BearishSun 22aa527617 Validate renderable vertex inputs in the renderer 10 tahun lalu
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BsApplication.cpp a3ab47f92a Fixing renderer initialization so that active renderer is known before importing builtin resources as BSLFX importer requires it 10 tahun lalu
BsBuiltinResources.cpp 67445e3525 Move default shader into a separate file 10 tahun lalu
BsCCamera.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 tahun lalu
BsCGUIWidget.cpp bd0666745d Menu bar new UI 10 tahun lalu
BsCLight.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 tahun lalu
BsCRenderable.cpp 14446f8f12 SceneObject world transform is now constructed from individual TRS components 10 tahun lalu
BsCamera.cpp 2fd89957eb Refactored core object sync so it is faster by not iterating over all core objects every frame (WIP) 10 tahun lalu
BsCursor.cpp 5251cd9fa3 More work on Material refactor. Moved template implementations to source files for better clarity. 11 tahun lalu
BsDragAndDropManager.cpp ddef406ac9 C# profiler overlay 10 tahun lalu
BsDrawHelper.cpp d8d5034b30 Added a way to add basic 3D primitives to the scene 10 tahun lalu
BsDrawHelperTemplate.cpp 0dac075862 Refactored draw helpers so they are fully static and just provide geometry data and don't do any drawing 11 tahun lalu
BsDropDownAreaPlacement.cpp 23ac844b5d A couple of fixes that handle opening of drop down windows and menus at proper location 10 tahun lalu
BsGUIButton.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 tahun lalu
BsGUIButtonBase.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 tahun lalu
BsGUIContent.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 tahun lalu
BsGUIContextMenu.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 tahun lalu
BsGUIDimensions.cpp bc4501a8f2 Fixing list view: 10 tahun lalu
BsGUIDropDownBoxManager.cpp 9f802264bf Clicking on a parent of a GUI menu item now properly closes the sub menu if its currently open 10 tahun lalu
BsGUIDropDownContent.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 tahun lalu
BsGUIDropDownHitBox.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 tahun lalu
BsGUIDropDownMenu.cpp 0e88d4f0cb Various fixes to multi-select list boxes 10 tahun lalu
BsGUIElement.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 tahun lalu
BsGUIElementBase.cpp 3494782d81 Disabled GUI elements now ignore input 10 tahun lalu
BsGUIElementContainer.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 tahun lalu
BsGUIElementStyle.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 10 tahun lalu
BsGUIHelper.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 tahun lalu
BsGUIInputBox.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 tahun lalu
BsGUIInputCaret.cpp 098f8865e1 Font C# interface 10 tahun lalu
BsGUIInputSelection.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 tahun lalu
BsGUIInputTool.cpp c1d0163465 Minimized allocations when updating TextSprite 10 tahun lalu
BsGUILabel.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 tahun lalu
BsGUILayout.cpp 4df60970a4 Fixed GUIElement flags so they're set correctly when re-parenting elements 10 tahun lalu
BsGUILayoutUtility.cpp b489b88a5a Fixed a GUI layout squishing issue that was caused by GUI panels not having their minimal layout size calculated 10 tahun lalu
BsGUILayoutX.cpp c4e5e86f41 Added a (still unused) "disabled" flag to GUIElement 10 tahun lalu
BsGUILayoutY.cpp c4e5e86f41 Added a (still unused) "disabled" flag to GUIElement 10 tahun lalu
BsGUIListBox.cpp 3494782d81 Disabled GUI elements now ignore input 10 tahun lalu
BsGUIManager.cpp 197996bed2 Refactored renderer utility methods into their own class 10 tahun lalu
BsGUIMaterialManager.cpp d61a7ecffd A lot more work on C# scene window 11 tahun lalu
BsGUIMenu.cpp 77fd1ec83a Added a way to create new resources in Library Window 10 tahun lalu
BsGUIMouseEvent.cpp 2b0aadfb00 Int/Float field drag to increment/decrement works again 10 tahun lalu
BsGUIOptions.cpp 33ab6e3f79 Refactored GUILayoutOptions: 10 tahun lalu
BsGUIPanel.cpp c4e5e86f41 Added a (still unused) "disabled" flag to GUIElement 10 tahun lalu
