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- //********************************** Banshee Engine (www.banshee3d.com) **************************************************//
- //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
- #include "BsScriptGUILayoutUtility.h"
- #include "BsScriptMeta.h"
- #include "BsMonoField.h"
- #include "BsMonoClass.h"
- #include "BsMonoManager.h"
- #include "BsMonoUtil.h"
- #include "BsScriptGUIElement.h"
- #include "BsGUIPanel.h"
- #include "BsGUIElementBase.h"
- #include "BsScriptGUILayout.h"
- #include "BsGUILayoutUtility.h"
- namespace BansheeEngine
- {
- ScriptGUILayoutUtility::ScriptGUILayoutUtility()
- :ScriptObject(nullptr)
- { }
- void ScriptGUILayoutUtility::initRuntimeData()
- {
- metaData.scriptClass->addInternalCall("Internal_CalculateOptimalSize", &ScriptGUILayoutUtility::internal_CalculateOptimalSize);
- metaData.scriptClass->addInternalCall("Internal_CalculateBounds", &ScriptGUILayoutUtility::internal_CalculateBounds);
- }
- void ScriptGUILayoutUtility::internal_CalculateOptimalSize(ScriptGUIElementBaseTBase* guiElement, Vector2I* output)
- {
- *output = GUILayoutUtility::calcOptimalSize(guiElement->getGUIElement());;
- }
- void ScriptGUILayoutUtility::internal_CalculateBounds(ScriptGUIElementBaseTBase* guiElement, ScriptGUILayout* relativeTo, Rect2I* output)
- {
- GUIPanel* relativeToPanel = nullptr;
- if (relativeTo != nullptr)
- relativeToPanel = static_cast<GUIPanel*>(relativeTo->getGUIElement());
- *output = guiElement->getGUIElement()->getBounds(relativeToPanel);
- }
- }
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