BearishSun 2231fc8f96 Bugfix: Clear resources before unloading the scripting system in order to ensure any scripting components in Prefabs are destroyed before the library is unloaded 8 rokov pred
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BsGpuResourceData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsGpuResourceData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsIResourceListener.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsIResourceListener.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsResource.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsResource.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsResourceHandle.cpp a77eccf4f6 WIP: macOS port 8 rokov pred
BsResourceHandle.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 rokov pred
BsResourceManifest.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 rokov pred
BsResourceManifest.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 rokov pred
BsResourceMetaData.cpp 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsResourceMetaData.h 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 rokov pred
BsResources.cpp 2231fc8f96 Bugfix: Clear resources before unloading the scripting system in order to ensure any scripting components in Prefabs are destroyed before the library is unloaded 8 rokov pred
BsResources.h 2231fc8f96 Bugfix: Clear resources before unloading the scripting system in order to ensure any scripting components in Prefabs are destroyed before the library is unloaded 8 rokov pred
BsSavedResourceData.cpp 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 rokov pred
BsSavedResourceData.h 9ffe230544 Refactor: Moving UUIDs from string to 128 bit representation 8 rokov pred