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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "OgreD3D9GpuProgramManager.h"
- #include "OgreD3D9GpuProgram.h"
- #include "OgreException.h"
- namespace CamelotEngine {
- //-----------------------------------------------------------------------------
- D3D9GpuProgramManager::D3D9GpuProgramManager()
- :GpuProgramManager()
- {
- }
- //-----------------------------------------------------------------------------
- D3D9GpuProgramManager::~D3D9GpuProgramManager()
- {
- }
- //-----------------------------------------------------------------------------
- GpuProgram* D3D9GpuProgramManager::create(GpuProgramType gptype, const String& syntaxCode)
- {
- if (gptype == GPT_VERTEX_PROGRAM)
- {
- return new D3D9GpuVertexProgram();
- }
- else
- {
- return new D3D9GpuFragmentProgram();
- }
- }
- GpuProgramPtr D3D9GpuProgramManager::createProgram(const String& code, GpuProgramType gptype, const String& syntaxCode)
- {
- GpuProgramPtr prg = GpuProgramPtr(create(gptype, syntaxCode));
- // Set all prarmeters (create does not set, just determines factory)
- prg->setType(gptype);
- prg->setSyntaxCode(syntaxCode);
- prg->setSource(code);
- return prg;
- }
- }
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