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- /*
- -----------------------------------------------------------------------------
- This source file is part of OGRE
- (Object-oriented Graphics Rendering Engine)
- For the latest info, see http://www.ogre3d.org/
- Copyright (c) 2000-2011 Torus Knot Software Ltd
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- -----------------------------------------------------------------------------
- */
- #include "OgreD3D9Resource.h"
- #include "OgreD3D9ResourceManager.h"
- #include "OgreD3D9HardwarePixelBuffer.h"
- namespace CamelotEngine
- {
-
- //-----------------------------------------------------------------------
- D3D9ResourceManager::D3D9ResourceManager()
- {
- mResourceCreationPolicy = RCP_CREATE_ON_ALL_DEVICES;
- mDeviceAccessLockCount = 0;
- }
- //-----------------------------------------------------------------------
- D3D9ResourceManager::~D3D9ResourceManager()
- {
-
- }
-
- //-----------------------------------------------------------------------
- void D3D9ResourceManager::setCreationPolicy(D3D9ResourceCreationPolicy creationPolicy)
- {
- mResourceCreationPolicy = creationPolicy;
- }
- //-----------------------------------------------------------------------
- D3D9ResourceCreationPolicy D3D9ResourceManager::getCreationPolicy() const
- {
- return mResourceCreationPolicy;
- }
- //-----------------------------------------------------------------------
- void D3D9ResourceManager::notifyOnDeviceCreate(IDirect3DDevice9* d3d9Device)
- {
- CM_LOCK_MUTEX(mResourcesMutex)
- ResourceContainerIterator it = mResources.begin();
- while (it != mResources.end())
- {
- (*it)->notifyOnDeviceCreate(d3d9Device);
- ++it;
- }
- }
- //-----------------------------------------------------------------------
- void D3D9ResourceManager::notifyOnDeviceDestroy(IDirect3DDevice9* d3d9Device)
- {
- CM_LOCK_MUTEX(mResourcesMutex)
- ResourceContainerIterator it = mResources.begin();
- while (it != mResources.end())
- {
- (*it)->notifyOnDeviceDestroy(d3d9Device);
- ++it;
- }
- }
- //-----------------------------------------------------------------------
- void D3D9ResourceManager::notifyOnDeviceLost(IDirect3DDevice9* d3d9Device)
- {
- CM_LOCK_MUTEX(mResourcesMutex)
- ResourceContainerIterator it = mResources.begin();
- while (it != mResources.end())
- {
- (*it)->notifyOnDeviceLost(d3d9Device);
- ++it;
- }
- }
- //-----------------------------------------------------------------------
- void D3D9ResourceManager::notifyOnDeviceReset(IDirect3DDevice9* d3d9Device)
- {
- CM_LOCK_MUTEX(mResourcesMutex)
- ResourceContainerIterator it = mResources.begin();
- while (it != mResources.end())
- {
- (*it)->notifyOnDeviceReset(d3d9Device);
- ++it;
- }
- }
- //-----------------------------------------------------------------------
- void D3D9ResourceManager::_notifyResourceCreated(D3D9Resource* pResource)
- {
- CM_LOCK_MUTEX(mResourcesMutex)
- mResources.push_back(pResource);
- }
-
- //-----------------------------------------------------------------------
- void D3D9ResourceManager::_notifyResourceDestroyed(D3D9Resource* pResource)
- {
- CM_LOCK_MUTEX(mResourcesMutex)
- ResourceContainerIterator it = mResources.begin();
- while (it != mResources.end())
- {
- if ((*it) == pResource)
- {
- mResources.erase(it);
- break;
- }
- ++it;
- }
- }
-
- //-----------------------------------------------------------------------
- void D3D9ResourceManager::lockDeviceAccess()
- {
- assert(mDeviceAccessLockCount >= 0);
- mDeviceAccessLockCount++;
- if (mDeviceAccessLockCount == 1)
- {
- OGRE_LOCK_RECURSIVE_MUTEX(mResourcesMutex);
- D3D9Resource::lockDeviceAccess();
- D3D9HardwarePixelBuffer::lockDeviceAccess();
- }
- }
- //-----------------------------------------------------------------------
- void D3D9ResourceManager::unlockDeviceAccess()
- {
- assert(mDeviceAccessLockCount > 0);
- mDeviceAccessLockCount--;
- if (mDeviceAccessLockCount == 0)
- {
- D3D9HardwarePixelBuffer::unlockDeviceAccess();
- D3D9Resource::unlockDeviceAccess();
- OGRE_UNLOCK_RECURSIVE_MUTEX(mResourcesMutex);
- }
- }
- }
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