BsGUIProgressBar.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 tahun lalu
BsGUIRenderTexture.cpp 6c5fee53e3 Added visibility field to shader parameters so internal parameters can be hidden in the inspector 10 tahun lalu
BsGUIScrollArea.cpp bc4501a8f2 Fixing list view: 10 tahun lalu
BsGUIScrollBar.cpp a393b43fc3 Hooked up color picker to the color field 10 tahun lalu
BsGUIScrollBarHorz.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsGUIScrollBarVert.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsGUISkin.cpp bb3af44595 Added a generic way to create new instance of serializable objects 10 tahun lalu
BsGUISkinRTTI.cpp 55d20b27b9 Added RTTI for GUISkin and GUIElementStyle 10 tahun lalu
BsGUISlider.cpp a393b43fc3 Hooked up color picker to the color field 10 tahun lalu
BsGUISliderHandle.cpp 3494782d81 Disabled GUI elements now ignore input 10 tahun lalu
BsGUISpace.cpp 2952bf6d1a Fixing an issue with layouts and spaces not getting removed from parent when destroyed 10 tahun lalu
BsGUITextInputEvent.cpp 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 tahun lalu
BsGUITexture.cpp 4bb91ca22b All GUI input elements (managed and native) now have an event triggering when user confirms input 10 tahun lalu
BsGUIToggle.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 tahun lalu
BsGUIToggleGroup.cpp 8cc7fecd61 Saving a scene properly re-loads the scene 10 tahun lalu
BsGUIViewport.cpp 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 tahun lalu
BsHEString.cpp cd3174bc2a Localized strings no longer use a callback to notify owners about changes 10 tahun lalu
BsImageSprite.cpp 098f8865e1 Font C# interface 10 tahun lalu
BsInputConfiguration.cpp 24bfe213ef Added serialization for SceneObject transform 10 tahun lalu
BsLight.cpp 22aa527617 Validate renderable vertex inputs in the renderer 10 tahun lalu
BsPlainText.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsPlainTextImporter.cpp 1b1895f796 WIP VisualStudio project syncing 10 tahun lalu
BsProfilerOverlay.cpp 1e4cc33626 Refactored GUIElement visibility flag in preparation for enabled/disabled flag 10 tahun lalu
BsRenderQueue.cpp f5fe01f847 Fixed render queue sorting 10 tahun lalu
BsRenderable.cpp 14446f8f12 SceneObject world transform is now constructed from individual TRS components 10 tahun lalu
BsRenderableHandler.cpp fc73944aef Better renderer param buffer binding 10 tahun lalu
BsRenderer.cpp 43c78bc4d0 WIP shader includes 10 tahun lalu
BsRendererMaterial.cpp 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them 10 tahun lalu
BsRendererMaterialManager.cpp 4cdd9f1871 Project library will no longer try to unload resources during reimport, unless project library was the system that loaded them 10 tahun lalu
BsSceneManager.cpp 14446f8f12 SceneObject world transform is now constructed from individual TRS components 10 tahun lalu
BsScriptCode.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsScriptCodeImportOptions.cpp 1b1895f796 WIP VisualStudio project syncing 10 tahun lalu
BsScriptCodeImporter.cpp 2c35a0c825 Removed all the unused allocators 10 tahun lalu
BsScriptManager.cpp e1eaa8bfe2 Modified managed assembly loading so it's possible to reload it on project reload 10 tahun lalu
BsShapeMeshes2D.cpp 817756bb69 Renamed Light/Renderable/Camera so their component and non-component versions have better names 10 tahun lalu
BsShapeMeshes3D.cpp 6befb8663f Objects with no material can now be picked in scene 10 tahun lalu
BsShortcutKey.cpp b5b05448e1 Moved certain platform-specific functionality to the utility layer 10 tahun lalu
BsShortcutManager.cpp 57c37f1601 Fixing menu bar shortcuts & shortcuts in general 10 tahun lalu
BsSplashScreen.cpp 925255d737 Added more shader params and preparing RenderBeast for deferred base pass 10 tahun lalu
BsSprite.cpp c1d0163465 Minimized allocations when updating TextSprite 10 tahun lalu
BsSpriteTexture.cpp 2fd89957eb Refactored core object sync so it is faster by not iterating over all core objects every frame (WIP) 10 tahun lalu
BsTextSprite.cpp c1d0163465 Minimized allocations when updating TextSprite 10 tahun lalu
BsVirtualInput.cpp 24bfe213ef Added serialization for SceneObject transform 10 tahun lalu