. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRenderWindow.cpp" />
  653. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRenderWindowManager.cpp" />
  654. <ClCompile Include="..\..\Source\BansheeCore\Source\BsResource.cpp" />
  655. <ClCompile Include="..\..\Source\BansheeCore\Source\BsResourceHandle.cpp" />
  656. <ClCompile Include="..\..\Source\BansheeCore\Source\BsResources.cpp" />
  657. <ClCompile Include="..\..\Source\BansheeCore\Source\BsRenderStateManager.cpp" />
  658. <ClCompile Include="..\..\Source\BansheeCore\Source\BsCoreSceneManager.cpp" />
  659. <ClCompile Include="..\..\Source\BansheeCore\Source\BsShader.cpp" />
  660. <ClCompile Include="..\..\Source\BansheeCore\Source\BsSpecificImporter.cpp" />
  661. <ClCompile Include="..\..\Source\BansheeCore\Source\BsTechnique.cpp" />
  662. <ClCompile Include="..\..\Source\BansheeCore\Source\BsTexture.cpp" />
  663. <ClCompile Include="..\..\Source\BansheeCore\Source\BsTextureManager.cpp" />
  664. <ClCompile Include="..\..\Source\BansheeCore\Source\BsSamplerState.cpp" />
  665. <ClCompile Include="..\..\Source\BansheeCore\Source\BsVertexDataDesc.cpp" />
  666. <ClCompile Include="..\..\Source\BansheeCore\Source\BsVertexDeclaration.cpp" />
  667. <ClCompile Include="..\..\Source\BansheeCore\Source\BsVertexData.cpp" />
  668. <ClCompile Include="..\..\Source\BansheeCore\Source\BsVideoModeInfo.cpp" />
  669. <ClCompile Include="..\..\Source\BansheeCore\Source\BsViewport.cpp" />
  670. <ClCompile Include="..\..\Source\BansheeCore\Source\BsSceneObject.cpp" />
  671. <ClCompile Include="..\..\Source\BansheeCore\Source\BsComponent.cpp" />
  672. <ClCompile Include="..\..\Source\BansheeCore\Source\BsMaterialParams.cpp" />
  673. <ClCompile Include="..\..\Source\BansheeCore\Source\Win32\BsWin32BrowseDialogs.cpp" />
  674. <ClCompile Include="..\..\Source\BansheeCore\Source\Win32\BsWin32Platform.cpp" />
  675. <ClCompile Include="..\..\Source\BansheeCore\Source\Win32\BsWin32FolderMonitor.cpp" />
  676. </ItemGroup>
  677. <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  678. <ImportGroup Label="ExtensionTargets">
  679. </ImportGroup>
  680. </Project>